| .. |
|
builtin
|
initial organya implementation
|
2020-09-03 00:58:11 +02:00 |
|
ggez
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
npc
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
render
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
|
scene
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
sound
|
audio timescale support
|
2020-09-04 14:00:09 +02:00 |
|
bmfont.rs
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
|
bmfont_renderer.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
builtin_fs.rs
|
initial organya implementation
|
2020-09-03 00:58:11 +02:00 |
|
caret.rs
|
caret fix
|
2020-08-23 04:17:24 +02:00 |
|
common.rs
|
fade direction fix
|
2020-09-05 03:14:58 +02:00 |
|
engine_constants.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
entity.rs
|
new ui, fork and strip down ggez
|
2020-08-19 21:11:32 +02:00 |
|
frame.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
live_debugger.rs
|
tsc: third line and non-strict mode
|
2020-08-28 01:34:28 +02:00 |
|
macros.rs
|
some flag naming and refactoring
|
2020-08-31 20:33:01 +02:00 |
|
main.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
map.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
physics.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
player.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
player_hit.rs
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
rng.rs
|
improved and fixed rng
|
2020-09-05 03:03:43 +02:00 |
|
stage.rs
|
implement npc data loading
|
2020-09-03 14:19:46 +02:00 |
|
text_script.rs
|
fade direction fix
|
2020-09-05 03:14:58 +02:00 |
|
texture_set.rs
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
ui.rs
|
small refactor for ui things
|
2020-08-23 04:16:31 +02:00 |
|
weapon.rs
|
add carets and fix booster
|
2020-08-20 20:31:47 +02:00 |