Alula
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e018b53b04
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commit stuff from last 2 months idfk what I've exactly changed
|
2021-10-08 04:41:31 +02:00 |
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Alula
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e80673ecb5
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lua api for lighting
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2021-08-16 19:12:00 +02:00 |
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Alula
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55afe1292f
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various lighting improvements
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2021-08-16 18:41:42 +02:00 |
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Alula
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a601d6c044
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settings menu rework
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2021-08-16 09:47:11 +02:00 |
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Alula
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c815c91541
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rework lighting
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2021-08-16 08:51:59 +02:00 |
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jake
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a085037fc6
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Fixed various inaccuracies regarding player interaction
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2021-06-29 21:00:22 -07:00 |
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Alula
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eeb290a6f3
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lua 5.3, a bunch of new functionality for scripting api
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2021-06-27 23:14:36 +02:00 |
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Alula
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6f3beb6e28
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slopes, pxmap, camera fixes
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2021-06-27 03:06:56 +02:00 |
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Alula
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215ec9ed6c
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fix stuttering of number popup on players with different hitboxes
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2021-06-21 13:35:05 +02:00 |
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Alula
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c1bd334844
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various tweaks, dskinmeta format
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2021-06-21 13:12:58 +02:00 |
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Alula
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3fe8e132e5
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cs+ inspired water thing
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2021-06-20 21:41:38 +02:00 |
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Alula
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d68a248292
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labirynth m npcs
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2021-06-16 23:31:47 +02:00 |
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Alula
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aa625789ce
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<MNA visual / behavior fixes (#26)
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2021-06-16 17:31:56 +02:00 |
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Alula
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b8b0d34406
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some cs+ background shit
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2021-06-16 17:19:26 +02:00 |
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Alula
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b779af2c1f
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add damage / exp popups
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2021-05-05 23:37:11 +02:00 |
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Alula
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80a2fc024c
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rounding fixes
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2021-05-05 20:36:21 +02:00 |
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Alula
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d23ad6984e
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unfuck physics
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2021-05-05 18:34:23 +02:00 |
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Alula
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ea38f54c74
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a bunch of npcs, up to Labirynth B
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2021-05-03 01:06:02 +02:00 |
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Alula
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ecabff27a8
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rework cutscene skipping
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2021-05-02 06:06:51 +02:00 |
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Alula
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4f34e33b57
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add skip flags, fix pre-save 'do you want to retry'
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2021-05-02 02:09:54 +02:00 |
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Alula
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8d906536c1
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increase size of yes/no box touch area
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2021-04-28 21:34:09 +02:00 |
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Alula
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13bbf897dd
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intro skip fix
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2021-04-28 21:27:35 +02:00 |
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Alula
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753e7304a3
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npc layers support
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2021-04-28 00:39:31 +02:00 |
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Alula
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6750cd7ad4
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touchscreen / android improvements
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2021-04-23 03:55:13 +02:00 |
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Alula
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e7792002cb
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add inventory
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2021-04-21 15:15:57 +02:00 |
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Alula
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71577e08b7
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lighting thing
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2021-04-20 13:43:58 +02:00 |
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Alula
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a08ea7a86b
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opengl/es renderer
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2021-04-20 13:43:14 +02:00 |
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Alula
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8271920178
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revert april fools meme
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2021-04-03 22:15:17 +02:00 |
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Alula
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9820f4b4f1
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april fools
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2021-04-01 01:15:03 +02:00 |
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Alula
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5efd3f3c92
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general cleanup, hooks and android build fix
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2021-03-29 23:19:07 +02:00 |
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Alula
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8973da2840
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fix unsoundness and some shitty hacks
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2021-03-23 13:51:55 +01:00 |
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Alula
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fe9fb06b5a
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fix windows builds
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2021-03-23 04:40:02 +01:00 |
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Alula
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d1d188ac77
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intro scene/accuracy bugfixes
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2021-03-23 02:53:01 +01:00 |
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Alula
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b34422ac7f
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add flash effect and implement <FLA
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2021-03-15 22:10:16 +01:00 |
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Alula
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a1d546215f
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weapon refactor + bunch of minor stuff
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2021-03-09 15:05:38 +01:00 |
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Alula
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319289ca67
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new android port
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2021-02-24 09:28:47 +01:00 |
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Alula
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812acac4e8
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add <NOD cursor
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2021-02-13 00:12:33 +01:00 |
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Alula
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1cc7ed8b2b
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
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Alula
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c7522f9bf1
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dep update
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2021-02-10 21:14:09 +01:00 |
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Alula
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2ccfb06943
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fix building on windoze
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2021-02-10 13:12:38 +01:00 |
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Alula
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a8a9c6316d
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fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |
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Alula
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318d94d843
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ggez is gone
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2021-02-05 23:47:13 +01:00 |
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Alula
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c3887e31c7
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omg sdl2 port finally fully works?
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2021-02-05 10:47:30 +01:00 |
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Alula
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02f0f7f314
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initial sdl2 port
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2021-01-28 23:33:43 +01:00 |
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Alula
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3c20e089f9
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
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Alula
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c9c746a6db
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add a bunch of simpler npcs
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2021-01-18 20:31:35 +01:00 |
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Alula
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8e810bf026
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add spur and other stuff
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2021-01-16 14:51:52 +01:00 |
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Alula
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b087c645d6
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android changes
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2021-01-08 20:25:46 +01:00 |
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Alula
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e092a9e2ea
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Lua time
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2021-01-01 02:46:01 +01:00 |
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Alula
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d1698d43b8
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refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
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2020-12-25 23:39:41 +01:00 |
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Alula
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82cce198ee
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Touch controls, Android support
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2020-12-20 21:57:17 +01:00 |
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Alula
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091892b339
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add Monster X and some tweaks
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2020-12-15 23:09:14 +01:00 |
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Alula
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f6a1b6b6a4
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Add Omega
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2020-12-07 20:20:19 +01:00 |
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Alula
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ad4fc4b481
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recolor the water
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2020-12-06 20:31:36 +01:00 |
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Alula
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203a4a1180
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Let CI override version displayed in menu
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2020-12-06 16:41:12 +01:00 |
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Alula
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d2c5f2161a
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make bullets aware of player who shot them
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2020-12-05 22:24:38 +01:00 |
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Alula
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c7622ea3b0
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air hud fix
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2020-12-05 21:51:59 +01:00 |
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Alula
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1180b81373
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fix bullet hit glitches
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2020-12-04 19:58:59 +01:00 |
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Alula
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0cb6b91198
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hide player2 by default, add/drop button in debugger
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2020-12-04 18:37:47 +01:00 |
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Alula
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f103e1aa2e
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Every NPC is now aware of multiple players
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2020-12-03 22:06:26 +01:00 |
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Alula
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e540dfb297
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camera improvements
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2020-12-02 12:47:40 +01:00 |
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Alula
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23c5196fde
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Improved camera behavior
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2020-12-02 02:19:42 +01:00 |
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Alula
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87b2df2ade
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make some of the NPCs aware of second player
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2020-11-30 14:31:40 +01:00 |
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Alula
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d6d2df53f7
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initial co-op support
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2020-11-29 13:06:10 +01:00 |
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Alula
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605a858c90
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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Alula
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65bc0b6b88
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NPC/Camera/lighting fixes
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2020-11-27 19:19:12 +01:00 |
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Alula
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5f2968fa0b
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full implementation of grasstown npcs
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2020-11-26 09:41:28 +01:00 |
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Alula
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e7d421f384
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hide dead npcs in debug view
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2020-11-25 15:15:56 +01:00 |
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Alula
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441edb833e
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
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Alula
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15f961ad4f
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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Alula
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7db891f5a1
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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Alula
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984299deb3
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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Alula
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ff723c728b
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jellies and fixes for dumb bugs
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2020-11-04 16:37:00 +01:00 |
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Alula
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c4a87f5a64
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Add complete implementation of Balfrog fight
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2020-11-04 10:06:02 +01:00 |
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Alula
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30f47b17eb
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boss life bar, textscript opcodes and etc.
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2020-11-02 15:01:30 +01:00 |
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Alula
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c92224dc96
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boss handling, balfrog skeleton
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2020-11-02 03:20:16 +01:00 |
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Alula
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c0f39e7f18
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Seasonal textures support
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2020-11-02 02:38:39 +01:00 |
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Alula
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69e2b00cdc
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Improved camera
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2020-11-01 20:39:57 +01:00 |
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Alula
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8d0ad30e09
|
add various NPCs and fixes
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2020-11-01 20:05:29 +01:00 |
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Alula
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062748d3a1
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Various minor tweaks and fixes
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2020-10-31 15:32:13 +01:00 |
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Alula
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2542376362
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Implement frame interpolation for smooth 50tps experience
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2020-10-30 23:47:29 +01:00 |
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Alula
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28da301e8c
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air counter and drowning
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2020-10-30 15:24:12 +01:00 |
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Alula
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43a756fcc2
|
Intro NPCs
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2020-10-30 14:50:10 +01:00 |
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Alula
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f7e7a8563e
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add heart and missile pickups
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2020-10-30 11:24:55 +01:00 |
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Alula
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771516f7e4
|
Add intro scene
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2020-10-30 09:49:30 +01:00 |
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Alula
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87a3597257
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Rename 'Enhanced Graphics' option to 'Lighting Effects'
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2020-10-30 02:32:18 +01:00 |
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Alula
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db248e4dd9
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add subpixel camera scrolling
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2020-10-29 23:14:53 +01:00 |
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Alula
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72992eb4e4
|
more precise and less jittery game loop timing
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2020-10-29 13:22:56 +01:00 |
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Alula
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ef7d534ebb
|
Mimiga Village is done
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2020-10-27 02:05:49 +01:00 |
|
Alula
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ba06c66f01
|
lighting tweaks, optimizations, fan npcs
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2020-10-26 09:34:54 +01:00 |
|
Alula
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fbb4045f47
|
add fireball and snake
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2020-10-02 03:30:42 +02:00 |
|
Alula
|
01dfb7997a
|
physics fixes
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2020-10-01 05:06:18 +02:00 |
|
Alula
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048816bfe7
|
balrog and lots of tweaks
|
2020-09-30 05:11:25 +02:00 |
|
Alula
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930ac9a2fe
|
better lighting for dark places
|
2020-09-29 22:52:51 +02:00 |
|
Alula
|
ebe070b77e
|
teleporter slot menu
|
2020-09-29 22:19:47 +02:00 |
|
Alula
|
69331f6925
|
some lighting tweaks
|
2020-09-29 02:58:07 +02:00 |
|
Alula
|
ac8d27197c
|
various tweaks
|
2020-09-29 02:43:55 +02:00 |
|
Alula
|
8973727b93
|
I misunderstood <FAC flags
|
2020-09-26 02:03:17 +02:00 |
|
Alula
|
e8337f14fb
|
directional lights lol
|
2020-09-26 01:48:32 +02:00 |
|
Alula
|
4b21d9d786
|
add flipped face support and make the lighting switch like
|
2020-09-25 22:02:35 +02:00 |
|
Alula
|
e2cfc898ac
|
lightmap thing
|
2020-09-25 21:25:40 +02:00 |
|
Alula
|
449a503fc5
|
initial switch data support
|
2020-09-25 19:14:52 +02:00 |
|
Alula
|
2b148fe3ed
|
fix tsc interpreter bugs and various inaccuracies
|
2020-09-25 14:55:28 +02:00 |
|
Alula
|
ed94343da3
|
fix npc leaks, new mimiga village npcs
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2020-09-23 15:10:42 +02:00 |
|
Alula
|
49461d66fa
|
weapon leveling down and respective effects
|
2020-09-23 13:31:43 +02:00 |
|
Alula
|
21226da064
|
implement frame skipping for non-50/60 hz displays
|
2020-09-22 23:28:36 +02:00 |
|
Alula
|
a6b6361842
|
reduce black screen delay
|
2020-09-22 22:43:19 +02:00 |
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Alula
|
1327fe9a27
|
colored text and some shameless advertisting
|
2020-09-22 21:31:47 +02:00 |
|
Alula
|
5f6f59947c
|
add <LDP opcode and reorganize a bit
|
2020-09-22 02:01:55 +02:00 |
|
Alula
|
4570e33edf
|
implement save loading
|
2020-09-22 01:53:46 +02:00 |
|
Alula
|
dd9ac33185
|
menu improvements
|
2020-09-22 00:33:16 +02:00 |
|
Alula
|
fc7d47a262
|
minor tweaks
|
2020-09-21 16:15:14 +02:00 |
|
Alula
|
f87ccaf694
|
weapon switching
|
2020-09-21 01:55:52 +02:00 |
|
Alula
|
b83f3e0288
|
fix npc sounds
|
2020-09-21 01:05:02 +02:00 |
|
Alula
|
087218b4fd
|
resizable window and some reorganization
|
2020-09-20 17:27:31 +02:00 |
|
Alula
|
ab7e8da162
|
add a cs+/nxengine inspired title screen
|
2020-09-20 03:05:41 +02:00 |
|
Alula
|
39d0d2d6f4
|
let npc access other npcs, add misery/stick toroko for shack scene
|
2020-09-19 17:37:32 +02:00 |
|
Alula
|
74010e789e
|
bug fixes and more accurate physics
|
2020-09-19 15:19:00 +02:00 |
|
Alula
|
be6aefdd09
|
exp pickup sound
|
2020-09-17 00:44:14 +02:00 |
|
Alula
|
65a6e193db
|
add sound effects
|
2020-09-16 21:53:53 +02:00 |
|
Alula
|
2a28c24538
|
pixtone!
|
2020-09-16 15:21:30 +02:00 |
|
Alula
|
2736f61e13
|
add smoke
|
2020-09-13 07:18:24 +02:00 |
|
Alula
|
9a7ea5be42
|
bullet lifetime fix
|
2020-09-13 02:39:43 +02:00 |
|
Alula
|
82511ca6b7
|
xp bar fixes
|
2020-09-13 02:29:11 +02:00 |
|
Alula
|
aee221107e
|
complete the xp and weapon leveling system
|
2020-09-13 01:45:36 +02:00 |
|
Alula
|
84ac596d50
|
add the fucking xp doritos
|
2020-09-12 23:43:27 +02:00 |
|
Alula
|
a737619f56
|
background parallax fix
|
2020-09-12 07:10:48 +02:00 |
|
Alula
|
519c7e6349
|
weapons are finally functional and ready to be fully implemented
|
2020-09-12 06:43:29 +02:00 |
|
Alula
|
e143185f5d
|
initial implementation of weapons and bullets
|
2020-09-12 02:42:44 +02:00 |
|
Alula
|
62cb96d4b3
|
bullet stuff and many cs+ workarounds
|
2020-09-11 18:30:18 +02:00 |
|
Alula
|
95438d8561
|
weapon hud
|
2020-09-11 02:55:07 +02:00 |
|
Alula
|
a94aef5e58
|
add <GIT item boxes
|
2020-09-10 14:34:42 +02:00 |
|
Alula
|
124f793e4c
|
ArmsItem.tsc is loaded ONLY in inventory lol
|
2020-09-10 14:09:44 +02:00 |
|
Alula
|
b72d0451a6
|
armsitem.tsc loading
|
2020-09-10 12:25:40 +02:00 |
|
Alula
|
6631774a45
|
minor fixes
|
2020-09-10 00:20:50 +02:00 |
|
Alula
|
308149560e
|
fix waterway and cave backgrounds
|
2020-09-10 00:02:40 +02:00 |
|
Alula
|
e5372c71c4
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
|
Alula
|
34d94d52c0
|
first cave critters and physics fixes
|
2020-09-09 15:28:58 +02:00 |
|
Alula
|
d79657bb6a
|
physics abstraction and npc physics implementation
|
2020-09-09 15:06:11 +02:00 |
|
Alula
|
fa342c7568
|
a lot of stuff and entities
|
2020-09-06 02:37:42 +02:00 |
|
Alula
|
3f7174df66
|
tsc: yes/no confirmation box
|
2020-09-05 04:56:29 +02:00 |
|
Alula
|
da9bcd3249
|
more entities and stuff
|
2020-09-05 04:09:52 +02:00 |
|
Alula
|
cb066cbf9c
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
Alula
|
497d29a9c4
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
Alula
|
ba8e8d1515
|
implement npc data loading
|
2020-09-03 14:19:46 +02:00 |
|
Alula
|
98fb3a24e1
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
|
Alula
|
31b149d135
|
game: hide hud when player control is disabled
|
2020-08-28 04:24:52 +02:00 |
|
Alula
|
1758aa5740
|
tsc: implement fading
|
2020-08-28 03:41:14 +02:00 |
|
Alula
|
c703203506
|
tsc: third line and non-strict mode
|
2020-08-28 01:34:28 +02:00 |
|
Alula
|
af9b69c303
|
tsc: stage switching
|
2020-08-28 00:29:10 +02:00 |
|
Alula
|
8f908b306d
|
Improve TextScript VM to make it execute ingame-conversations
|
2020-08-27 07:12:35 +02:00 |
|
Alula
|
44d4bd8ea3
|
complete the TSC VM
|
2020-08-27 04:43:21 +02:00 |
|
Alula
|
f6bba5958f
|
xp bar stub
|
2020-08-26 03:19:25 +02:00 |
|
Alula
|
31db4bcc80
|
small refactoring
|
2020-08-26 01:37:42 +02:00 |
|
Alula
|
139350d5e1
|
small refactor for ui things
|
2020-08-23 04:16:31 +02:00 |
|
Alula
|
7f37153056
|
snack blocks, more particles and rng
|
2020-08-21 07:27:26 +02:00 |
|
Alula
|
ef9ca2e89a
|
add carets and fix booster
|
2020-08-20 20:31:47 +02:00 |
|
Alula
|
1993720f34
|
new ui, fork and strip down ggez
|
2020-08-19 21:11:32 +02:00 |
|
Alula
|
09edf27e91
|
revert + add imgui and stuff
|
2020-08-19 15:11:34 +02:00 |
|
Alula
|
ccadb98a8a
|
failed refactoring lol
|
2020-08-19 13:21:40 +02:00 |
|
Alula
|
ae45e5513c
|
CaveStory+ data files fixes
|
2020-08-19 02:55:21 +02:00 |
|
Alula
|
b89d54251f
|
initial commit
|
2020-08-18 18:46:07 +02:00 |
|