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builtin
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initial organya implementation
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2020-09-03 00:58:11 +02:00 |
ggez
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
npc
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minor tweaks
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2020-09-21 16:15:14 +02:00 |
render
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
scene
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weapon leveling down and respective effects
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2020-09-23 13:31:43 +02:00 |
sound
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minor tweaks
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2020-09-21 16:15:14 +02:00 |
bmfont.rs
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
bmfont_renderer.rs
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colored text and some shameless advertisting
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2020-09-22 21:31:47 +02:00 |
builtin_fs.rs
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initial organya implementation
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2020-09-03 00:58:11 +02:00 |
bullet.rs
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
caret.rs
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weapon leveling down and respective effects
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2020-09-23 13:31:43 +02:00 |
common.rs
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add a cs+/nxengine inspired title screen
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2020-09-20 03:05:41 +02:00 |
encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
engine_constants.rs
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add a cs+/nxengine inspired title screen
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2020-09-20 03:05:41 +02:00 |
entity.rs
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
frame.rs
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
inventory.rs
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weapon leveling down and respective effects
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2020-09-23 13:31:43 +02:00 |
live_debugger.rs
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implement save loading
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2020-09-22 01:53:46 +02:00 |
macros.rs
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make texture size table case insensitive
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2020-09-11 14:58:50 +02:00 |
main.rs
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Properly working 50fps timing
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2020-09-22 23:49:27 +02:00 |
map.rs
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bullet stuff and many cs+ workarounds
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2020-09-11 18:30:18 +02:00 |
menu.rs
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colored text and some shameless advertisting
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2020-09-22 21:31:47 +02:00 |
physics.rs
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
player.rs
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weapon leveling down and respective effects
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2020-09-23 13:31:43 +02:00 |
player_hit.rs
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implement save loading
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2020-09-22 01:53:46 +02:00 |
profile.rs
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implement save loading
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2020-09-22 01:53:46 +02:00 |
rng.rs
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rng inlining
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2020-09-05 06:26:01 +02:00 |
shared_game_state.rs
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implement frame skipping for non-50/60 hz displays
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2020-09-22 23:28:36 +02:00 |
stage.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
text_script.rs
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add <LDP opcode and reorganize a bit
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2020-09-22 02:01:55 +02:00 |
texture_set.rs
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colored text and some shameless advertisting
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2020-09-22 21:31:47 +02:00 |
ui.rs
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
weapon.rs
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weapon leveling down and respective effects
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2020-09-23 13:31:43 +02:00 |