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prototype character mover thing lol

This commit is contained in:
Cameron Taylor 2022-04-30 00:37:05 -04:00
parent 5bb1376459
commit a5857313c5
2 changed files with 35 additions and 0 deletions

View file

@ -134,6 +134,16 @@ class CoolUtil
FlxG.camera.setFilters([new ShaderFilter(screenWipeShit)]);
}
/**
* Just saves the json with some default values hehe
* @param json
* @return String
*/
public static inline function jsonStringify(data:Dynamic):String
{
return Json.stringify(data, null, "\t");
}
/**
* Hashlink json encoding fix for some wacky bullshit
* https://github.com/HaxeFoundation/haxe/issues/6930#issuecomment-384570392

View file

@ -3,6 +3,9 @@ package funkin.ui.stageBuildShit;
import flixel.math.FlxPoint;
import flixel.ui.FlxButton;
import funkin.play.PlayState;
import funkin.play.stage.StageData;
import haxe.Json;
import openfl.Assets;
class StageOffsetSubstate extends MusicBeatSubstate
{
@ -15,6 +18,28 @@ class StageOffsetSubstate extends MusicBeatSubstate
var btn:FlxButton = new FlxButton(10, 10, "SAVE COMPILE", function()
{
var stageLol:StageData = StageDataParser.parseStageData(PlayState.instance.currentStageId);
var bfPos = PlayState.instance.currentStage.getBoyfriend().feetPosition;
stageLol.characters.bf.position[0] = Std.int(bfPos.x);
stageLol.characters.bf.position[1] = Std.int(bfPos.y);
var dadPos = PlayState.instance.currentStage.getDad().feetPosition;
stageLol.characters.dad.position[0] = Std.int(dadPos.x);
stageLol.characters.dad.position[1] = Std.int(dadPos.y);
var outputJson = CoolUtil.jsonStringify(stageLol);
#if sys
// save "local" to the current export.
sys.io.File.saveContent('./assets/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
// save to the dev version
sys.io.File.saveContent('../../../../assets/preload/data/stages/' + PlayState.instance.currentStageId + '.json', outputJson);
#end
// trace(dipshitJson);
// put character position data to a file of some sort
});
btn.scrollFactor.set();