replace `impl Clone` with `#[derive(Clone)]` (#262) [ci skip]

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poly000 2024-03-25 19:04:13 +08:00 committed by GitHub
parent 0e0cd66564
commit 1f288e2a39
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5 changed files with 14 additions and 184 deletions

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@ -67,7 +67,7 @@ pub struct GameConsts {
pub tile_offset_x: i32,
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct CaretConsts {
pub offsets: [(i32, i32); 18],
pub bubble_left_rects: Vec<Rect<u16>>,
@ -97,34 +97,6 @@ pub struct TextureSizeTable {
sizes: HashMap<String, (u16, u16)>,
}
impl Clone for CaretConsts {
fn clone(&self) -> Self {
Self {
offsets: self.offsets,
bubble_left_rects: self.bubble_left_rects.clone(),
bubble_right_rects: self.bubble_right_rects.clone(),
projectile_dissipation_left_rects: self.projectile_dissipation_left_rects.clone(),
projectile_dissipation_right_rects: self.projectile_dissipation_right_rects.clone(),
projectile_dissipation_up_rects: self.projectile_dissipation_up_rects.clone(),
shoot_rects: self.shoot_rects.clone(),
zzz_rects: self.zzz_rects.clone(),
drowned_quote_left_rect: self.drowned_quote_left_rect,
drowned_quote_right_rect: self.drowned_quote_right_rect,
level_up_rects: self.level_up_rects.clone(),
level_down_rects: self.level_down_rects.clone(),
hurt_particles_rects: self.hurt_particles_rects.clone(),
explosion_rects: self.explosion_rects.clone(),
little_particles_rects: self.little_particles_rects.clone(),
exhaust_rects: self.exhaust_rects.clone(),
question_left_rect: self.question_left_rect,
question_right_rect: self.question_right_rect,
small_projectile_dissipation: self.small_projectile_dissipation.clone(),
empty_text: self.empty_text.clone(),
push_jump_key: self.push_jump_key.clone(),
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct BulletData {
pub damage: u8,
@ -175,23 +147,13 @@ pub struct BulletRects {
pub b042_spur_trail_l3: [Rect<u16>; 6],
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct WeaponConsts {
pub bullet_table: Vec<BulletData>,
pub bullet_rects: BulletRects,
pub level_table: [[u16; 3]; 14],
}
impl Clone for WeaponConsts {
fn clone(&self) -> WeaponConsts {
WeaponConsts {
bullet_table: self.bullet_table.clone(),
bullet_rects: self.bullet_rects,
level_table: self.level_table,
}
}
}
#[derive(Debug, Copy, Clone)]
pub struct WorldConsts {
pub snack_rect: Rect<u16>,
@ -245,7 +207,7 @@ pub struct TextScriptConsts {
pub fade_ticks: i8,
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct TitleConsts {
pub intro_text: String,
pub logo_rect: Rect<u16>,
@ -266,42 +228,12 @@ pub struct TitleConsts {
pub cursor_sue: [Rect<u16>; 4],
}
impl Clone for TitleConsts {
fn clone(&self) -> TitleConsts {
TitleConsts {
intro_text: self.intro_text.clone(),
logo_rect: self.logo_rect,
logo_splash_rect: self.logo_splash_rect,
menu_left_top: self.menu_left_top,
menu_right_top: self.menu_right_top,
menu_left_bottom: self.menu_left_bottom,
menu_right_bottom: self.menu_right_bottom,
menu_top: self.menu_top,
menu_bottom: self.menu_bottom,
menu_middle: self.menu_middle,
menu_left: self.menu_left,
menu_right: self.menu_right,
cursor_quote: self.cursor_quote,
cursor_curly: self.cursor_curly,
cursor_toroko: self.cursor_toroko,
cursor_king: self.cursor_king,
cursor_sue: self.cursor_sue,
}
}
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct GamepadConsts {
pub button_rects: HashMap<Button, [Rect<u16>; 4]>,
pub axis_rects: HashMap<Axis, [Rect<u16>; 4]>,
}
impl Clone for GamepadConsts {
fn clone(&self) -> GamepadConsts {
GamepadConsts { button_rects: self.button_rects.clone(), axis_rects: self.axis_rects.clone() }
}
}
impl GamepadConsts {
fn rects(base: Rect<u16>) -> [Rect<u16>; 4] {
[
@ -313,7 +245,7 @@ impl GamepadConsts {
}
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct EngineConstants {
pub base_paths: Vec<String>,
pub is_cs_plus: bool,
@ -347,43 +279,6 @@ pub struct EngineConstants {
pub gamepad: GamepadConsts,
}
impl Clone for EngineConstants {
fn clone(&self) -> EngineConstants {
EngineConstants {
base_paths: self.base_paths.clone(),
is_cs_plus: self.is_cs_plus,
is_switch: self.is_switch,
is_demo: self.is_demo,
supports_og_textures: self.supports_og_textures,
has_difficulty_menu: self.has_difficulty_menu,
supports_two_player: self.supports_two_player,
game: self.game,
player: self.player,
booster: self.booster,
caret: self.caret.clone(),
world: self.world,
npc: self.npc,
weapon: self.weapon.clone(),
tex_sizes: self.tex_sizes.clone(),
textscript: self.textscript,
title: self.title.clone(),
inventory_dim_color: self.inventory_dim_color,
font_path: self.font_path.clone(),
font_space_offset: self.font_space_offset,
soundtracks: self.soundtracks.clone(),
music_table: self.music_table.clone(),
organya_paths: self.organya_paths.clone(),
credit_illustration_paths: self.credit_illustration_paths.clone(),
player_skin_paths: self.player_skin_paths.clone(),
animated_face_table: self.animated_face_table.clone(),
string_table: self.string_table.clone(),
missile_flags: self.missile_flags.clone(),
locales: self.locales.clone(),
gamepad: self.gamepad.clone(),
}
}
}
impl EngineConstants {
pub fn defaults() -> Self {
EngineConstants {

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@ -1874,16 +1874,11 @@ impl TextScriptVM {
}
}
#[derive(Clone)]
pub struct TextScript {
pub(crate) event_map: HashMap<u16, Vec<u8>>,
}
impl Clone for TextScript {
fn clone(&self) -> Self {
Self { event_map: self.event_map.clone() }
}
}
impl Default for TextScript {
fn default() -> Self {
TextScript::new()

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@ -15,17 +15,11 @@ use crate::game::map::{Map, NPCData};
use crate::game::scripting::tsc::text_script::TextScript;
use crate::util::encoding::read_cur_shift_jis;
#[derive(Debug, PartialEq, Eq, Hash)]
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
pub struct NpcType {
name: String,
}
impl Clone for NpcType {
fn clone(&self) -> Self {
Self { name: self.name.clone() }
}
}
impl NpcType {
pub fn new(name: &str) -> Self {
Self { name: name.to_owned() }
@ -36,17 +30,11 @@ impl NpcType {
}
}
#[derive(Debug, PartialEq, Eq, Hash)]
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
pub struct Tileset {
pub(crate) name: String,
}
impl Clone for Tileset {
fn clone(&self) -> Self {
Self { name: self.name.clone() }
}
}
impl Tileset {
pub fn new(name: &str) -> Self {
Self { name: name.to_owned() }
@ -66,17 +54,11 @@ impl Tileset {
}
}
#[derive(Debug, PartialEq, Eq, Hash)]
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
pub struct Background {
name: String,
}
impl Clone for Background {
fn clone(&self) -> Self {
Self { name: self.name.clone() }
}
}
impl Background {
pub fn new(name: &str) -> Self {
Self { name: name.to_owned() }
@ -195,7 +177,7 @@ pub struct PxPackStageData {
pub offset_bg: u32,
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct StageData {
pub name: String,
pub name_jp: String,
@ -210,24 +192,6 @@ pub struct StageData {
pub npc2: NpcType,
}
impl Clone for StageData {
fn clone(&self) -> Self {
StageData {
name: self.name.clone(),
name_jp: self.name_jp.clone(),
map: self.map.clone(),
boss_no: self.boss_no,
tileset: self.tileset.clone(),
pxpack_data: self.pxpack_data.clone(),
background: self.background.clone(),
background_type: self.background_type,
background_color: self.background_color,
npc1: self.npc1.clone(),
npc2: self.npc2.clone(),
}
}
}
const NXENGINE_BACKDROPS: [&str; 15] = [
"bk0",
"bkBlue",

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@ -50,17 +50,12 @@ pub(crate) struct OrgPlaybackEngine {
pub interpolation: InterpolationMode,
}
#[derive(Clone)]
pub struct SavedOrganyaPlaybackState {
song: Organya,
play_pos: i32,
}
impl Clone for SavedOrganyaPlaybackState {
fn clone(&self) -> SavedOrganyaPlaybackState {
SavedOrganyaPlaybackState { song: self.song.clone(), play_pos: self.play_pos }
}
}
impl OrgPlaybackEngine {
pub fn new() -> Self {
let mut buffers: [MaybeUninit<RenderBuffer>; 136] = unsafe { MaybeUninit::uninit().assume_init() };

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@ -35,8 +35,7 @@ pub struct Timing {
pub loop_range: LoopRange,
}
#[derive(Copy, Clone)]
#[derive(Debug)]
#[derive(Debug, Copy, Clone)]
pub struct Instrument {
pub freq: u16,
pub inst: u8,
@ -44,20 +43,12 @@ pub struct Instrument {
pub notes: u16,
}
#[derive(Clone)]
pub struct Track {
pub inst: Instrument,
pub notes: Vec<Note>,
}
impl Clone for Track {
fn clone(&self) -> Track {
Track {
inst: self.inst,
notes: self.notes.clone(),
}
}
}
impl std::fmt::Debug for Track {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
self.inst.fmt(f)
@ -74,23 +65,13 @@ pub struct Note {
pub pan: u8,
}
#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct Song {
pub version: Version,
pub time: Timing,
pub tracks: [Track; 16],
}
impl Clone for Song {
fn clone(&self) -> Song {
Song {
version: self.version,
time: self.time,
tracks: self.tracks.clone(),
}
}
}
impl Song {
pub fn empty() -> Song {
Song {