dawndus
|
77fc4ca5b9
|
Hell enemies + small fixes (#36)
* Added curly_carried (320)
* add curly_carried property
* add Curly's nemesis
* add lightcone for Curly
* fixed caret spawn locations
* B2
* Butes
* Arrow collision
* Mesas
* Hell NPCs
* suggested changes
* lighting -> lightning and hell lighting
* curly lighting to NPC
|
2022-01-08 05:52:26 +01:00 |
|
Alula
|
ef84379b62
|
editor shit
|
2022-01-06 02:11:17 +01:00 |
|
Alula
|
ebe3c2f2af
|
refactor: fade
|
2022-01-05 06:59:47 +01:00 |
|
Alula
|
b7680019ee
|
refactor: split background and fix outside scaling
|
2022-01-05 06:40:50 +01:00 |
|
Alula
|
575dcc7a6d
|
refactor: split text boxes
|
2022-01-05 06:08:36 +01:00 |
|
Alula
|
3b1a5f149e
|
refactor: split tilemap out
|
2022-01-05 05:50:16 +01:00 |
|
Alula
|
ac58602ed0
|
add out of bounds black bars
|
2022-01-05 04:17:22 +01:00 |
|
Alula
|
4134d4754e
|
some editor barebones
|
2022-01-05 04:16:29 +01:00 |
|
dawnDus
|
9b4fd7d1a0
|
fix Yes/No animation
|
2022-01-01 17:20:06 -05:00 |
|
Alula
|
eaaa11d4f6
|
normal ending...
|
2021-12-02 06:57:44 +01:00 |
|
Alula
|
1b424f0b80
|
improved npc lighting
|
2021-10-31 09:14:13 +01:00 |
|
Alula
|
23f0feaae0
|
fix cs+switch scrolling
|
2021-10-16 15:26:10 +02:00 |
|
Alula
|
bdc4e7d209
|
Add <SIL/<CIL
|
2021-10-16 14:59:27 +02:00 |
|
Alula
|
df1fbbf0d1
|
tsc refactor/optimization, credits interpreter
|
2021-10-16 04:37:42 +02:00 |
|
Alula
|
164b2bf295
|
refactoring
|
2021-10-15 16:36:05 +02:00 |
|
Alula
|
68cf299e96
|
netplay shit, visual tweaks
|
2021-10-14 06:54:11 +02:00 |
|
Alula
|
3f9ad235ce
|
light cone toggle
|
2021-10-10 02:31:07 +02:00 |
|
Alula
|
cd959f8f7c
|
fix a bunch of warnings, inventory dimming
|
2021-10-10 02:11:58 +02:00 |
|
Alula
|
e018b53b04
|
commit stuff from last 2 months idfk what I've exactly changed
|
2021-10-08 04:41:31 +02:00 |
|
Alula
|
e80673ecb5
|
lua api for lighting
|
2021-08-16 19:12:00 +02:00 |
|
Alula
|
55afe1292f
|
various lighting improvements
|
2021-08-16 18:41:42 +02:00 |
|
Alula
|
c815c91541
|
rework lighting
|
2021-08-16 08:51:59 +02:00 |
|
jake
|
a085037fc6
|
Fixed various inaccuracies regarding player interaction
|
2021-06-29 21:00:22 -07:00 |
|
Alula
|
eeb290a6f3
|
lua 5.3, a bunch of new functionality for scripting api
|
2021-06-27 23:14:36 +02:00 |
|
Alula
|
6f3beb6e28
|
slopes, pxmap, camera fixes
|
2021-06-27 03:06:56 +02:00 |
|
Alula
|
215ec9ed6c
|
fix stuttering of number popup on players with different hitboxes
|
2021-06-21 13:35:05 +02:00 |
|
Alula
|
c1bd334844
|
various tweaks, dskinmeta format
|
2021-06-21 13:12:58 +02:00 |
|
Alula
|
3fe8e132e5
|
cs+ inspired water thing
|
2021-06-20 21:41:38 +02:00 |
|
Alula
|
d68a248292
|
labirynth m npcs
|
2021-06-16 23:31:47 +02:00 |
|
Alula
|
aa625789ce
|
<MNA visual / behavior fixes (#26)
|
2021-06-16 17:31:56 +02:00 |
|
Alula
|
b8b0d34406
|
some cs+ background shit
|
2021-06-16 17:19:26 +02:00 |
|
Alula
|
b779af2c1f
|
add damage / exp popups
|
2021-05-05 23:37:11 +02:00 |
|
Alula
|
80a2fc024c
|
rounding fixes
|
2021-05-05 20:36:21 +02:00 |
|
Alula
|
d23ad6984e
|
unfuck physics
|
2021-05-05 18:34:23 +02:00 |
|
Alula
|
ea38f54c74
|
a bunch of npcs, up to Labirynth B
|
2021-05-03 01:06:02 +02:00 |
|
Alula
|
ecabff27a8
|
rework cutscene skipping
|
2021-05-02 06:06:51 +02:00 |
|
Alula
|
8d906536c1
|
increase size of yes/no box touch area
|
2021-04-28 21:34:09 +02:00 |
|
Alula
|
13bbf897dd
|
intro skip fix
|
2021-04-28 21:27:35 +02:00 |
|
Alula
|
753e7304a3
|
npc layers support
|
2021-04-28 00:39:31 +02:00 |
|
Alula
|
6750cd7ad4
|
touchscreen / android improvements
|
2021-04-23 03:55:13 +02:00 |
|
Alula
|
e7792002cb
|
add inventory
|
2021-04-21 15:15:57 +02:00 |
|
Alula
|
71577e08b7
|
lighting thing
|
2021-04-20 13:43:58 +02:00 |
|
Alula
|
8271920178
|
revert april fools meme
|
2021-04-03 22:15:17 +02:00 |
|
Alula
|
9820f4b4f1
|
april fools
|
2021-04-01 01:15:03 +02:00 |
|
Alula
|
5efd3f3c92
|
general cleanup, hooks and android build fix
|
2021-03-29 23:19:07 +02:00 |
|
Alula
|
8973da2840
|
fix unsoundness and some shitty hacks
|
2021-03-23 13:51:55 +01:00 |
|
Alula
|
fe9fb06b5a
|
fix windows builds
|
2021-03-23 04:40:02 +01:00 |
|
Alula
|
d1d188ac77
|
intro scene/accuracy bugfixes
|
2021-03-23 02:53:01 +01:00 |
|
Alula
|
b34422ac7f
|
add flash effect and implement <FLA
|
2021-03-15 22:10:16 +01:00 |
|
Alula
|
a1d546215f
|
weapon refactor + bunch of minor stuff
|
2021-03-09 15:05:38 +01:00 |
|
Alula
|
812acac4e8
|
add <NOD cursor
|
2021-02-13 00:12:33 +01:00 |
|
Alula
|
c7522f9bf1
|
dep update
|
2021-02-10 21:14:09 +01:00 |
|
Alula
|
a8a9c6316d
|
fix a bunch of warnings, bugs and compilation
|
2021-02-10 12:53:49 +01:00 |
|
Alula
|
318d94d843
|
ggez is gone
|
2021-02-05 23:47:13 +01:00 |
|
Alula
|
c3887e31c7
|
omg sdl2 port finally fully works?
|
2021-02-05 10:47:30 +01:00 |
|
Alula
|
02f0f7f314
|
initial sdl2 port
|
2021-01-28 23:33:43 +01:00 |
|
Alula
|
3c20e089f9
|
(wip) start rewriting rendering stuff
|
2021-01-27 19:20:47 +01:00 |
|
Alula
|
c9c746a6db
|
add a bunch of simpler npcs
|
2021-01-18 20:31:35 +01:00 |
|
Alula
|
8e810bf026
|
add spur and other stuff
|
2021-01-16 14:51:52 +01:00 |
|
Alula
|
e092a9e2ea
|
Lua time
|
2021-01-01 02:46:01 +01:00 |
|
Alula
|
d1698d43b8
|
refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
|
2020-12-25 23:39:41 +01:00 |
|
Alula
|
82cce198ee
|
Touch controls, Android support
|
2020-12-20 21:57:17 +01:00 |
|
Alula
|
091892b339
|
add Monster X and some tweaks
|
2020-12-15 23:09:14 +01:00 |
|
Alula
|
f6a1b6b6a4
|
Add Omega
|
2020-12-07 20:20:19 +01:00 |
|
Alula
|
ad4fc4b481
|
recolor the water
|
2020-12-06 20:31:36 +01:00 |
|
Alula
|
d2c5f2161a
|
make bullets aware of player who shot them
|
2020-12-05 22:24:38 +01:00 |
|
Alula
|
c7622ea3b0
|
air hud fix
|
2020-12-05 21:51:59 +01:00 |
|
Alula
|
1180b81373
|
fix bullet hit glitches
|
2020-12-04 19:58:59 +01:00 |
|
Alula
|
0cb6b91198
|
hide player2 by default, add/drop button in debugger
|
2020-12-04 18:37:47 +01:00 |
|
Alula
|
f103e1aa2e
|
Every NPC is now aware of multiple players
|
2020-12-03 22:06:26 +01:00 |
|
Alula
|
e540dfb297
|
camera improvements
|
2020-12-02 12:47:40 +01:00 |
|
Alula
|
23c5196fde
|
Improved camera behavior
|
2020-12-02 02:19:42 +01:00 |
|
Alula
|
87b2df2ade
|
make some of the NPCs aware of second player
|
2020-11-30 14:31:40 +01:00 |
|
Alula
|
d6d2df53f7
|
initial co-op support
|
2020-11-29 13:06:10 +01:00 |
|
Alula
|
605a858c90
|
Refactor input system and other stuff
|
2020-11-28 20:25:51 +01:00 |
|
Alula
|
65bc0b6b88
|
NPC/Camera/lighting fixes
|
2020-11-27 19:19:12 +01:00 |
|
Alula
|
5f2968fa0b
|
full implementation of grasstown npcs
|
2020-11-26 09:41:28 +01:00 |
|
Alula
|
e7d421f384
|
hide dead npcs in debug view
|
2020-11-25 15:15:56 +01:00 |
|
Alula
|
441edb833e
|
NPC refactor and switch to u16 for animation frames
|
2020-11-17 03:42:45 +01:00 |
|
Alula
|
15f961ad4f
|
death effect, minor tweaks
|
2020-11-14 02:25:37 +01:00 |
|
Alula
|
7db891f5a1
|
Water shader and motion interpolation
|
2020-11-07 18:17:01 +01:00 |
|
Alula
|
984299deb3
|
out-of-tree ggez and huge performance improvements
|
2020-11-05 00:25:18 +01:00 |
|
Alula
|
ff723c728b
|
jellies and fixes for dumb bugs
|
2020-11-04 16:37:00 +01:00 |
|
Alula
|
c4a87f5a64
|
Add complete implementation of Balfrog fight
|
2020-11-04 10:06:02 +01:00 |
|
Alula
|
30f47b17eb
|
boss life bar, textscript opcodes and etc.
|
2020-11-02 15:01:30 +01:00 |
|
Alula
|
c92224dc96
|
boss handling, balfrog skeleton
|
2020-11-02 03:20:16 +01:00 |
|
Alula
|
c0f39e7f18
|
Seasonal textures support
|
2020-11-02 02:38:39 +01:00 |
|
Alula
|
69e2b00cdc
|
Improved camera
|
2020-11-01 20:39:57 +01:00 |
|
Alula
|
8d0ad30e09
|
add various NPCs and fixes
|
2020-11-01 20:05:29 +01:00 |
|
Alula
|
062748d3a1
|
Various minor tweaks and fixes
|
2020-10-31 15:32:13 +01:00 |
|
Alula
|
2542376362
|
Implement frame interpolation for smooth 50tps experience
|
2020-10-30 23:47:29 +01:00 |
|
Alula
|
28da301e8c
|
air counter and drowning
|
2020-10-30 15:24:12 +01:00 |
|
Alula
|
43a756fcc2
|
Intro NPCs
|
2020-10-30 14:50:10 +01:00 |
|
Alula
|
f7e7a8563e
|
add heart and missile pickups
|
2020-10-30 11:24:55 +01:00 |
|
Alula
|
771516f7e4
|
Add intro scene
|
2020-10-30 09:49:30 +01:00 |
|
Alula
|
87a3597257
|
Rename 'Enhanced Graphics' option to 'Lighting Effects'
|
2020-10-30 02:32:18 +01:00 |
|
Alula
|
db248e4dd9
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
|
Alula
|
ef7d534ebb
|
Mimiga Village is done
|
2020-10-27 02:05:49 +01:00 |
|
Alula
|
ba06c66f01
|
lighting tweaks, optimizations, fan npcs
|
2020-10-26 09:34:54 +01:00 |
|
Alula
|
fbb4045f47
|
add fireball and snake
|
2020-10-02 03:30:42 +02:00 |
|