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more carets

This commit is contained in:
Alula 2020-09-05 06:43:14 +02:00
parent 61b45b45af
commit 971a9ef673
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GPG key ID: 3E00485503A1D8BA
2 changed files with 82 additions and 32 deletions

View file

@ -1,15 +1,8 @@
use crate::bitfield;
use crate::common::{Direction, Rect};
use crate::common::{Condition, Direction, Rect};
use crate::engine_constants::EngineConstants;
use crate::rng::RNG;
bitfield! {
pub struct Cond(u16);
impl Debug;
pub visible, set_visible: 7;
}
#[derive(Debug, EnumIter, PartialEq, Eq, Hash, Copy, Clone)]
pub enum CaretType {
None,
@ -40,11 +33,11 @@ pub struct Caret {
pub vel_y: isize,
pub offset_x: isize,
pub offset_y: isize,
pub cond: Cond,
pub direct: Direction,
pub cond: Condition,
pub direction: Direction,
pub anim_rect: Rect<usize>,
anim_num: usize,
anim_wait: isize,
anim_counter: isize,
}
impl Caret {
@ -58,11 +51,11 @@ impl Caret {
vel_y: 0,
offset_x,
offset_y,
cond: Cond(0x80),
direct,
cond: Condition(0x80),
direction: direct,
anim_rect: Rect::<usize>::new(0, 0, 0, 0),
anim_num: 0,
anim_wait: 0,
anim_counter: 0,
}
}
@ -74,40 +67,67 @@ impl Caret {
CaretType::Shoot => {}
CaretType::SnakeAfterimage | CaretType::SnakeAfterimage2 => { // dupe, unused
}
CaretType::Zzz => {}
CaretType::Zzz => {
if self.anim_counter == 0 {
self.anim_rect = constants.caret.zzz_rects[self.anim_num];
}
self.anim_counter += 1;
if self.anim_counter > 4 {
self.anim_counter = 0;
self.anim_num += 1;
}
if self.anim_num == constants.caret.zzz_rects.len() {
self.cond.set_alive(false);
}
self.x += 0x80; // 0.4fix9
self.y -= 0x80;
}
CaretType::Exhaust => {
self.anim_wait += 1;
if self.anim_wait > 1 {
self.anim_wait = 0;
self.anim_counter += 1;
if self.anim_counter > 1 {
self.anim_counter = 0;
self.anim_num += 1;
}
if self.anim_num >= constants.caret.exhaust_rects.len() {
self.cond.set_visible(false);
self.cond.set_alive(false);
return;
}
self.anim_rect = constants.caret.exhaust_rects[self.anim_num];
match self.direct {
match self.direction {
Direction::Left => { self.x -= 0x400; } // 2.0fix9
Direction::Up => { self.y -= 0x400; }
Direction::Right => { self.x += 0x400; }
Direction::Bottom => { self.y += 0x400; }
}
}
CaretType::DrownedQuote => {}
CaretType::DrownedQuote => {
if self.anim_counter == 0 {
self.anim_counter = 1;
match self.direction {
Direction::Left => { self.anim_rect = constants.caret.drowned_quote_left_rect; }
Direction::Right => { self.anim_rect = constants.caret.drowned_quote_right_rect; }
_ => {}
}
}
}
CaretType::QuestionMark => {
self.anim_wait += 1;
if self.anim_wait < 5 {
self.anim_counter += 1;
if self.anim_counter < 5 {
self.y -= 0x800; // 4.0fix9
}
if self.anim_wait == 32 {
self.cond.set_visible(false);
if self.anim_counter == 32 {
self.cond.set_alive(false);
}
self.anim_rect = match self.direct {
self.anim_rect = match self.direction {
Direction::Left => { constants.caret.question_left_rect }
Direction::Right => { constants.caret.question_right_rect }
_ => { self.anim_rect }
@ -118,7 +138,7 @@ impl Caret {
CaretType::Explosion => {}
CaretType::LittleParticles => {
if self.anim_num == 0 {
match self.direct {
match self.direction {
Direction::Left => {
self.vel_x = rng.range(-0x300..0x300) as isize; // -1.5fix9..1.5fix9
self.vel_y = rng.range(-0x100..0x100) as isize; // -0.5fix9..0.5fix9
@ -132,7 +152,7 @@ impl Caret {
self.anim_num += 1;
if self.direct == Direction::Left {
if self.direction == Direction::Left {
self.vel_x = (self.vel_x * 4) / 5;
self.vel_y = (self.vel_y * 4) / 5;
}
@ -141,19 +161,19 @@ impl Caret {
self.y += self.vel_y;
if self.anim_num == 20 {
self.cond.set_visible(false);
self.cond.set_alive(false);
return;
}
self.anim_rect = constants.caret.little_particles_rects[self.anim_num / 2 % constants.caret.little_particles_rects.len()];
if self.direct == Direction::Right {
if self.direction == Direction::Right {
self.x -= 4 * 0x200;
}
}
CaretType::Unknown => {
// not implemented because it was apparently broken in og game?
self.cond.set_visible(false);
self.cond.set_alive(false);
}
CaretType::SmallProjectileDissipation => {}
CaretType::Empty => {}
@ -161,7 +181,8 @@ impl Caret {
}
}
#[inline]
pub fn is_dead(&self) -> bool {
!self.cond.visible()
!self.cond.alive()
}
}

View file

@ -49,6 +49,11 @@ pub struct CaretConsts {
pub offsets: [(isize, isize); 18],
pub bubble_left_rects: Vec<Rect<usize>>,
pub bubble_right_rects: Vec<Rect<usize>>,
pub zzz_rects: Vec<Rect<usize>>,
pub drowned_quote_left_rect: Rect<usize>,
pub drowned_quote_right_rect: Rect<usize>,
pub level_up_rects: Vec<Rect<usize>>,
pub level_down_rects: Vec<Rect<usize>>,
pub little_particles_rects: Vec<Rect<usize>>,
pub exhaust_rects: Vec<Rect<usize>>,
pub question_left_rect: Rect<usize>,
@ -61,6 +66,11 @@ impl Clone for CaretConsts {
offsets: self.offsets,
bubble_left_rects: self.bubble_left_rects.clone(),
bubble_right_rects: self.bubble_right_rects.clone(),
zzz_rects: self.zzz_rects.clone(),
drowned_quote_left_rect: self.drowned_quote_left_rect,
drowned_quote_right_rect: self.drowned_quote_right_rect,
level_up_rects: self.level_up_rects.clone(),
level_down_rects: self.level_down_rects.clone(),
little_particles_rects: self.little_particles_rects.clone(),
exhaust_rects: self.exhaust_rects.clone(),
question_left_rect: self.question_left_rect,
@ -239,6 +249,25 @@ impl EngineConstants {
Rect { left: 80, top: 24, right: 88, bottom: 32 },
Rect { left: 88, top: 24, right: 96, bottom: 32 },
],
zzz_rects: vec![
Rect { left: 32, top: 64, right: 40, bottom: 72 },
Rect { left: 32, top: 72, right: 40, bottom: 80 },
Rect { left: 40, top: 64, right: 48, bottom: 72 },
Rect { left: 40, top: 72, right: 48, bottom: 80 },
Rect { left: 40, top: 64, right: 48, bottom: 72 },
Rect { left: 40, top: 72, right: 48, bottom: 80 },
Rect { left: 40, top: 64, right: 48, bottom: 72 },
],
drowned_quote_left_rect: Rect { left: 16, top: 80, right: 32, bottom: 96 },
drowned_quote_right_rect: Rect { left: 32, top: 80, right: 48, bottom: 96 },
level_up_rects: vec![
Rect { left: 0, top: 0, right: 56, bottom: 16 },
Rect { left: 0, top: 16, right: 56, bottom: 32 },
],
level_down_rects: vec![
Rect { left: 0, top: 96, right: 56, bottom: 112 },
Rect { left: 0, top: 112, right: 56, bottom: 128 },
],
little_particles_rects: vec![
Rect { left: 56, top: 24, right: 64, bottom: 32 },
Rect { left: 0, top: 0, right: 0, bottom: 0 },