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oopy forgot the comment
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@ -264,8 +264,7 @@ class Stage extends FlxSpriteGroup implements IHook implements IPlayStateScripte
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this.characters.set("bf", character);
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charData = _data.characters.bf;
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character.flipX = !character.flipX;
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if (character.flipX)
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character.flipAnimationOffsets();
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// flip offsets if flipX
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character.initHealthIcon(false);
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case GF:
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this.characters.set("gf", character);
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@ -273,8 +272,7 @@ class Stage extends FlxSpriteGroup implements IHook implements IPlayStateScripte
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case DAD:
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this.characters.set("dad", character);
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charData = _data.characters.dad;
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if (character.flipX)
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character.flipAnimationOffsets();
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// flip offsets if flipX
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character.initHealthIcon(true);
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default:
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this.characters.set(character.characterId, character);
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