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Fixed Sister's spawn location on Switch
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@ -21,7 +21,7 @@ impl BossNPC {
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self.parts[0].direction = Direction::Left;
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self.parts[0].action_num = 10;
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self.parts[0].exp = 0;
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self.parts[0].x = 0x14000;
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self.parts[0].x = if !state.constants.is_switch { 0x14000 } else { 0x1A000 };
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self.parts[0].y = 0x10000;
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self.parts[0].display_bounds = Rect::new(0x1000, 0x1000, 0x10000, 0x1000);
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self.parts[0].hit_bounds = Rect::new(0x1000, 0x1000, 0x1000, 0x1000);
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