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Commit graph

681 commits

Author SHA1 Message Date
Alula 3af34e6c97
broken jumpy balrog 2020-09-23 21:43:50 +02:00
Alula ed94343da3
fix npc leaks, new mimiga village npcs 2020-09-23 15:10:42 +02:00
Alula 49461d66fa
weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00
Alula 3ac3429907
Properly working 50fps timing 2020-09-22 23:49:27 +02:00
Alula 21226da064
implement frame skipping for non-50/60 hz displays 2020-09-22 23:28:36 +02:00
Alula a6b6361842
reduce black screen delay 2020-09-22 22:43:19 +02:00
Alula 1327fe9a27
colored text and some shameless advertisting 2020-09-22 21:31:47 +02:00
Alula 0335c9766d
try making quote less jittery 2020-09-22 21:09:25 +02:00
Alula 5f6f59947c
add <LDP opcode and reorganize a bit 2020-09-22 02:01:55 +02:00
Alula 4570e33edf
implement save loading 2020-09-22 01:53:46 +02:00
Alula dd9ac33185
menu improvements 2020-09-22 00:33:16 +02:00
Alula 2b9bcd4fbb
tweak 2020-09-22 00:10:12 +02:00
Alula 2bcc0292de
add item count value, which according to people might be used by switch version? 2020-09-22 00:07:13 +02:00
Alula fc7d47a262
minor tweaks 2020-09-21 16:15:14 +02:00
Alula f87ccaf694
weapon switching 2020-09-21 01:55:52 +02:00
Alula b83f3e0288
fix npc sounds 2020-09-21 01:05:02 +02:00
Alula 9acb513fde
fix integer overflow handling in sample mixer 2020-09-20 17:37:53 +02:00
Alula 087218b4fd
resizable window and some reorganization 2020-09-20 17:27:31 +02:00
Alula ab7e8da162
add a cs+/nxengine inspired title screen 2020-09-20 03:05:41 +02:00
Alula 39d0d2d6f4
let npc access other npcs, add misery/stick toroko for shack scene 2020-09-19 17:37:32 +02:00
Alula e0b1eba88d
add toroko with stick 2020-09-19 15:20:06 +02:00
Alula e89f08804d
remove the fader, hasn't helped much 2020-09-19 15:19:50 +02:00
Alula 74010e789e
bug fixes and more accurate physics 2020-09-19 15:19:00 +02:00
Alula 3f12a54335
add all pixtone sound effects 2020-09-19 01:22:45 +02:00
Alula e50b5463f2
an attempt to make pixtone less clicky 2020-09-19 00:39:26 +02:00
Alula be6aefdd09
exp pickup sound 2020-09-17 00:44:14 +02:00
Alula 0aee3716e6
add <SOU TSC command 2020-09-16 21:55:32 +02:00
Alula 65a6e193db
add sound effects 2020-09-16 21:53:53 +02:00
Alula bc0a33cd7e
pixtone fixes 2020-09-16 21:53:42 +02:00
Alula bd3f91c1b1
concurrent sfx playback support 2020-09-16 15:31:25 +02:00
Alula c9e7fdace6
move pixtone samples to separate file 2020-09-16 15:25:28 +02:00
Alula 2a28c24538
pixtone! 2020-09-16 15:21:30 +02:00
Alula 82a51dda88
beetles! 2020-09-13 07:57:03 +02:00
Alula 2736f61e13
add smoke 2020-09-13 07:18:24 +02:00
Alula 83dc7893f4
shift-jis encoding support 2020-09-13 05:30:56 +02:00
Alula 9a7ea5be42
bullet lifetime fix 2020-09-13 02:39:43 +02:00
Alula 82511ca6b7
xp bar fixes 2020-09-13 02:29:11 +02:00
Alula 27e4d72f48
fix npc shock 2020-09-13 02:21:12 +02:00
Alula d829ece152
first cave entity fixes 2020-09-13 02:10:49 +02:00
Alula aee221107e
complete the xp and weapon leveling system 2020-09-13 01:45:36 +02:00
Alula 84ac596d50
add the fucking xp doritos 2020-09-12 23:43:27 +02:00
Alula 7b8e0abc5e
add fireballs 2020-09-12 23:43:09 +02:00
Alula 28e72ed707
force / spikes physics fixes 2020-09-12 23:41:33 +02:00
Alula a737619f56
background parallax fix 2020-09-12 07:10:48 +02:00
Alula 519c7e6349
weapons are finally functional and ready to be fully implemented 2020-09-12 06:43:29 +02:00
Alula 9c41f39d6b
sword -> blade 2020-09-12 02:46:00 +02:00
Alula e143185f5d
initial implementation of weapons and bullets 2020-09-12 02:42:44 +02:00
Alula 3df8781c25
fix nxengine stage table picking wrong npc textures 2020-09-12 00:52:20 +02:00
Alula 62cb96d4b3
bullet stuff and many cs+ workarounds 2020-09-11 18:30:18 +02:00
Alula ea3f451dba
make texture size table case insensitive 2020-09-11 14:58:50 +02:00
Alula 2b9e7151dc
equipment opcodes 2020-09-11 14:58:21 +02:00
Alula 95438d8561
weapon hud 2020-09-11 02:55:07 +02:00
Alula f4dc0def53
tsc: interaction lock fixes 2020-09-11 01:41:00 +02:00
Alula 4bac32f3a3
debugger: flag preview and bugfixes 2020-09-11 01:40:45 +02:00
Alula 931d5a58ee
implement a lot of item related opcodes and some minor bug fixes 2020-09-10 15:24:04 +02:00
Alula a94aef5e58
add <GIT item boxes 2020-09-10 14:34:42 +02:00
Alula 124f793e4c
ArmsItem.tsc is loaded ONLY in inventory lol 2020-09-10 14:09:44 +02:00
Alula 74e4c79cc2
rectangle drawing functions 2020-09-10 13:44:59 +02:00
Alula 7d41ff45ae
egg corridor npcs 2020-09-10 13:29:25 +02:00
Alula 6bcb498c5d
add inventory structure 2020-09-10 12:27:33 +02:00
Alula 41f72f3c7a
add Into<ggez::Rect> for our internal Rect<T> 2020-09-10 12:26:24 +02:00
Alula b72d0451a6
armsitem.tsc loading 2020-09-10 12:25:40 +02:00
Alula bed2641f10
life refill and <INP opcode 2020-09-10 00:21:27 +02:00
Alula ebcee73af6
forgot to add chinfish handler 2020-09-10 00:21:14 +02:00
Alula 6631774a45
minor fixes 2020-09-10 00:20:50 +02:00
Alula 3c160563d3
tsc: fix message box inaccuracies 2020-09-10 00:07:49 +02:00
Alula 308149560e
fix waterway and cave backgrounds 2020-09-10 00:02:40 +02:00
Alula e5372c71c4
first cave and npc damage 2020-09-09 18:25:39 +02:00
Alula 34d94d52c0
first cave critters and physics fixes 2020-09-09 15:28:58 +02:00
Alula d79657bb6a
physics abstraction and npc physics implementation 2020-09-09 15:06:11 +02:00
Alula 51b9184a85
tsc: overflow and broken varint reader fix 2020-09-06 17:55:07 +02:00
Alula fa342c7568
a lot of stuff and entities 2020-09-06 02:37:42 +02:00
Alula 971a9ef673
more carets 2020-09-05 06:43:14 +02:00
Alula 61b45b45af
rng inlining 2020-09-05 06:26:01 +02:00
Alula ab7902dac1
BGM lookup paths instead of one hardcoded 2020-09-05 05:31:55 +02:00
Alula 3f7174df66
tsc: yes/no confirmation box 2020-09-05 04:56:29 +02:00
Alula 4e57455a96
restore state if music has been stopped 2020-09-05 04:54:43 +02:00
Alula da9bcd3249
more entities and stuff 2020-09-05 04:09:52 +02:00
Alula f137d84a46
save prev bgm song id as well 2020-09-05 04:09:13 +02:00
Alula d335c21f50
fix bgm state restoration 2020-09-05 03:36:19 +02:00
Alula 703303d18f
fade direction fix 2020-09-05 03:14:58 +02:00
Alula 11a8cb9e83
improved and fixed rng 2020-09-05 03:03:43 +02:00
Alula cb066cbf9c
map name, camera and other fixes 2020-09-05 01:47:09 +02:00
Alula 497d29a9c4
initial npc implementation 2020-09-05 01:08:33 +02:00
Alula d83a7ecb4d
audio timescale support 2020-09-04 14:00:09 +02:00
Alula 460037ab31
my dumb ass forgot to make this public 2020-09-03 14:29:59 +02:00
Alula ba8e8d1515
implement npc data loading 2020-09-03 14:19:46 +02:00
Alula f0020870e3
add ggez errors 2020-09-03 14:19:26 +02:00
Alula c8b6395fd7
tsc: quake effect and some additional opcodes 2020-09-03 14:06:12 +02:00
Alula 69ef0f5791
stopping fix 2020-09-03 14:04:54 +02:00
Alula 510439d9ec
song state save/restore 2020-09-03 13:48:56 +02:00
Alula a4f0d8dfa4
initial organya implementation 2020-09-03 00:58:11 +02:00
Alula ff2f87133f
tsc: skip_until bug fix 2020-09-03 00:57:54 +02:00
Alula 764d00ab63
some more flags 2020-08-31 21:46:03 +02:00
Alula 8f7eb2e025
some flag naming and refactoring 2020-08-31 20:33:01 +02:00
Alula 1cb6b1bf07
switch barebones although not our focus rn 2020-08-30 15:37:54 +02:00
Alula 0090fc775b
new, smaller font 2020-08-29 09:00:09 +02:00
Alula 98fb3a24e1
implement bmfont rendering 2020-08-29 08:59:46 +02:00
Alula c21eb248ba
minimalist bmfont loader 2020-08-29 02:32:32 +02:00
Alula fd0fe7c400
tsc: do safe utf-8 conversion
Fixes crash on Windows
2020-08-28 21:57:37 +02:00
Alula ff1dca747c
game: add executable built-in virtual filesystem 2020-08-28 21:39:31 +02:00
Alula 0ace1831e2
map: use GameResult 2020-08-28 06:55:45 +02:00
Alula b680db9114
texture_set: add memory image loading function 2020-08-28 05:49:04 +02:00
Alula 647e5c73cd
texture_set: streamed image loading 2020-08-28 05:44:33 +02:00
Alula 31b149d135
game: hide hud when player control is disabled 2020-08-28 04:24:52 +02:00
Alula 1fdf66f917
tsc: complete message box opcodes 2020-08-28 04:24:18 +02:00
Alula 526523a473
more player related opcodes 2020-08-28 04:12:13 +02:00
Alula bf03c6c9a1
tsc: do not throw event redefinition error in non-strict mode 2020-08-28 03:47:50 +02:00
Alula 1758aa5740
tsc: implement fading 2020-08-28 03:41:14 +02:00
Alula c703203506
tsc: third line and non-strict mode 2020-08-28 01:34:28 +02:00
Alula fb5c5d8329
crush the fonts 2020-08-28 01:33:32 +02:00
Alula af9b69c303
tsc: stage switching 2020-08-28 00:29:10 +02:00
Alula 1d8c8fe9d0
Add Shinonome Mincho 14 font data (public domain) 2020-08-27 07:13:20 +02:00
Alula 8f908b306d
Improve TextScript VM to make it execute ingame-conversations 2020-08-27 07:12:35 +02:00
Alula 44d4bd8ea3
complete the TSC VM 2020-08-27 04:43:21 +02:00
Alula f6bba5958f
xp bar stub 2020-08-26 03:19:25 +02:00
Alula f12a619669
print out the error to console when map loading fails 2020-08-26 03:07:04 +02:00
Alula ab96582091
complete the textscript bytecode compiler 2020-08-26 03:06:21 +02:00
Alula 31db4bcc80
small refactoring 2020-08-26 01:37:42 +02:00
Alula f1e1d41931
remove ggez tests to stop them from interfering with our tests 2020-08-26 01:36:44 +02:00
Alula 6a84c732b1
initial textscript things 2020-08-23 04:17:45 +02:00
Alula ce1da83cfd
caret fix 2020-08-23 04:17:24 +02:00
Alula 139350d5e1
small refactor for ui things 2020-08-23 04:16:31 +02:00
Alula 7f37153056
snack blocks, more particles and rng 2020-08-21 07:27:26 +02:00
Alula ef9ca2e89a
add carets and fix booster 2020-08-20 20:31:47 +02:00
Alula 1993720f34
new ui, fork and strip down ggez 2020-08-19 21:11:32 +02:00
Alula 09edf27e91
revert + add imgui and stuff 2020-08-19 15:11:34 +02:00
Alula ccadb98a8a
failed refactoring lol 2020-08-19 13:21:40 +02:00
Alula ff5962d97e
NXEngine data compatibility and npc set loading 2020-08-19 03:59:16 +02:00
Alula ae45e5513c
CaveStory+ data files fixes 2020-08-19 02:55:21 +02:00
Alula b89d54251f
initial commit 2020-08-18 18:46:07 +02:00