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1106 commits

Author SHA1 Message Date
Eric Myllyoja f790cd8fd6 WIP 2022-09-06 00:59:54 -04:00
Eric Myllyoja 7c88032551 More code for Blazin, additional shaders 2022-09-03 22:21:54 -04:00
Eric Myllyoja c26b3a828d First work in progress for Blazin 2022-08-31 02:24:09 -04:00
Eric Myllyoja 31487c0a32 Logic for double cans, partial implementation of cans into 2hot 2022-08-27 02:02:29 -04:00
Eric Myllyoja 2bef1cb88a Adjusted firing streak and angle. 2022-08-22 21:55:30 -04:00
Eric Myllyoja fe9a319814 Latest WIP on Weekend 1 appearance stuff 2022-08-16 20:26:34 -04:00
Eric Myllyoja 2760a9ae9a Polished Week 4 light post code. 2022-07-24 14:44:17 -04:00
Eric Myllyoja 600c7e5441 F3 to toggle debug markers, various visual tweaks 2022-07-24 00:49:54 -04:00
Eric Myllyoja aa0962fe62 Cleanup of GameOverSubstate, fix GF duck animation duration 2022-07-22 22:25:19 -04:00
Eric Myllyoja c456355366 Scripted states and shaders. 2022-07-22 16:11:18 -04:00
Eric Myllyoja 4172fd861d First prototype of can logic 2022-07-14 19:03:42 -04:00
Eric Myllyoja ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Eric Myllyoja 05148ee4f0 GF now ducks (a little glitchy tho) 2022-06-12 00:53:39 -04:00
Eric Myllyoja 705d0ed5b9 Updated hmm deps, no more forks! 2022-06-12 00:02:49 -04:00
Eric Myllyoja 05db82c828 Added blood to henches, added moving limo, added dynamic GF combo/drop animations 2022-06-09 22:28:58 -04:00
Eric Myllyoja 4999d2b268 Updated HScript to fix a bug with variables not being stored. 2022-06-09 03:31:31 -04:00
Eric Myllyoja ddd35d3bb0 Updated Polymod to fix several breaking script bugs. 2022-06-09 00:12:37 -04:00
Eric Myllyoja 1c62dc1274 First revision of henchmen killing. 2022-06-01 22:07:42 -04:00
Eric Myllyoja 9dfbfad926 First test of Week 4 Gameplay, plus fixes for MultiSparrow 2022-05-29 21:40:13 -04:00
Cameron Taylor 64b40ce7b8 bf default cam position fix 2022-05-29 19:33:04 -04:00
Cameron Taylor e844b93641 spookeez scared animation lightning fix 2022-05-29 19:13:21 -04:00
Cameron Taylor caa7ae6ddd ok caching is fuckie... 2022-05-18 23:51:52 -04:00
Cameron Taylor 3918abe8a1 ANOTHER REBASE CLEAN CLEAN
revert commit lol?

action seperating hehe

directory fix?

runs / compsite action fix

shell bash fix? lol

seperate out the butler/itchio stuff

took out nasty env thingie in the action

butler api key fix perhaps?

lol target woops

linux build easy?

mac yolo test?

moved all to one main github workflow, and better butler downloading

rename the workflow lol

better if statement maybe?

oops fixed indentation lol!

missing shell, im dumb!!

mac fix and maybe even windows?

hmm fix perhaps

dont need the HMM setup actually?

REBASE / SQUASH STUFF LOL
windows linux butler installing?

haxelib caching?

cache fix lol?

actual cache fix... lol

ok i am getting trolled....

actual hashfile, woops

hopefully cache fix, and no more "clean" builds

added workflow dispatch too

better workflow_dispatch thing?

NO CACHE BULLSHIT

ok actually maybe cache?

idk some shit with syntax

ok no more cache...

just cache the haxelib stuff

format fix teehee
2022-05-18 23:45:06 -04:00
Cameron Taylor 7f6067444e testing new cleaner action stuff? 2022-05-18 13:22:36 -04:00
Cameron Taylor 1007db4422 rename build file, and also proper branching? 2022-05-18 11:40:05 -04:00
Cameron Taylor e6b4bbeb27 Merge pull request #15 from ninjamuffin99/hmm
yolo
2022-05-17 21:41:56 -04:00
Cameron Taylor 91690ed1e4 hmm workflow test? 2022-05-13 13:24:20 -04:00
Cameron Taylor 6867c25729 hmm lock stuff 2022-05-13 13:14:57 -04:00
Cameron Taylor 61c6f477ef HMM setup in progress 2022-05-13 13:03:52 -04:00
Cameron Taylor c9c3bf7a21 thx.semver github workflow type beat 2022-05-13 12:00:33 -04:00
Cameron Taylor 68e807e5c1 test push lol! 2022-05-13 11:55:33 -04:00
Cameron Taylor df8c8c4b2f remove the github artifact thing 2022-05-13 11:53:29 -04:00
MtH 02255a61d9 oopy forgot the comment 2022-05-07 22:33:18 +02:00
MtH 8bd876ed1c flipx 2022-05-07 22:07:09 +02:00
MtH 8e2eefb605 0.2.8 character positions, dont multiply zoom, chara scaling fix 2022-05-07 18:45:49 +02:00
Cameron Taylor bfce579cd5 Merge remote-tracking branch 'origin/master' into feature/scripted-characters 2022-05-04 12:27:18 -04:00
Cameron Taylor f37c2cbbf6 cameraOffset stuff defaulted properly 2022-05-03 14:07:18 -04:00
Cameron Taylor d835bed813 senpai stage tweaks 2022-05-03 13:27:14 -04:00
Cameron Taylor f9f711a179 charting editor head fix 2022-05-03 13:09:02 -04:00
Cameron Taylor be995f0702 note styles in Note.hx that use StrumlineStyle 2022-05-03 13:02:37 -04:00
Cameron Taylor 4245bd4777 spooky mansion, and also fix for introText # thing 2022-05-03 11:01:29 -04:00
Cameron Taylor 3a327f5c5d pico fixes teehee 2022-05-02 23:00:00 -04:00
Cameron Taylor 79ce2237fc small cam fix anotha hehe 2022-05-01 15:23:09 -04:00
Cameron Taylor 769969898b camera positioning fixes 2022-05-01 15:20:15 -04:00
Cameron Taylor 992ff442c0 evil senpai hehe 2022-05-01 15:02:51 -04:00
Cameron Taylor d12f0dc7b9 rough senpai repositioning 2022-05-01 14:59:18 -04:00
Cameron Taylor 8231f432ff can move the characters around, and some pos fixes 2022-05-01 14:52:58 -04:00
Cameron Taylor a5857313c5 prototype character mover thing lol 2022-04-30 00:37:05 -04:00
Eric Myllyoja 5bb1376459 Added cornerPosition and feetPosition properties for easy reference 2022-04-29 23:51:52 -04:00
Cameron Taylor 282e93e1ff character repositioning proof of concept stuf 2022-04-29 23:46:41 -04:00