Commit Graph

  • b572fdfd47
    Fix dead Discord CDN urls [ci skip] master Laura K 2024-04-27 20:00:37 +0200
  • 94b9f930ce
    ci: fix windows targets Laura K 2024-04-27 00:24:32 +0200
  • 01ec93dd27
    support custom text encoding for `.tsc` and stage table (#259) 莯凛 2024-04-10 18:06:14 +0800
  • cb9a9f3736 Minor style changes[ci skip] #259 biroder 2024-04-10 12:39:49 +0300
  • 73bfa33438
    fix: reload stage_table after switch locale #264 poly000 2024-03-27 01:07:36 +0800
  • f4b1fa39dc
    fix: reload stage_table after switch locale poly000 2024-03-27 01:07:36 +0800
  • 76c4403948
    refactor: update locale with `SharedGameState::try_update_locale` poly000 2024-03-27 00:31:33 +0800
  • 0c6aa5288a
    fix: switch locale dosn't update encoding correctly poly000 2024-03-27 00:12:17 +0800
  • 0de0a25103
    Merge branch 'master' into feat-custom-text-encoding poly000 2024-03-26 11:45:40 +0800
  • ca5361cc58 Add panic logging biroder 2024-03-25 16:06:47 +0000
  • bdadca8d73
    Merge branch 'master' into feat-custom-text-encoding poly000 2024-03-25 20:14:10 +0800
  • 08f086bfc4
    localize difficulty name in save menu (#263) poly000 2024-03-25 19:41:21 +0800
  • d3bb79cf4c
    Update mod.rs #263 biroder 2024-03-25 11:40:59 +0000
  • dcb6af6581
    Remove unsued import biroder 2024-03-25 11:31:10 +0000
  • e1bb02ec55
    Merge branch 'master' into feat-custom-text-encoding poly000 2024-03-25 19:14:41 +0800
  • 30ed2015bc
    feat: do not fallback locale key poly000 2024-03-25 19:11:38 +0800
  • 1f288e2a39
    replace `impl Clone` with `#[derive(Clone)]` (#262) [ci skip] poly000 2024-03-25 19:04:13 +0800
  • 254fbd4a52
    Update organya.rs #262 biroder 2024-03-25 11:02:24 +0000
  • 020f2259d4
    Merge branch 'feat-localize-difficulty-save-menu' of github.com:poly000/doukutsu-rs into feat-localize-difficulty-save-menu poly000 2024-03-25 09:35:48 +0800
  • 48272f17a4
    enhance: translate difficulty_name with argument poly000 2024-03-25 09:35:41 +0800
  • 7fe7084e8d
    Merge branch 'master' into feat-localize-difficulty-save-menu poly000 2024-03-25 02:35:43 +0800
  • a5930637c8
    feat: localize difficulty name in save menu poly000 2024-03-25 02:29:28 +0800
  • 2193344c4e
    refactor: replace `impl Clone` with `#[derive(Clone)]` poly000 2024-03-25 00:36:23 +0800
  • f9fad1ab31
    Merge branch 'feat-custom-text-encoding' of github.com:poly000/doukutsu-rs into feat-custom-text-encoding poly000 2024-03-24 22:55:22 +0800
  • b050038d5b
    ci: migrate to node 20 actions (#261) poly000 2024-03-24 20:58:32 +0800
  • 4e69e2af04
    chore: apply some lints poly000 2024-03-24 22:40:33 +0800
  • 28c0b3837a
    Merge branch 'master' into feat-custom-text-encoding poly000 2024-03-24 22:19:06 +0800
  • 2bc138e796
    fix: from_csplus_stagetbl ignores `encoding` poly000 2024-03-24 20:58:40 +0800
  • cff5fd59e1
    use localized soundtrack names József Sallai 2024-03-24 00:57:56 +0200
  • 0e0cd66564
    ci: migrate to node 20 actions (#261) poly000 2024-03-24 20:58:32 +0800
  • 48e6ca8f5a
    ci: migrate to node 20 actions #261 poly000 2024-03-24 20:48:05 +0800
  • 9c95b20f5c use localized soundtrack names József Sallai 2024-03-24 00:57:56 +0200
  • 612f347019
    feat: support custom encoding for stage table poly000 2024-03-24 04:26:01 +0800
  • bb10cdb4ee
    refactor: replace read_cur_shift_jis with encoding_rs::SHIFT_JIS poly000 2024-03-24 03:36:20 +0800
  • ef1b819881
    refactor: impl From<TextScriptEncoding> for &Encoding poly000 2024-03-24 03:26:34 +0800
  • 07174e3d1c
    fix: set constants.textscript.encoding in SharedGameState::new poly000 2024-03-24 03:17:54 +0800
  • 42e1e5c31d
    feat: support optional custom encoding poly000 2024-03-22 11:20:48 +0800
  • eed3145488
    feat: auto detect source text encoding #258 poly000 2024-03-22 12:59:15 +0800
  • 1ff222bee4
    feat: support GBK encoding for 'zh' locale #257 poly000 2024-03-22 11:20:48 +0800
  • 7630a9b60e
    Update gamecontrollerdb Alula 2024-03-11 07:57:07 +0100
  • ae909878c4
    Parse machine code to determine vanilla stage table offset Alula 2024-03-08 02:46:21 +0100
  • 7785513e8b
    Fix inaccuracy: bloody water droplets Alula 2024-03-08 01:44:30 +0100
  • 7f33f7b6c8
    Support for loading 0.9.x.x beta saves Alula 2024-03-08 01:39:48 +0100
  • 6c9b4d9a54
    fix minor grammar mistake in readme József Sallai 2024-03-04 00:12:12 +0200
  • af9947b931 Fix ORG sampling bug feature/android-gamepad Edward Stuckey 2024-02-26 13:52:00 -0500
  • ed0cff5a6f Fix ORG sampling bug #253 Edward Stuckey 2024-02-26 13:52:00 -0500
  • b275816e76
    Update README.md [ci skip] Laura K 2024-02-23 11:44:25 +0100
  • 8e3ccea8a1
    Add font credits [ci skip] Laura K 2024-02-19 22:21:21 +0100
  • 76ec4771b3 Add local.properties file [ci skip] biroder 2024-02-09 21:07:29 +0000
  • 3b77cdf0c5 Change the search directory for Lua scripts back to data dir[ci skip] biroder 2024-01-26 10:30:08 +0200
  • 397cd8f584 Make some changes to the Android port biroder 2024-01-16 12:17:52 +0000
  • 21c255efb4
    Make discord-rich-presence an optional dependency [ci skip] biroder 2024-01-09 11:58:05 +0000
  • e1fb118910
    Added cutscene auto skip option (#249) Sobakin 2024-01-09 14:17:08 +0300
  • 15ebeb01ae Added cutscene auto skip option #249 mrsobakin 2024-01-06 18:41:39 +0300
  • c56bd2e8ae
    Add EGS warning + some cleanup [ci skip] Laura K 2023-12-29 03:22:00 +0100
  • e09fbf5c63 Make all occurrences of Stage::change_tile spawn an accurate amount of smoke Wouldn't it be better to have change_tile itself make the smoke? periwinkle 2023-09-28 01:25:25 -0400
  • c4cffd54a8
    Update sdl2 biroder 2023-12-28 17:12:38 +0000
  • 99f13a746e
    Dummy change to trigger CI build biroder 2023-12-27 03:07:33 +0200
  • 690c97e44d
    Add nightly builds link for Android biroder 2023-12-26 20:37:22 +0200
  • 311ca8b12f
    Update ci.yml [ci skip] biroder 2023-12-14 20:04:44 +0200
  • 152e31966a
    Update ci.yml biroder 2023-12-14 19:43:30 +0200
  • b4ede5bcad
    Enable Android nightly builds biroder 2023-12-14 19:18:44 +0200
  • a5f49c07e4 Fix #241 biroder 2023-12-08 15:07:54 +0000
  • fc66b84d8f
    Add commit sha to nightly builds metadata biroder 2023-11-27 09:13:14 +0000
  • 87cc7f12e3
    Fix nightly build links [ci skip] biroder 2023-11-26 15:56:49 +0200
  • e9cf548cc2 Add builds metadata saving biroder 2023-11-26 15:31:09 +0200
  • f3da29f8d6 Rename argument curr_tick #245 biroder 2023-11-12 11:57:47 +0000
  • 3af1d61e5b
    Fix CI biroder 2023-11-12 12:34:38 +0200
  • 3b14adf949
    Fix Player gun desync bug and inventory inconsistencies (#245) Edward Stuckey 2023-11-12 05:02:59 -0500
  • f8b7ad7631
    Update src/components/inventory.rs biroder 2023-11-12 08:19:06 +0000
  • 847c304a33 Update inventory.rs Edward Stuckey 2023-11-11 15:11:10 -0500
  • c35663e6bf add inventory and player render fixes from personal branch Edward Stuckey 2023-11-11 14:57:59 -0500
  • 46710dd31a Make some changes to README and CI config[ci skip] biroder 2023-11-11 00:38:47 +0200
  • 10e4d3efff
    Change build number biroder 2023-11-06 16:14:48 +0000
  • 2b1411787b Switch to Github Actions and add Android nightly builds biroder 2023-11-06 17:48:00 +0000
  • 0e33bcaaf9
    Prevent "Missing data files" message box from closing biroder 2023-11-02 13:11:36 +0000
  • 45443dfa23 Fix #221 biroder 2023-10-30 09:35:35 +0000
  • 06ae269b7b Implement "Open game/user data directory" menus on Android[ci skip] biroder 2023-10-29 17:17:01 +0000
  • 12a305becb
    Accuracy fixes for misc NPCs (#242) periwinkle 2023-10-06 06:14:05 -0400
  • 8332fb822d Accuracy fixes for misc NPCs #242 periwinkle 2023-10-05 18:43:28 -0400
  • bd203cfddb
    Fix Misery bubble going the wrong way (oops sorry) (#240) periwinkle 2023-09-28 04:18:51 -0400
  • f8e88859dd Fix Misery bubble going the wrong way (oops sorry) #240 periwinkle 2023-09-28 01:46:12 -0400
  • 48a50d215c Make all occurrences of Stage::change_tile spawn an accurate amount of smoke Wouldn't it be better to have change_tile itself make the smoke? #239 periwinkle 2023-09-28 01:25:25 -0400
  • c2ad3dd643
    Accuracy fixes for Waterway through Hell (#237) periwinkle 2023-09-27 22:14:26 -0400
  • 82e5cb3b92 Hell accuracy fixes #237 periwinkle 2023-09-27 15:04:49 -0400
  • 6b0e313559 Accuracy fixes for Waterway through Balcony periwinkle 2023-09-26 12:56:30 -0400
  • 3468bcf5fd Disable debug hotkeys in non-debug mode, fix Balrog text scrolling sound from #165 biroder 2023-09-25 14:30:12 +0300
  • f0c2101694
    Tweak light rendering lighting-rework Alula 2023-09-12 05:02:32 +0200
  • 21221d80e7 Fix #233 biroder 2023-09-03 11:40:00 +0300
  • a45c630116 add compact jukebox for non-switch CS+ (#232) József Sallai 2023-08-23 02:50:03 +0300
  • 73295a6351 <FMU opcode fix biroder 2023-08-10 13:39:40 +0300
  • ab87862646
    Fix #222 [ci skip] biroder 2023-07-14 18:15:21 +0300
  • 5f24ee52b0 make strafing toggleable (closes #220) József Sallai 2023-07-11 10:20:13 +0300
  • 02e1763e1d Fix a couple of warnings[ci skip] biroder 2023-07-05 11:58:54 +0300
  • 44c6af2146
    Add guide to setting up game data on Android biroder 2023-07-05 11:37:58 +0300
  • d1d008edda Balfrog accuracy fixes periwinkle 2023-07-03 13:13:35 -0400
  • 4d7dfd0266 Accuracy fixes for First Cave through Grasstown periwinkle 2023-07-03 12:33:39 -0400
  • bae29f9f0f Balfrog accuracy fixes #218 periwinkle 2023-07-03 13:13:35 -0400
  • c8c461a9ba Accuracy fixes for First Cave through Grasstown periwinkle 2023-07-03 12:33:39 -0400
  • b70f0007b1
    add japanese translation of display touch controls option[ci skip] biroder 2023-06-28 14:39:18 +0300