mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2025-06-05 23:21:09 +00:00
Merge branch 'master' of github.com:alula/doukutsu-rs
This commit is contained in:
commit
d6df4640ab
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@ -1,10 +1,15 @@
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use byteorder::{ReadBytesExt, WriteBytesExt, LE};
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use crate::common::Rect;
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use crate::components::draw_common::{Alignment, draw_number, draw_number_zeros};
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use crate::components::draw_common::{draw_number, draw_number_zeros, Alignment};
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use crate::entity::GameEntity;
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use crate::frame::Frame;
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use crate::framework::context::Context;
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use crate::framework::error::GameResult;
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use crate::framework::filesystem;
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use crate::framework::vfs::OpenOptions;
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use crate::player::Player;
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use crate::rng::RNG;
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use crate::shared_game_state::{SharedGameState, TimingMode};
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#[derive(Clone, Copy)]
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@ -17,6 +22,76 @@ impl NikumaruCounter {
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pub fn new() -> NikumaruCounter {
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NikumaruCounter { tick: 0, shown: false }
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}
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fn load_time(&mut self, ctx: &mut Context) -> GameResult<u32> {
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if let Ok(mut data) = filesystem::user_open(ctx, "/290.rec") {
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let mut ticks: [u32; 4] = [0; 4];
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for iter in 0..=3 {
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ticks[iter] = data.read_u32::<LE>()?;
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}
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let random = data.read_u32::<LE>()?;
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let random_list: [u8; 4] = random.to_le_bytes();
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for iter in 0..=3 {
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ticks[iter] = u32::from_le_bytes([
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ticks[iter].to_le_bytes()[0].wrapping_sub(random_list[iter]),
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ticks[iter].to_le_bytes()[1].wrapping_sub(random_list[iter]),
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ticks[iter].to_le_bytes()[2].wrapping_sub(random_list[iter]),
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ticks[iter].to_le_bytes()[3].wrapping_sub(random_list[iter] / 2),
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]);
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}
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if ticks[0] == ticks[1] && ticks[0] == ticks[2] {
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return Ok(ticks[0]);
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}
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} else {
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log::warn!("Failed to open 290 record.");
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}
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Ok(0)
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}
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fn save_time(&mut self, new_time: u32, state: &mut SharedGameState, ctx: &mut Context) -> GameResult {
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if let Ok(mut data) = filesystem::open_options(ctx, "/290.rec", OpenOptions::new().write(true).create(true)) {
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let mut ticks: [u32; 4] = [new_time; 4];
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let mut random_list: [u8; 4] = [0; 4];
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for iter in 0..=3 {
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random_list[iter] = state.game_rng.range(0..250) as u8 + iter as u8;
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ticks[iter] = u32::from_le_bytes([
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ticks[iter].to_le_bytes()[0].wrapping_add(random_list[iter]),
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ticks[iter].to_le_bytes()[1].wrapping_add(random_list[iter]),
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ticks[iter].to_le_bytes()[2].wrapping_add(random_list[iter]),
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ticks[iter].to_le_bytes()[3].wrapping_add(random_list[iter] / 2),
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]);
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data.write_u32::<LE>(ticks[iter])?;
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}
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data.write_u32::<LE>(u32::from_le_bytes(random_list))?;
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} else {
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log::warn!("Failed to write 290 record.");
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}
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Ok(())
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}
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pub fn load_counter(&mut self, ctx: &mut Context) -> GameResult {
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self.tick = self.load_time(ctx)? as usize;
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if self.tick > 0 {
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self.shown = true;
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}
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Ok(())
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}
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pub fn save_counter(&mut self, state: &mut SharedGameState, ctx: &mut Context) -> GameResult {
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let old_record = self.load_time(ctx)? as usize;
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if self.tick < old_record || old_record == 0 {
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self.save_time(self.tick as u32, state, ctx)?;
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}
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Ok(())
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}
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}
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impl GameEntity<&Player> for NikumaruCounter {
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@ -103,6 +103,7 @@ impl PauseMenu {
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self.current_menu = CurrentMenu::OptionsMenu;
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}
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MenuSelectionResult::Selected(3, _) => {
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state.textscript_vm.flags.set_cutscene_skip(false);
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state.next_scene = Some(Box::new(TitleScene::new()));
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}
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MenuSelectionResult::Selected(5, _) => {
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@ -1,5 +1,7 @@
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use crate::common::{Color, VERSION_BANNER};
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use crate::components::background::Background;
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use crate::components::nikumaru::NikumaruCounter;
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use crate::entity::GameEntity;
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use crate::frame::Frame;
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use crate::framework::context::Context;
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use crate::framework::error::GameResult;
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@ -34,6 +36,7 @@ pub struct TitleScene {
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save_select_menu: Menu,
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background: Background,
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frame: Frame,
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nikumaru_rec: NikumaruCounter,
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stage: Stage,
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textures: StageTexturePaths,
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}
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@ -67,6 +70,7 @@ impl TitleScene {
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save_select_menu: Menu::new(0, 0, 200, 0),
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background: Background::new(),
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frame: Frame::new(),
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nikumaru_rec: NikumaruCounter::new(),
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stage: fake_stage,
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textures,
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}
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@ -117,6 +121,8 @@ impl Scene for TitleScene {
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self.controller.update(state, ctx)?;
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self.controller.update_trigger();
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self.nikumaru_rec.load_counter(ctx)?;
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Ok(())
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}
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@ -211,6 +217,8 @@ impl Scene for TitleScene {
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self.draw_text_centered(&VERSION_BANNER, state.canvas_size.1 - 15.0, state, ctx)?;
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self.draw_text_centered(COPYRIGHT_PIXEL, state.canvas_size.1 - 30.0, state, ctx)?;
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self.nikumaru_rec.draw(state, ctx, &self.frame)?;
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match self.current_menu {
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CurrentMenu::MainMenu => self.main_menu.draw(state, ctx)?,
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CurrentMenu::OptionMenu => self.option_menu.draw(state, ctx)?,
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@ -11,8 +11,8 @@ use std::rc::Rc;
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use num_traits::{clamp, FromPrimitive};
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use crate::bitfield;
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use crate::common::{Direction, FadeDirection, FadeState, Rect};
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use crate::common::Direction::{Left, Right};
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use crate::common::{Direction, FadeDirection, FadeState, Rect};
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use crate::engine_constants::EngineConstants;
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use crate::entity::GameEntity;
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use crate::frame::UpdateTarget;
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@ -396,7 +396,13 @@ impl TextScriptVM {
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state.textscript_vm.state = if !new_line {
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TextScriptExecutionState::Msg(event, cursor.position() as u32, remaining - 1, ticks)
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} else {
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TextScriptExecutionState::MsgNewLine(event, cursor.position() as u32, remaining - 1, ticks, 4)
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TextScriptExecutionState::MsgNewLine(
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event,
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cursor.position() as u32,
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remaining - 1,
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ticks,
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4,
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)
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};
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} else {
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state.textscript_vm.state =
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@ -419,7 +425,8 @@ impl TextScriptVM {
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state.textscript_vm.line_2.append(&mut state.textscript_vm.line_3);
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state.textscript_vm.state = TextScriptExecutionState::Msg(event, ip, remaining, ticks);
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} else {
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state.textscript_vm.state = TextScriptExecutionState::MsgNewLine(event, ip, remaining, ticks, counter);
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state.textscript_vm.state =
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TextScriptExecutionState::MsgNewLine(event, ip, remaining, ticks, counter);
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}
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break;
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}
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mode != 0,
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);
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}
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TSCOpCode::STC => {
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game_scene.nikumaru.save_counter(state, ctx)?;
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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// unimplemented opcodes
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// Zero operands
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TSCOpCode::KE2 | TSCOpCode::MLP | TSCOpCode::FR2 | TSCOpCode::STC | TSCOpCode::HM2 => {
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TSCOpCode::KE2 | TSCOpCode::MLP | TSCOpCode::FR2 | TSCOpCode::HM2 => {
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log::warn!("unimplemented opcode: {:?}", op);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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