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https://github.com/doukutsu-rs/doukutsu-rs
synced 2025-01-10 13:07:17 +00:00
fix imgui scaling
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062748d3a1
commit
057818cfda
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@ -14,7 +14,7 @@ extern crate strum_macros;
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use std::{env, mem};
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use std::path;
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use std::time::Instant;
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use std::time::{Duration, Instant};
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use log::*;
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use pretty_env_logger::env_logger::Env;
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@ -34,6 +34,7 @@ use crate::scene::loading_scene::LoadingScene;
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use crate::scene::Scene;
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use crate::shared_game_state::{SharedGameState, TimingMode};
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use crate::ui::UI;
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use crate::ggez::graphics::glutin_ext::WindowUpdateExt;
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mod bmfont;
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mod bmfont_renderer;
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@ -373,7 +374,7 @@ pub fn init() -> GameResult {
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if let (Some(ctx), Some(game)) = (&mut context, &mut game) {
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game.state.handle_resize(ctx).unwrap();
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game.state.lightmap_canvas = Canvas::with_window_size(ctx).unwrap();
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//old_school_gfx_glutin_ext::WindowUpdateExt::update_gfx(graphics::window(ctx), &mut game.ui.main_color, &mut game.ui.main_depth);
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graphics::window(ctx).update_gfx(&mut game.ui.main_color, &mut game.ui.main_depth);
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}
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}
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WindowEvent::Touch(touch) => {
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