doukutsu-rs/src
Alula 49461d66fa
weapon leveling down and respective effects
2020-09-23 13:31:43 +02:00
..
builtin initial organya implementation 2020-09-03 00:58:11 +02:00
ggez resizable window and some reorganization 2020-09-20 17:27:31 +02:00
npc minor tweaks 2020-09-21 16:15:14 +02:00
render implement bmfont rendering 2020-08-29 08:59:46 +02:00
scene weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00
sound minor tweaks 2020-09-21 16:15:14 +02:00
bmfont.rs implement bmfont rendering 2020-08-29 08:59:46 +02:00
bmfont_renderer.rs colored text and some shameless advertisting 2020-09-22 21:31:47 +02:00
builtin_fs.rs initial organya implementation 2020-09-03 00:58:11 +02:00
bullet.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
caret.rs weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00
common.rs add a cs+/nxengine inspired title screen 2020-09-20 03:05:41 +02:00
encoding.rs shift-jis encoding support 2020-09-13 05:30:56 +02:00
engine_constants.rs add a cs+/nxengine inspired title screen 2020-09-20 03:05:41 +02:00
entity.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
frame.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
inventory.rs weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00
live_debugger.rs implement save loading 2020-09-22 01:53:46 +02:00
macros.rs make texture size table case insensitive 2020-09-11 14:58:50 +02:00
main.rs Properly working 50fps timing 2020-09-22 23:49:27 +02:00
map.rs bullet stuff and many cs+ workarounds 2020-09-11 18:30:18 +02:00
menu.rs colored text and some shameless advertisting 2020-09-22 21:31:47 +02:00
physics.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
player.rs weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00
player_hit.rs implement save loading 2020-09-22 01:53:46 +02:00
profile.rs implement save loading 2020-09-22 01:53:46 +02:00
rng.rs rng inlining 2020-09-05 06:26:01 +02:00
shared_game_state.rs implement frame skipping for non-50/60 hz displays 2020-09-22 23:28:36 +02:00
stage.rs shift-jis encoding support 2020-09-13 05:30:56 +02:00
text_script.rs add <LDP opcode and reorganize a bit 2020-09-22 02:01:55 +02:00
texture_set.rs colored text and some shameless advertisting 2020-09-22 21:31:47 +02:00
ui.rs resizable window and some reorganization 2020-09-20 17:27:31 +02:00
weapon.rs weapon leveling down and respective effects 2020-09-23 13:31:43 +02:00