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doukutsu-rs/src
2020-09-22 01:53:46 +02:00
..
builtin initial organya implementation 2020-09-03 00:58:11 +02:00
ggez resizable window and some reorganization 2020-09-20 17:27:31 +02:00
npc minor tweaks 2020-09-21 16:15:14 +02:00
render implement bmfont rendering 2020-08-29 08:59:46 +02:00
scene implement save loading 2020-09-22 01:53:46 +02:00
sound minor tweaks 2020-09-21 16:15:14 +02:00
bmfont.rs implement bmfont rendering 2020-08-29 08:59:46 +02:00
bmfont_renderer.rs map name, camera and other fixes 2020-09-05 01:47:09 +02:00
builtin_fs.rs initial organya implementation 2020-09-03 00:58:11 +02:00
bullet.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
caret.rs weapons are finally functional and ready to be fully implemented 2020-09-12 06:43:29 +02:00
common.rs add a cs+/nxengine inspired title screen 2020-09-20 03:05:41 +02:00
encoding.rs shift-jis encoding support 2020-09-13 05:30:56 +02:00
engine_constants.rs add a cs+/nxengine inspired title screen 2020-09-20 03:05:41 +02:00
entity.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
frame.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
inventory.rs implement save loading 2020-09-22 01:53:46 +02:00
live_debugger.rs implement save loading 2020-09-22 01:53:46 +02:00
macros.rs make texture size table case insensitive 2020-09-11 14:58:50 +02:00
main.rs implement save loading 2020-09-22 01:53:46 +02:00
map.rs bullet stuff and many cs+ workarounds 2020-09-11 18:30:18 +02:00
menu.rs menu improvements 2020-09-22 00:33:16 +02:00
physics.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
player.rs implement save loading 2020-09-22 01:53:46 +02:00
player_hit.rs implement save loading 2020-09-22 01:53:46 +02:00
profile.rs implement save loading 2020-09-22 01:53:46 +02:00
rng.rs rng inlining 2020-09-05 06:26:01 +02:00
shared_game_state.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
stage.rs shift-jis encoding support 2020-09-13 05:30:56 +02:00
text_script.rs implement save loading 2020-09-22 01:53:46 +02:00
texture_set.rs make texture size table case insensitive 2020-09-11 14:58:50 +02:00
ui.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
weapon.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00