.. |
builtin
|
initial organya implementation
|
2020-09-03 00:58:11 +02:00 |
ggez
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
npc
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
render
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
scene
|
minor fixes
|
2020-09-10 00:20:50 +02:00 |
sound
|
BGM lookup paths instead of one hardcoded
|
2020-09-05 05:31:55 +02:00 |
bmfont.rs
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
bmfont_renderer.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
builtin_fs.rs
|
initial organya implementation
|
2020-09-03 00:58:11 +02:00 |
caret.rs
|
more carets
|
2020-09-05 06:43:14 +02:00 |
common.rs
|
physics abstraction and npc physics implementation
|
2020-09-09 15:06:11 +02:00 |
engine_constants.rs
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
entity.rs
|
more entities and stuff
|
2020-09-05 04:09:52 +02:00 |
frame.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
live_debugger.rs
|
tsc: third line and non-strict mode
|
2020-08-28 01:34:28 +02:00 |
macros.rs
|
some flag naming and refactoring
|
2020-08-31 20:33:01 +02:00 |
main.rs
|
physics abstraction and npc physics implementation
|
2020-09-09 15:06:11 +02:00 |
map.rs
|
more entities and stuff
|
2020-09-05 04:09:52 +02:00 |
physics.rs
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
player.rs
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
player_hit.rs
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
rng.rs
|
rng inlining
|
2020-09-05 06:26:01 +02:00 |
stage.rs
|
implement npc data loading
|
2020-09-03 14:19:46 +02:00 |
text_script.rs
|
tsc: fix message box inaccuracies
|
2020-09-10 00:07:49 +02:00 |
texture_set.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
ui.rs
|
small refactor for ui things
|
2020-08-23 04:16:31 +02:00 |
weapon.rs
|
add carets and fix booster
|
2020-08-20 20:31:47 +02:00 |