.. |
builtin
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commit stuff from last 2 months idfk what I've exactly changed
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2021-10-08 04:41:31 +02:00 |
components
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
engine_constants
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refactoring
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2021-10-15 16:36:05 +02:00 |
framework
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make the VFS case insensitive on linux
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2021-10-16 04:37:18 +02:00 |
input
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fix a bunch of warnings, inventory dimming
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2021-10-10 02:11:58 +02:00 |
menu
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scaling / ui tweaks, persistent timing
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2021-10-14 09:43:17 +02:00 |
netplay
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netplay shit, visual tweaks
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2021-10-14 06:54:11 +02:00 |
npc
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refactoring
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2021-10-15 16:36:05 +02:00 |
player
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refactoring
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2021-10-15 16:36:05 +02:00 |
scene
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
scripting
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
sound
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refactoring
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2021-10-15 16:36:05 +02:00 |
weapon
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netplay shit, visual tweaks
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2021-10-14 06:54:11 +02:00 |
bmfont.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
bmfont_renderer.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
builtin_fs.rs
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commit stuff from last 2 months idfk what I've exactly changed
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2021-10-08 04:41:31 +02:00 |
caret.rs
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unfuck physics
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2021-05-05 18:34:23 +02:00 |
common.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
entity.rs
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lighting thing
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2021-04-20 13:43:58 +02:00 |
frame.rs
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slopes, pxmap, camera fixes
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2021-06-27 03:06:56 +02:00 |
hooks.rs
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add few missing methods to hooks
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2021-04-20 13:43:58 +02:00 |
inventory.rs
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general cleanup, hooks and android build fix
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2021-03-29 23:19:07 +02:00 |
lib.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
live_debugger.rs
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
macros.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
main.rs
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netplay shit, visual tweaks
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2021-10-14 06:54:11 +02:00 |
map.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
physics.rs
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commit stuff from last 2 months idfk what I've exactly changed
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2021-10-08 04:41:31 +02:00 |
profile.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
rng.rs
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new rng
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2021-05-02 14:26:13 +02:00 |
settings.rs
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scaling / ui tweaks, persistent timing
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2021-10-14 09:43:17 +02:00 |
shaders.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
shared_game_state.rs
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
stage.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
texture_set.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |