Alula
3cd95b4427
switch like look for map system gui
2022-02-12 09:28:09 +01:00
Alula
680294def8
adjust design of skip cutscene popup
2022-02-12 09:25:13 +01:00
Alula
99c4798bed
switch: use 427px image for upper part
2022-02-12 09:19:12 +01:00
Alula
e109db81e6
tsc newline fix
2022-02-12 09:18:32 +01:00
Alula
c82c65c39f
round viewport width on android
2022-02-12 08:57:06 +01:00
dawnDus
c4f1c60e35
Initial Android pause menu support
2022-02-11 22:28:30 -05:00
dawnDus
b457f5dd6f
Fixed left/right in menu on Android
2022-02-11 19:07:27 -05:00
dawnDus
8cd22b932b
Set width of soundtrack menu to longest
2022-02-10 18:37:08 -05:00
dawnDus
2e3245c654
Use CS+ menu assets
2022-02-10 18:23:14 -05:00
dawnDus
fe3e60ecbf
Fix challenge's incomplete stage.tbl
2022-02-10 18:02:45 -05:00
Alula
8e2088adb4
initial cs+ challenge support
2022-02-10 10:21:28 +01:00
Alula
c127ee4bd4
use path list for resource loading
2022-02-10 08:54:20 +01:00
Alula
3374f13c2b
soundtrack switching menu
2022-02-10 07:15:28 +01:00
Alula
e09ea37bda
Add support for triangle rendering using SDL 2.0.17+ APIs
2022-02-10 06:01:58 +01:00
Alula
7bc8e18310
implement remaining switch TSC opcodes
2022-02-10 06:01:57 +01:00
dawnDus
c722582ff2
Assorted bugs #60
2022-02-09 23:00:02 -05:00
dawnDus
0369b37d10
Save, load, and display item counts
2022-02-08 19:04:36 -05:00
dawnDus
e53d4c7f43
Fix balrog missile trail
2022-02-08 17:26:21 -05:00
dawnDus
79d28822e8
Animated portrait support
2022-02-07 17:33:09 +01:00
dawndus
693155ca6a
Added save select menu ( #58 )
2022-02-06 12:23:24 -05:00
dawnDus
2223358991
<FAC slide-in animation
2022-02-06 12:22:26 -05:00
dawnDus
a359a756d0
Include BMFont config file
2022-02-05 13:25:25 -05:00
dawnDus
32526f92f8
TSC Fixes:
...
- <CLR should not reset <FAC
- Last character \n bugfix
2022-02-04 19:31:16 -05:00
dawndus
bd0762f812
Added volume settings ( #57 )
2022-02-02 22:09:29 -05:00
dawnDus
88fdb7b0ce
Load bullet.tbl and arms_level.tbl from plus files
2022-02-02 22:08:20 -05:00
dawnDus
ff79957145
Enable closing map while it draws
2022-01-30 15:40:59 -05:00
dawnDus
807cc305b9
Use skin sheet for whimsical star
2022-01-29 12:48:45 -05:00
dawnDus
d3d77b58e3
Refactor whimsical star
2022-01-29 11:14:39 -05:00
dawnDus
ff5cf7359b
Reduce flickering and whimsical star fix
2022-01-28 19:44:03 -05:00
dawnDus
9f530ce6a5
Main menu music and cursor for nikumaru time
2022-01-28 16:17:00 -05:00
dawnDus
5725948f85
Adjust polar star caret
2022-01-28 12:52:30 -05:00
dawnDus
db50f67876
Fix FacingPlayer condition
2022-01-28 12:46:33 -05:00
dawnDus
a02284c439
Missing bubble caret
2022-01-27 09:43:03 -05:00
dawnDus
6e7191e5d3
Missing carets (Bubbler, Empty!, Push Jump)
2022-01-26 23:56:32 -05:00
dawnDus
654cbfb814
Universal offset for hardcoded bosses (Switch)
2022-01-26 18:51:05 -05:00
dawnDus
b99cb8a34d
Use set_flag function to handle OOB flags
2022-01-25 23:41:21 -05:00
dawnDus
7448ce0e59
Fixed Sister's spawn location on Switch
2022-01-25 23:32:47 -05:00
dawnDus
fba36467ea
FPS counter
2022-01-25 20:37:45 -05:00
dawnDus
b7f226b322
Pause menu background dimming
2022-01-25 19:35:41 -05:00
dawnDus
698d694c43
Missed tilemap calls in editor
2022-01-25 00:16:07 -05:00
dawnDus
3b307c7c9d
Wrong dimension on clip width
2022-01-25 00:13:51 -05:00
dawnDus
95fd91b8a0
Better control over tilemap ticks
2022-01-25 00:10:13 -05:00
dawnDus
6302258817
Push tile animations
2022-01-24 23:07:23 -05:00
dawnDus
d32cd87532
Pause menu improvements
2022-01-24 22:34:21 -05:00
dawnDus
7b5d4c367c
Correct layering on damage numbers
2022-01-23 19:51:18 -05:00
dawnDus
e1b33aa0e9
Persistent damage numbers
2022-01-23 19:29:41 -05:00
Alula
12d7758ea7
Adjust lighting effects
2022-01-23 18:50:10 +01:00
Alula
59b2e9954a
Fix a big mistake in ogg resampling code
2022-01-23 18:01:35 +01:00
dawnDus
bb07919505
fixed core ball direciton and shock state
2022-01-23 10:09:04 -05:00
Alula
4c20234d5e
fix stack overflows in audio code by moving huge structs to heap
2022-01-23 15:00:10 +01:00
Alula
0e06113738
Add Map System
2022-01-23 05:56:10 +01:00
dawnDus
1c7e4c9f65
SSS operand implemented
2022-01-22 23:32:40 +01:00
Alula
b880fee8e7
Switch to upsteam cpal and avoid creating unnecessary threads
2022-01-22 05:08:53 +01:00
Alula
dba6789b0a
Consistent menu spacing
2022-01-22 05:08:13 +01:00
Alula
dcd33d943e
Compliant BMFont renderer
2022-01-22 05:07:53 +01:00
Alula
4325dcad86
Add support for GOG version
2022-01-22 02:19:18 +01:00
dawnDus
203bacb1a0
reset cutscene skip speed in main menu
2022-01-21 23:23:57 +01:00
dawnDus
eadeedae6b
STC command
2022-01-21 23:23:57 +01:00
dawnDus
af1f9f5d89
Loading counter
2022-01-21 23:23:57 +01:00
Daedliy
ce6de7c0a0
decorative border fix + spacing ( #52 )
...
* decorative border fix + spacing
* extra shifting around
2022-01-21 15:00:36 -05:00
dawnDus
6226df68ca
F2 for quick retry
2022-01-20 22:30:25 -05:00
dawndus
fb5a72c565
Merge pull request #50 from dawndus/master
...
Ironhead letterbox
2022-01-20 21:22:17 -05:00
dawnDus
c9f11d6c9f
fix jittery whimsical star during pause
2022-01-20 21:21:34 -05:00
dawnDus
b181f9293f
Initial pause menu
2022-01-20 21:14:12 -05:00
dawnDus
c63c520553
ghost puppy particles
2022-01-20 21:00:44 -05:00
dawnDus
53fdb890b1
curly lightcone
2022-01-19 19:23:31 -05:00
dawnDus
dd8f2dcf67
Added missing core action
2022-01-19 18:50:33 -05:00
dawnDus
924f23154b
Ironhead Switch fixes
2022-01-19 00:05:34 -05:00
Vinícius Miguel
f676b73c0e
typo: rect_deserialze
-> rect_deserialize
( #51 )
2022-01-19 04:58:44 +01:00
dawnDus
46045c2a7e
Ironhead letterbox
2022-01-17 22:46:27 -05:00
Marcin Puc
c8115df285
Add various refactorings ( #48 )
2022-01-17 23:29:30 +01:00
Daedliy
df297819fe
applying suggested changes
2022-01-17 16:34:37 -03:00
Daedliy
3d1ebf76a3
-consistent 14/7 pixel spacing between option and selected value
...
-fixed small bug in audio menu where cursor would select the first entry, despite being un-selectable
-gave MenuEntry:Options an additional Vec<String> for hopefully better descriptions
-removed "Player's" from "Player's Weapon Light Cone" over redundancy and so it'd fit
2022-01-16 14:52:08 -03:00
alula
58406aae71
Merge pull request #45 from dawndus/whimsical-star
...
Adding whimsical star
2022-01-16 02:46:30 +01:00
Alula
1ae5ecdbbf
fix CS+ font rendering inaccuracies
2022-01-16 02:45:17 +01:00
alula
87792972d0
Merge pull request #46 from dawndus/fixes
...
Minor fixes
2022-01-16 02:36:22 +01:00
Alula
87bab5fca9
add text box scrolling and fix opengl cliprects
2022-01-16 02:35:36 +01:00
dawnDus
27003f4e64
fix ballos leaving animation
2022-01-15 17:28:29 -05:00
dawnDus
2fed0928d8
Fixed butes getting stuck in walls
2022-01-15 16:36:24 -05:00
dawnDus
375c72cfbd
Fixed heavy press cutscene on switch
2022-01-15 16:35:57 -05:00
dawnDus
cd049fd378
don't allow inventory while scripts are running
2022-01-15 16:13:21 -05:00
dawnDus
fa0695b546
add whimsical star
2022-01-15 10:09:41 -05:00
dawndus
85b1b71a0f
Merge branch 'doukutsu-rs:master' into ballos
2022-01-14 21:30:30 -05:00
dawnDus
6cef63bd0e
Fixed curly walking into death in cutscene
2022-01-14 21:30:14 -05:00
dawnDus
b492be2203
All remaning NPCs
2022-01-14 21:29:39 -05:00
dawnDus
39267048c7
More ballos
2022-01-14 09:09:39 -05:00
dawnDus
d5743ac972
reset ground collision check for <WAS
2022-01-13 11:34:36 -05:00
dawnDus
1f8690263b
add super_quake
2022-01-13 11:32:33 -05:00
dawnDus
10b7b5536d
Primary ballos NPC+Boss
2022-01-12 22:47:41 -05:00
Alula
89771844cc
fix black bars margin
2022-01-11 16:50:51 +01:00
Alula
0804fe86ce
fix ogg resampling bug
2022-01-11 16:01:49 +01:00
Alula
e27cde67c7
Reset invicibility timer ( #30 )
2022-01-11 15:26:22 +01:00
dawnDus
c4d80eecb3
Don't animate up/down in ironhead fight
2022-01-09 23:11:48 -05:00
Alula
4c8ec46864
make menu background scale better
2022-01-10 04:37:03 +01:00
dawndus
87ddcc1324
Implemented Heavy Press boss fight ( #40 )
...
* heavy press
* fixed incorrect scale for death smoke call
* Shoot caret animates at correct speed
* formatting
2022-01-10 04:02:27 +01:00
dawnDus
e7b666b4cc
implemented scrolling background type
2022-01-10 04:02:13 +01:00
dawnDus
6339a612b5
ironhead bugfixes
2022-01-10 04:02:13 +01:00
dawnDus
cb52935d9f
added ikachan
2022-01-10 04:02:13 +01:00
dawnDus
25a098145d
format ma pignon
2022-01-10 04:02:02 +01:00
dawnDus
af6e36ef3b
control_enabled check on nikumaru
2022-01-10 04:02:02 +01:00
Alula
7d92b55b58
fix nikumaru z index and behavior on <TRA
2022-01-09 13:11:25 +01:00
Alula
124b2e2c82
hell cleanup
2022-01-09 12:56:06 +01:00
Alula
0cad0b0762
document remaining flags
2022-01-08 15:43:46 +01:00
Alula
27b439f2cb
document bullet flags
2022-01-08 15:20:41 +01:00
Alula
3e6adbe3c1
fix unused variable warning in nikumaru.rs
2022-01-08 15:19:57 +01:00
Alula
7ac4346012
add nikumaru counter
2022-01-08 12:39:17 +01:00
Alula
75a1b3f9f4
<rmu fix
2022-01-08 11:36:33 +01:00
Alula
4a91448067
oops
2022-01-08 06:59:16 +01:00
Alula
d484e8a183
get rid of some warnings
2022-01-08 06:57:04 +01:00
Alula
4d6768c015
fix few warnings
2022-01-08 06:15:30 +01:00
Alula
b80f57ae49
fix macOS builds
2022-01-08 05:57:53 +01:00
Alula
a10a5f138c
remove unreachable in curly boss bullet npc
2022-01-08 05:54:57 +01:00
Alula
94514d3b68
44100hz drums fix
2022-01-08 05:54:56 +01:00
dawndus
d15fd43c84
Adding Ma Pignon NPCs ( #38 )
...
* add ma pignon
Co-authored-by: alula <6276139+alula@users.noreply.github.com>
2022-01-08 05:53:29 +01:00
dawndus
77fc4ca5b9
Hell enemies + small fixes ( #36 )
...
* Added curly_carried (320)
* add curly_carried property
* add Curly's nemesis
* add lightcone for Curly
* fixed caret spawn locations
* B2
* Butes
* Arrow collision
* Mesas
* Hell NPCs
* suggested changes
* lighting -> lightning and hell lighting
* curly lighting to NPC
2022-01-08 05:52:26 +01:00
Alula
3d912f6fbb
sound system improvements
2022-01-06 19:51:21 +01:00
Alula
c8dc2d3443
remove credit.tsc debug print
2022-01-06 19:51:11 +01:00
Alula
cdfa550110
pretty print settings.json
2022-01-06 19:49:20 +01:00
Alula
ef84379b62
editor shit
2022-01-06 02:11:17 +01:00
Alula
e2afafdfa3
graphics::imgui_texture_id and soundness fixes
2022-01-05 11:42:39 +01:00
Alula
ebe3c2f2af
refactor: fade
2022-01-05 06:59:47 +01:00
Alula
b7680019ee
refactor: split background and fix outside scaling
2022-01-05 06:40:50 +01:00
Alula
575dcc7a6d
refactor: split text boxes
2022-01-05 06:08:36 +01:00
Alula
3b1a5f149e
refactor: split tilemap out
2022-01-05 05:50:16 +01:00
Alula
ac58602ed0
add out of bounds black bars
2022-01-05 04:17:22 +01:00
Alula
4134d4754e
some editor barebones
2022-01-05 04:16:29 +01:00
dawnDus
9b4fd7d1a0
fix Yes/No animation
2022-01-01 17:20:06 -05:00
Alula
75e05c5ca5
update some deps + android build fix and downloader
2021-12-02 09:21:06 +01:00
Alula
eaaa11d4f6
normal ending...
2021-12-02 06:57:44 +01:00
Alula
1b424f0b80
improved npc lighting
2021-10-31 09:14:13 +01:00
Alula
23f0feaae0
fix cs+switch scrolling
2021-10-16 15:26:10 +02:00
Alula
f3a87259a1
cover half of the viewport during credits
2021-10-16 15:25:55 +02:00
Alula
bdc4e7d209
Add <SIL/<CIL
2021-10-16 14:59:27 +02:00
Alula
8b5d56fe27
slight optimization for vfs lookups
2021-10-16 04:45:23 +02:00
Alula
df1fbbf0d1
tsc refactor/optimization, credits interpreter
2021-10-16 04:37:42 +02:00
Alula
66106c7e82
make the VFS case insensitive on linux
2021-10-16 04:37:18 +02:00
Alula
164b2bf295
refactoring
2021-10-15 16:36:05 +02:00
Alula
d147242199
scaling / ui tweaks, persistent timing
2021-10-14 09:43:17 +02:00
Alula
68cf299e96
netplay shit, visual tweaks
2021-10-14 06:54:11 +02:00
Alula
01e35a09eb
add <2PJ tsc command
2021-10-11 00:17:49 +02:00
Alula
3f9ad235ce
light cone toggle
2021-10-10 02:31:07 +02:00
Alula
cd959f8f7c
fix a bunch of warnings, inventory dimming
2021-10-10 02:11:58 +02:00
Alula
481f61a705
needs more misery
2021-10-10 01:47:04 +02:00
Alula
e018b53b04
commit stuff from last 2 months idfk what I've exactly changed
2021-10-08 04:41:31 +02:00
Alula
2cb9335453
Merge branch 'master' of github.com:alula/doukutsu-rs
2021-08-16 19:12:09 +02:00
Alula
e80673ecb5
lua api for lighting
2021-08-16 19:12:00 +02:00
Alula
55afe1292f
various lighting improvements
2021-08-16 18:41:42 +02:00
Alula
8a94f7f9d1
fix missile launchers
2021-08-16 18:38:06 +02:00
Alula
a601d6c044
settings menu rework
2021-08-16 09:47:11 +02:00
Alula
c815c91541
rework lighting
2021-08-16 08:51:59 +02:00
Alula
6d9ed16668
slight cleanup
2021-08-16 08:51:21 +02:00
Alula
a203af7e7b
add organya interpolation modes
2021-08-16 08:48:17 +02:00
Alula
7f65136f3d
send more help
2021-08-13 04:23:50 +02:00
Alula
79c54b09c3
macOS tweaks / CI builds
2021-08-13 03:46:41 +02:00
Alula
a52d095e45
an attempt to fix opengl initialization on windoze
2021-07-07 11:41:14 +02:00
Alula
4f65d42881
Merge branch 'master' of github.com:alula/doukutsu-rs
2021-07-07 11:36:08 +02:00
Alula
e2c6ee8caf
various memery
2021-07-07 11:36:02 +02:00
jake
639c296bcc
Make <MYB change the player direction... Shack cutscene pretty accurate
2021-06-30 19:29:14 -07:00
jake
d427651de3
moved down facing this from MYB to MYD, whoops. Also implemented <MYB for facing npc
2021-06-30 19:15:27 -07:00
jake
cfbb2c3286
Make <MOV reset interaction flag, fixed <MYB
2021-06-30 18:48:26 -07:00
jake
a085037fc6
Fixed various inaccuracies regarding player interaction
2021-06-29 21:00:22 -07:00
Alula
e53944bcb5
minor cleanup
2021-06-28 13:08:29 +02:00
Alula
3806531e34
ensure requested viewport always fits in window
2021-06-28 13:07:20 +02:00
Alula
47b42bcf1e
fix inability to jump on slopes in certain cases
2021-06-28 13:06:38 +02:00
Alula
79a6c93060
Fix 'Load Game' behaving incorrectly when no save is present
2021-06-28 07:27:36 +02:00
Alula
eeb290a6f3
lua 5.3, a bunch of new functionality for scripting api
2021-06-27 23:14:36 +02:00
Alula
fcf7b292b1
remove sokol leftovers
2021-06-27 08:03:35 +02:00
Alula
d1ca07c297
fix layout of text boxes being completely fucked
2021-06-27 08:03:07 +02:00
Alula
2b873a92a2
sample looping support
2021-06-27 08:02:21 +02:00
Alula
0e5d85ff05
fix #29
2021-06-27 04:24:01 +02:00
Alula
5ce0e1d67d
make <2MV not generate smoke if other player is hidden
2021-06-27 03:43:11 +02:00
Alula
ba582882cc
make bottom facing fan blow, not suck
2021-06-27 03:42:44 +02:00
Alula
584df5518b
fix an imgui rendering issue on sdl2 backend
2021-06-27 03:29:48 +02:00
Alula
6f3beb6e28
slopes, pxmap, camera fixes
2021-06-27 03:06:56 +02:00
Alula
0d47a0f401
more collision fixes
2021-06-21 13:35:19 +02:00
Alula
215ec9ed6c
fix stuttering of number popup on players with different hitboxes
2021-06-21 13:35:05 +02:00
Alula
c1bd334844
various tweaks, dskinmeta format
2021-06-21 13:12:58 +02:00
Alula
937d12c87b
number popup stuttering fix
2021-06-21 13:11:58 +02:00
Alula
752ecac3ee
support for overriding pixtone samples
2021-06-21 00:42:10 +02:00
Alula
3fe8e132e5
cs+ inspired water thing
2021-06-20 21:41:38 +02:00
Alula
d68a248292
labirynth m npcs
2021-06-16 23:31:47 +02:00
Alula
aa625789ce
<MNA visual / behavior fixes ( #26 )
2021-06-16 17:31:56 +02:00
Alula
b8b0d34406
some cs+ background shit
2021-06-16 17:19:26 +02:00
Alula
b779af2c1f
add damage / exp popups
2021-05-05 23:37:11 +02:00
Alula
6aa10ed946
fix few npcs, add fire whirrr
2021-05-05 22:46:07 +02:00
Alula
80a2fc024c
rounding fixes
2021-05-05 20:36:21 +02:00
Alula
d23ad6984e
unfuck physics
2021-05-05 18:34:23 +02:00
Alula
1360794264
a bunch of npc bugfixes
2021-05-05 18:34:14 +02:00
Alula
aed30141b4
unfuck already implemented NPCs
2021-05-05 14:04:59 +02:00
Alula
ea38f54c74
a bunch of npcs, up to Labirynth B
2021-05-03 01:06:02 +02:00
Alula
7844a4d26f
new rng
2021-05-02 14:26:13 +02:00
Alula
ecabff27a8
rework cutscene skipping
2021-05-02 06:06:51 +02:00
Alula
ad6a330ae0
make lua function casing match docs
2021-05-02 04:05:21 +02:00
Alula
d83f58fe1b
add support for map flags
2021-05-02 04:04:52 +02:00
Alula
4f34e33b57
add skip flags, fix pre-save 'do you want to retry'
2021-05-02 02:09:54 +02:00
Alula
0db2e02181
fix rectangle rendering
2021-05-02 02:08:24 +02:00
Alula
490f02f2fe
stop eating CPU time when window is in background
2021-05-02 02:07:44 +02:00
Alula
d6316aa718
fix balfrog
2021-04-28 22:58:07 +02:00
Alula
4d08158427
add missing sound in <IT+ opcode
2021-04-28 22:33:28 +02:00
Alula
27b5d85da7
fix tsc jump behavior ( #23 )
2021-04-28 22:31:26 +02:00