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remove unreachable in curly boss bullet npc
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@ -296,7 +296,7 @@ impl NPC {
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self.vel_x = self.rng.range(-0x80..0x80);
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self.vel_y = 0x1000;
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}
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Direction::FacingPlayer => unreachable!(),
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Direction::FacingPlayer => (),
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}
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self.anim_rect = state.constants.npc.n123_curly_boss_bullet[self.direction as usize];
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