1
0
Fork 0
mirror of https://github.com/doukutsu-rs/doukutsu-rs synced 2024-11-18 03:32:44 +00:00
Commit graph

590 commits

Author SHA1 Message Date
dawnDus ff5cf7359b
Reduce flickering and whimsical star fix 2022-01-28 19:44:03 -05:00
dawnDus 9f530ce6a5
Main menu music and cursor for nikumaru time 2022-01-28 16:17:00 -05:00
dawnDus 5725948f85
Adjust polar star caret 2022-01-28 12:52:30 -05:00
dawnDus db50f67876
Fix FacingPlayer condition 2022-01-28 12:46:33 -05:00
dawnDus a02284c439
Missing bubble caret 2022-01-27 09:43:03 -05:00
dawnDus 6e7191e5d3
Missing carets (Bubbler, Empty!, Push Jump) 2022-01-26 23:56:32 -05:00
dawnDus 654cbfb814
Universal offset for hardcoded bosses (Switch) 2022-01-26 18:51:05 -05:00
dawnDus b99cb8a34d
Use set_flag function to handle OOB flags 2022-01-25 23:41:21 -05:00
dawnDus 7448ce0e59
Fixed Sister's spawn location on Switch 2022-01-25 23:32:47 -05:00
dawnDus fba36467ea
FPS counter 2022-01-25 20:37:45 -05:00
dawnDus b7f226b322
Pause menu background dimming 2022-01-25 19:35:41 -05:00
dawnDus 698d694c43
Missed tilemap calls in editor 2022-01-25 00:16:07 -05:00
dawnDus 3b307c7c9d
Wrong dimension on clip width 2022-01-25 00:13:51 -05:00
dawnDus 95fd91b8a0
Better control over tilemap ticks 2022-01-25 00:10:13 -05:00
dawnDus 6302258817
Push tile animations 2022-01-24 23:07:23 -05:00
dawnDus d32cd87532
Pause menu improvements 2022-01-24 22:34:21 -05:00
dawnDus 7b5d4c367c
Correct layering on damage numbers 2022-01-23 19:51:18 -05:00
dawnDus e1b33aa0e9
Persistent damage numbers 2022-01-23 19:29:41 -05:00
Alula 12d7758ea7
Adjust lighting effects 2022-01-23 18:50:10 +01:00
Alula a098095c13
change version to 0.99.0 in appveyor builds 2022-01-23 18:17:01 +01:00
Alula 59b2e9954a
Fix a big mistake in ogg resampling code 2022-01-23 18:01:35 +01:00
dawnDus bb07919505
fixed core ball direciton and shock state 2022-01-23 10:09:04 -05:00
Alula 4c20234d5e fix stack overflows in audio code by moving huge structs to heap 2022-01-23 15:00:10 +01:00
Alula 0e06113738
Add Map System 2022-01-23 05:56:10 +01:00
alula 3054d07213
fix credit list appearance 2022-01-23 05:05:44 +01:00
dawnDus 1c7e4c9f65 SSS operand implemented 2022-01-22 23:32:40 +01:00
Alula b880fee8e7
Switch to upsteam cpal and avoid creating unnecessary threads 2022-01-22 05:08:53 +01:00
Alula dba6789b0a
Consistent menu spacing 2022-01-22 05:08:13 +01:00
Alula dcd33d943e
Compliant BMFont renderer 2022-01-22 05:07:53 +01:00
Alula 4325dcad86
Add support for GOG version 2022-01-22 02:19:18 +01:00
Alula d6df4640ab
Merge branch 'master' of github.com:alula/doukutsu-rs 2022-01-22 02:18:26 +01:00
Alula bc3906e39d
SDL/KAGE -> Original/Remastered because Nicalis surprised us a little 2022-01-22 02:18:12 +01:00
dawnDus 203bacb1a0 reset cutscene skip speed in main menu 2022-01-21 23:23:57 +01:00
dawnDus eadeedae6b STC command 2022-01-21 23:23:57 +01:00
dawnDus af1f9f5d89 Loading counter 2022-01-21 23:23:57 +01:00
Daedliy ce6de7c0a0
decorative border fix + spacing (#52)
* decorative border fix + spacing

* extra shifting around
2022-01-21 15:00:36 -05:00
dawnDus 6226df68ca
F2 for quick retry 2022-01-20 22:30:25 -05:00
dawndus fb5a72c565
Merge pull request #50 from dawndus/master
Ironhead letterbox
2022-01-20 21:22:17 -05:00
dawnDus c9f11d6c9f
fix jittery whimsical star during pause 2022-01-20 21:21:34 -05:00
dawnDus b181f9293f
Initial pause menu 2022-01-20 21:14:12 -05:00
dawnDus c63c520553
ghost puppy particles 2022-01-20 21:00:44 -05:00
dawnDus 53fdb890b1
curly lightcone 2022-01-19 19:23:31 -05:00
dawnDus dd8f2dcf67
Added missing core action 2022-01-19 18:50:33 -05:00
dawnDus 924f23154b
Ironhead Switch fixes 2022-01-19 00:05:34 -05:00
Vinícius Miguel f676b73c0e
typo: rect_deserialze -> rect_deserialize (#51) 2022-01-19 04:58:44 +01:00
dawnDus 46045c2a7e
Ironhead letterbox 2022-01-17 22:46:27 -05:00
Marcin Puc c8115df285
Add various refactorings (#48) 2022-01-17 23:29:30 +01:00
alula 529a1c122d
Merge pull request #49 from Daedliy/master
small start menu fixes
2022-01-17 21:51:56 +01:00
Daedliy df297819fe applying suggested changes 2022-01-17 16:34:37 -03:00
Daedliy 3d1ebf76a3 -consistent 14/7 pixel spacing between option and selected value
-fixed small bug in audio menu where cursor would select the first entry, despite being un-selectable
-gave MenuEntry:Options an additional Vec<String> for hopefully better descriptions
-removed "Player's" from "Player's Weapon Light Cone" over redundancy and so it'd fit
2022-01-16 14:52:08 -03:00