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Commit graph

  • 1042d9e57d
    Merge bf0dc34894 into 8b5406d941 #317 biroder 2025-08-26 22:14:00 +0000
  • bf0dc34894 Implement import of CS+ saves [ci skip] #317 cross-saves biroder 2025-08-27 01:09:16 +0300
  • b495396c52 Add import of freeware and generic saves [ci skip] biroder 2025-08-17 00:18:08 +0300
  • 22823dccac Implement export of the profile [ci skip] biroder 2025-07-23 17:20:51 +0300
  • ed1734dd73 Implement more or less valid saving in CS+ format [ci skip] biroder 2025-07-02 16:57:41 +0300
  • 047bf22594 Implement deletion of freeware format saves biroder 2025-05-14 17:54:07 +0300
  • 1347952f65 Add a basis for working with all possible save formats [ci skip] biroder 2025-03-11 14:39:29 +0200
  • 8b5406d941 Improve code generation when accessing BorrowedNPC's master alula/refactor-cherry-pick N.E.C. 2025-08-21 22:05:39 -0700
  • c7160c9ea8 Use RefCells in NPCList to prevent Undefined Behavior N.E.C. 2025-08-21 21:59:09 -0700
  • 20f541d469 Fix apt install failing on ubuntu-latest sometimes Alula 2025-08-14 02:21:03 +0200
  • f5d729c8a1 Refactor: Unify NPC AI handler signature Alula 2024-08-04 01:44:41 +0200
  • 2335cf0064 Use HitExtents instead of Rect for hitboxes Alula 2024-08-03 22:23:57 +0200
  • aad17cfd9a Improve code generation when accessing BorrowedNPC's #332 N.E.C. 2025-08-21 22:05:39 -0700
  • 6c1edeef65 Use RefCells in NPCList to prevent Undefined Behavior N.E.C. 2025-08-21 21:59:09 -0700
  • eb30fab993 Improve code generation when accessing BorrowedNPC's #318 N.E.C. 2025-08-21 22:05:39 -0700
  • 339a2d7608 Use RefCells in NPCList to prevent Undefined Behavior N.E.C. 2025-08-21 21:59:09 -0700
  • ff33a04a6a Add basic map loading and physics collision system #333 copilot-swe-agent[bot] 2025-08-18 02:38:57 +0000
  • e8c8675224 Implement core framework infrastructure with modern C++20 copilot-swe-agent[bot] 2025-08-18 02:23:35 +0000
  • 94d275c59c Complete C++20 modernization of core classes and templates copilot-swe-agent[bot] 2025-08-18 02:04:17 +0000
  • 82802919a1 Apply C++20 modernizations to common data structures copilot-swe-agent[bot] 2025-08-18 02:01:08 +0000
  • 2133e77ed2 Upgrade to C++20 and fix major compilation issues copilot-swe-agent[bot] 2025-08-18 01:56:55 +0000
  • 7ce6f8a9ec Initial assessment and fix missing array header copilot-swe-agent[bot] 2025-08-18 01:52:49 +0000
  • a2e6d65b42 Initial plan copilot-swe-agent[bot] 2025-08-18 01:49:11 +0000
  • 3a4c2bec48
    Fix apt install failing on ubuntu-latest sometimes Alula 2025-08-14 02:21:03 +0200
  • 3149d4f393
    Refactor: Unify NPC AI handler signature Alula 2024-08-04 01:44:41 +0200
  • 4942105173
    Use HitExtents instead of Rect for hitboxes Alula 2024-08-03 22:23:57 +0200
  • a3e0271026
    fix water BitLUT refactor Alula 2024-11-01 13:48:42 +0100
  • e74adeeafc
    disable fail-fast Alula 2024-08-28 22:43:10 +0200
  • b0226e4859
    Fix util::atom failing to build in release mode Alula 2024-08-28 22:25:46 +0200
  • 993fa9a075
    Fix SDL_SysWMinfo usage on macOS Alula 2024-08-28 22:21:47 +0200
  • a087193bd8
    Update NDK Alula 2024-08-28 22:16:19 +0200
  • be2a705f72
    Enable CI for refactor branch Alula 2024-08-28 22:04:52 +0200
  • 4eb1eebfd2
    very wip wgpu renderer Alula 2024-08-28 22:03:10 +0200
  • f7e943348a
    Fix panic hook Alula 2024-08-28 18:45:22 +0200
  • a427524680
    Update itertools and num-* crates Alula 2024-08-28 15:01:15 +0200
  • b0b566389d
    Don't do unsafe stupidity to handle imgui::Context Alula 2024-08-28 15:00:32 +0200
  • a9b345e305
    Refactor renderer initialization Alula 2024-08-28 12:37:57 +0200
  • a02175f434
    Remove GLContext.is_sdl Alula 2024-08-27 17:10:43 +0200
  • 5e633ba2b9
    Cleanup OpenGL backend and graphics code Alula 2024-08-27 17:07:21 +0200
  • 5497c0bf02
    Add compression for BuiltinFS (with lazy decompression) Alula 2024-08-27 16:11:58 +0200
  • d547efff33
    wip: expression parser Alula 2024-08-27 15:48:56 +0200
  • 88398d435c
    make this shit cleaner Alula 2024-08-15 05:36:46 +0200
  • ad2e7041ba
    Clean up some crate::macros weirdness Alula 2024-08-13 02:03:57 +0200
  • 5eac3616f0
    Add atom utility Alula 2024-08-13 02:03:38 +0200
  • 7204372305
    Switch to upstream bitfield crate (we're not using the only_ extension) Alula 2024-08-13 01:15:08 +0200
  • 43f6c50de2
    Update imgui, use stable sdl2 crate Alula 2024-08-12 23:31:50 +0200
  • 4795a45853
    Don't clone CommandLineCommand for no reason Alula 2024-08-12 23:14:26 +0200
  • 79207cea36
    Hopefully this will improve I/O perf on Horizon Alula 2024-08-12 23:08:04 +0200
  • 1754f292a5
    Add lighting engine option, improve JP translations Alula 2024-08-12 22:58:24 +0200
  • 62b6319bc1
    useless probably Alula 2024-08-12 22:40:24 +0200
  • b0ce5f95de
    framework: Remove supports_vertex_draw() Alula 2024-08-04 01:54:50 +0200
  • 7f73cf1889
    Refactor: Unify NPC AI handler signature Alula 2024-08-04 01:44:41 +0200
  • e2d309e3c5
    Use HitExtents instead of Rect for hitboxes Alula 2024-08-03 22:23:57 +0200
  • 4ff95c99c9
    Move scene handling code to Game, doesn't make sense to have it in backends Alula 2024-08-03 03:13:49 +0200
  • 9f904703ab
    Start refactoring, iOS port, bump to 1.0.0 Alula 2024-08-03 03:01:35 +0200
  • d5573da8ae Address PR feedback: remove docs, move to builtin data, use SongParameters and bitflags #331 copilot-swe-agent[bot] 2025-08-12 02:35:25 +0000
  • b3c161ac7c Add documentation and example files for music table system copilot-swe-agent[bot] 2025-08-11 22:16:50 +0000
  • f406ee4979 Implement customizable music table with per-song looping flags copilot-swe-agent[bot] 2025-08-11 22:14:42 +0000
  • e86dd5fad8 Initial plan Copilot 2025-08-11 21:54:10 +0000
  • f4602687eb Fix editor compilation errors biroder 2025-08-04 23:42:59 +0300
  • f4b5df3640 Fix music fading out too quickly biroder 2025-07-22 00:33:36 +0300
  • 37aa3f36aa Reduce log file size and fix the error window on Windows doesn't appear biroder 2025-07-14 00:24:43 +0300
  • 896f43dc1e Fix build with CMake 4.x biroder 2025-07-02 11:58:59 +0300
  • adb7a4dff6
    Fix typo in default window height biroder 2025-07-01 11:07:19 +0300
  • 7b588f0222 Always use a hi-res logo on the title screen for CS+ data (resolve #225, fix #171) biroder 2025-06-30 15:57:06 +0300
  • d96f7054e3 Add cli args to set initial window size and fullscreen state (resolve #211) biroder 2025-06-26 19:45:52 +0300
  • 5d68ea9f89 Add issue templates [ci skip] Alula 2025-06-24 06:20:21 +0200
  • 13e09e8679 Improve background colors Edward Stuckey 2025-06-02 21:13:41 -0400
  • 2f73066d12 Fix intro background color Edward Stuckey 2025-06-02 02:01:54 -0400
  • 5f517e6992
    Stop noise when <ESC opcode is executed (fix #244) biroder 2025-06-14 19:36:52 +0300
  • 25e056360d Improve background colors #322 Edward Stuckey 2025-06-02 21:13:41 -0400
  • daeb600d34 Fix intro background color Edward Stuckey 2025-06-02 02:01:54 -0400
  • 2f1159c14f Add a drop in animation when acquiring an item (fix #277) biroder 2025-05-30 12:59:41 +0300
  • 50ea506c53 Fix Android build (bump cpal) biroder 2025-04-28 17:15:56 +0300
  • 8fce1cddbc
    Update the release notes again biroder 2025-04-28 14:51:17 +0300
  • 772b8dbc27 Remove stray .into()'s #319 N.E.C. 2025-04-14 15:00:56 -0700
  • e25cad48f0 Comment cleanup N.E.C. 2025-04-14 14:59:40 -0700
  • a3dfd5a12c Use float4 for vertex colors to avoid sRGB/linear discrepancy N.E.C. 2025-04-14 14:58:34 -0700
  • bd8b7238a8 Rename Colorf to just Color N.E.C. 2025-04-14 14:37:16 -0700
  • 1899284e76 Remove Color; only use Colorf N.E.C. 2025-04-14 14:34:12 -0700
  • 8625edac4c
    Merge 2c987b4b66 into a925c4e7e8 #295 biroder 2025-04-13 21:02:20 -0700
  • 80ae24fa3a Correct sRGB handling to fix washed-out colors in refactor branch N.E.C. 2025-04-13 18:51:37 -0700
  • a925c4e7e8 Update flatpak metadata [ci skip] biroder 2025-04-09 15:50:29 +0300
  • cf8f120aea UWP proto uwp alula 2024-05-30 11:24:56 +0200
  • 85f4c3f095
    fix water BitLUT Alula 2024-11-01 13:48:42 +0100
  • 9e93fcb5a0
    disable fail-fast Alula 2024-08-28 22:43:10 +0200
  • bd92dd71cd
    Fix util::atom failing to build in release mode Alula 2024-08-28 22:25:46 +0200
  • 95c7b1342e
    Fix SDL_SysWMinfo usage on macOS Alula 2024-08-28 22:21:47 +0200
  • f89a001b2e
    Remove SDL_image link hack Alula 2024-08-28 22:16:36 +0200
  • 4befd6bcb1
    Update NDK Alula 2024-08-28 22:16:19 +0200
  • 28c0446575
    Enable CI for refactor branch Alula 2024-08-28 22:04:52 +0200
  • b62ebd7581
    very wip wgpu renderer Alula 2024-08-28 22:03:10 +0200
  • 2ee88f64a6
    Revert back to simple_logger Alula 2024-08-28 18:49:37 +0200
  • 202c8fe3c5
    Fix panic hook Alula 2024-08-28 18:45:22 +0200
  • ce3864086b
    Update itertools and num-* crates Alula 2024-08-28 15:01:15 +0200
  • 51bc6271af
    Don't do unsafe stupidity to handle imgui::Context Alula 2024-08-28 15:00:32 +0200
  • 1bd15c16da
    Refactor renderer initialization Alula 2024-08-28 12:37:57 +0200
  • 4d14771f0f
    Remove GLContext.is_sdl Alula 2024-08-27 17:10:43 +0200
  • bef2342674
    Cleanup OpenGL backend and graphics code Alula 2024-08-27 17:07:21 +0200
  • f9a8fced69
    Add compression for BuiltinFS (with lazy decompression) Alula 2024-08-27 16:11:58 +0200