1
0
Fork 0
mirror of https://github.com/doukutsu-rs/doukutsu-rs synced 2025-09-20 11:13:41 +00:00

Commit graph

  • 7fcd0b35ea
    crow/skullhead Alula 2021-01-08 20:25:34 +0100
  • 7e308676ff address comments #8 Khang 2021-01-04 00:08:17 -0500
  • 348cb3045b handle 0x0 windows, fixes minimizing on windows Khang 2021-01-03 19:22:36 -0500
  • 807b095b15 mitigations for windows' broken system timer Khang 2021-01-03 19:18:38 -0500
  • 8b8c543526
    Merge branch 'master' of github.com:alula/doukutsu-rs Alula 2021-01-03 05:53:46 +0100
  • 43a3c81a0e
    Kazuma no longer avoids laws of gravity Alula 2021-01-03 05:53:34 +0100
  • 1c1beb4f3e
    Merge pull request #7 from khang06/master alula 2021-01-03 05:34:37 +0100
  • 8e0fb80c8c fix warp text positioning on widescreen #7 Khangaroo 2021-01-01 21:44:58 -0500
  • 82cb203ef9 really basic text skip Khangaroo 2021-01-01 21:39:50 -0500
  • fd7047eb56 update lua-ffi Khangaroo 2021-01-01 21:24:31 -0500
  • e092a9e2ea
    Lua time Alula 2021-01-01 02:46:01 +0100
  • 81a422502c
    fix a stupid mistake that could cause UB Alula 2020-12-27 22:17:00 +0100
  • b89fea9756
    pixtone envelope fix Alula 2020-12-27 22:15:24 +0100
  • 5949d51270
    bug / warning fixes Alula 2020-12-27 09:30:02 +0100
  • 4ecb11e89d
    we don't need a RefCell there Alula 2020-12-26 01:03:36 +0100
  • d1698d43b8
    refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile Alula 2020-12-25 23:39:41 +0100
  • 63bfce689d
    make organya sound more like in original game Alula 2020-12-25 23:37:57 +0100
  • 8603086694
    Replace Organya wavetable with one based on actual Cave Story samples Alula 2020-12-21 12:57:31 +0100
  • a0b396326f
    fix build on 32-bit systems Alula 2020-12-21 12:56:45 +0100
  • 82cce198ee
    Touch controls, Android support Alula 2020-12-20 21:57:17 +0100
  • 3c5f5c7496
    get_weapon_type_mut -> get_weapon_by_type_mut Alula 2020-12-19 17:30:27 +0100
  • 87591f4a3d
    add get_weapon_type_mut Alula 2020-12-19 17:29:59 +0100
  • 94cb7039a8
    fix font sizings Alula 2020-12-19 02:37:55 +0100
  • b4d83b12f7
    build fix for monster x Alula 2020-12-19 02:36:27 +0100
  • 091892b339
    add Monster X and some tweaks Alula 2020-12-15 23:09:14 +0100
  • ff0046abbd
    clearer documentation Alula 2020-12-08 13:56:43 +0100
  • 084b1f09e2
    reduce space width to fix textbox centering Alula 2020-12-08 01:18:06 +0100
  • 71b1b79ea4
    fix balrog cutscene fly out animation Alula 2020-12-08 01:01:25 +0100
  • f6a1b6b6a4
    Add Omega Alula 2020-12-07 20:20:19 +0100
  • d445913393
    Updated README Alula 2020-12-07 00:51:16 +0100
  • 4b0217a0a5
    remove stray characters in bullet.rs Alula 2020-12-07 00:48:12 +0100
  • 76526df400
    Disable console on Windows release builds Alula 2020-12-07 00:47:26 +0100
  • 749684c437
    Add missing NPCs (Egg Corridor, Sand Zone, Arthur's House) Alula 2020-12-07 00:42:58 +0100
  • 0292e27e11
    flag documentation Alula 2020-12-07 00:42:19 +0100
  • 4d1e23a032
    fix snack block offset Alula 2020-12-07 00:41:57 +0100
  • bafad44868
    Bind RNG per-NPC, not global game state Alula 2020-12-06 21:20:26 +0100
  • ad4fc4b481
    recolor the water Alula 2020-12-06 20:31:36 +0100
  • 035b2c2848
    Do not process NPC collissions if player isn't alive Alula 2020-12-06 16:48:43 +0100
  • 20be51bb72
    no thx Alula 2020-12-06 16:42:05 +0100
  • 203a4a1180
    Let CI override version displayed in menu Alula 2020-12-06 16:41:12 +0100
  • 5f259b572e
    rect serialization Alula 2020-12-06 15:50:31 +0100
  • 9e21838a9d
    Merge pull request #6 from doukutsu-rs/feature/co-op alula 2020-12-05 23:29:40 +0100
  • f00f0e39cc
    add missing caret #6 Alula 2020-12-05 22:44:15 +0100
  • d2c5f2161a
    make bullets aware of player who shot them Alula 2020-12-05 22:24:38 +0100
  • c7622ea3b0
    air hud fix Alula 2020-12-05 21:51:59 +0100
  • 1180b81373
    fix bullet hit glitches Alula 2020-12-04 19:58:59 +0100
  • 608052ad12
    Merge branch 'feature/co-op' of github.com:alula/doukutsu-rs into feature/co-op Alula 2020-12-04 18:38:03 +0100
  • 0cb6b91198
    hide player2 by default, add/drop button in debugger Alula 2020-12-04 18:37:47 +0100
  • 89525449cc
    Merge pull request #5 from doukutsu-rs/master alula 2020-12-04 17:46:07 +0100
  • abc238dae4
    fix stupid typo Alula 2020-12-04 15:43:06 +0100
  • 82325f31fe
    add job names #5 Alula 2020-12-04 15:31:37 +0100
  • a820e0b0eb
    Rename artifact .zip name to let us make permalinks Alula 2020-12-04 14:54:21 +0100
  • 27c9c26bda
    i hate ci pt. 2 Alula 2020-12-04 14:50:13 +0100
  • a89f185679
    i hate ci Alula 2020-12-04 14:44:31 +0100
  • 071720f8c7
    yikes Alula 2020-12-04 14:42:59 +0100
  • 04cb80f50f
    add appveyor configuration Alula 2020-12-04 14:41:11 +0100
  • 36b2025fc4
    fix live debugger not preserving second player state Alula 2020-12-04 13:35:30 +0100
  • a6967eb6c7
    fix post-Toroko kidnap Balrog fight bug making second player disappear Alula 2020-12-04 13:12:07 +0100
  • 3b1cd80d6a
    fix teleporter menu running always the first event Alula 2020-12-04 13:00:45 +0100
  • a9f626c3b5
    build fixes Alula 2020-12-03 23:24:58 +0100
  • f103e1aa2e
    Every NPC is now aware of multiple players Alula 2020-12-03 22:06:26 +0100
  • 05b484c8b7
    Update README.md alula 2020-12-02 15:43:18 +0100
  • e540dfb297
    camera improvements Alula 2020-12-02 12:47:40 +0100
  • 23c5196fde
    Improved camera behavior Alula 2020-12-02 02:19:42 +0100
  • 87b2df2ade
    make some of the NPCs aware of second player Alula 2020-11-30 14:31:40 +0100
  • d6d2df53f7
    initial co-op support Alula 2020-11-29 13:06:10 +0100
  • 605a858c90
    Refactor input system and other stuff Alula 2020-11-28 20:25:51 +0100
  • 65bc0b6b88
    NPC/Camera/lighting fixes Alula 2020-11-27 19:19:12 +0100
  • e97d78d516
    fix grasstown critters Alula 2020-11-27 11:56:12 +0100
  • 5f2968fa0b
    full implementation of grasstown npcs Alula 2020-11-26 09:41:28 +0100
  • e7d421f384
    hide dead npcs in debug view Alula 2020-11-25 15:15:56 +0100
  • ef20d86aa0
    remove arm64 build since linking opengl is kinda broken Alula 2020-11-25 15:12:33 +0100
  • b40381e802
    fix ci build Alula 2020-11-25 08:56:19 +0100
  • cf5ee5b9c5
    fix texture bleeding and object jittering Alula 2020-11-25 08:24:38 +0100
  • f5c813aaab
    debugger ui improvements Alula 2020-11-25 00:08:27 +0100
  • d2a3a7669f
    Add Igor boss Alula 2020-11-17 11:46:51 +0100
  • 441edb833e
    NPC refactor and switch to u16 for animation frames Alula 2020-11-17 03:42:45 +0100
  • 15f961ad4f
    death effect, minor tweaks Alula 2020-11-14 02:24:32 +0100
  • 7db891f5a1
    Water shader and motion interpolation Alula 2020-11-07 18:17:01 +0100
  • 23602bde73
    nuke saved bgm state if it was previously stopped Alula 2020-11-05 23:10:15 +0100
  • 984299deb3
    out-of-tree ggez and huge performance improvements Alula 2020-11-05 00:25:18 +0100
  • 248b7915fa
    add mannan Alula 2020-11-04 18:22:38 +0100
  • ff723c728b
    jellies and fixes for dumb bugs Alula 2020-11-04 16:37:00 +0100
  • c4a87f5a64
    Add complete implementation of Balfrog fight Alula 2020-11-04 10:06:02 +0100
  • 30f47b17eb
    boss life bar, textscript opcodes and etc. Alula 2020-11-02 15:01:30 +0100
  • 6964b8d167
    fix bullets breaking multiple snack blocks in a single hit Alula 2020-11-02 11:54:17 +0100
  • c92224dc96
    boss handling, balfrog skeleton Alula 2020-11-02 03:20:16 +0100
  • c0f39e7f18
    Seasonal textures support Alula 2020-11-02 02:38:39 +0100
  • 8e01166ab0
    readme update Alula 2020-11-01 20:58:33 +0100
  • 69e2b00cdc
    Improved camera Alula 2020-11-01 20:39:57 +0100
  • 8050beed56
    add <SMP Alula 2020-11-01 20:08:52 +0100
  • 8d0ad30e09
    add various NPCs and fixes Alula 2020-11-01 20:05:29 +0100
  • 057818cfda
    fix imgui scaling Alula 2020-10-31 18:22:27 +0100
  • 062748d3a1
    Various minor tweaks and fixes Alula 2020-10-31 15:32:13 +0100
  • 2e729c4928
    I SPENT A FUCKING MONTH TRYING TO FIND OUT WHY BALROG KEEPS JUMPING AND TOROKO IS NOT DAMAGING ME AND I WANT TO DIE NOW Alula 2020-10-31 14:40:07 +0100
  • f892128328
    Add Quote teleportation animations Alula 2020-10-31 02:16:51 +0100
  • 2542376362
    Implement frame interpolation for smooth 50tps experience Alula 2020-10-30 23:47:29 +0100
  • 1259de8c44
    Support post core fight drowning scene script Alula 2020-10-30 20:53:14 +0100
  • 28da301e8c
    air counter and drowning Alula 2020-10-30 15:24:12 +0100
  • 43a756fcc2
    Intro NPCs Alula 2020-10-30 14:50:10 +0100