1
0
Fork 0
mirror of https://github.com/doukutsu-rs/doukutsu-rs synced 2024-11-23 06:02:55 +00:00
Go to file
2022-01-20 22:30:25 -05:00
.cargo Initial Android support and some ggez rewrite 2020-10-07 16:08:12 +02:00
.github/workflows try to fix linux builds 2022-01-08 05:54:57 +01:00
app reformat 2022-01-05 04:15:19 +01:00
drsandroid fix android build 2022-01-16 02:57:12 +01:00
misc/json-schemas various tweaks, dskinmeta format 2021-06-21 13:12:58 +02:00
src F2 for quick retry 2022-01-20 22:30:25 -05:00
.appveyor.yml re-add windows build 2021-08-13 04:45:27 +02:00
.gitignore macOS tweaks / CI builds 2021-08-13 03:46:41 +02:00
build.rs Merge branch 'master' of github.com:alula/doukutsu-rs 2021-08-16 19:12:09 +02:00
Cargo.toml bump version to 0.99.0, add dawn to authors 2022-01-16 02:52:42 +01:00
LICENSE initial commit 2020-08-18 18:46:07 +02:00
README.md Update credits 2022-01-16 03:18:07 +01:00
rustfmt.toml ogg playback and persistent settings 2021-02-12 11:05:28 +01:00

doukutsu-rs

Release

Download latest Nightly builds (Requires being logged in to GitHub)

A fully playable re-implementation of Cave Story (Doukutsu Monogatari) engine written in Rust.

Join the Discord server

Data files

This repository does not contain any copyrighted files.

For better user experience, AppVeyor builds are distributed with slightly modified freeware game files.

doukutsu-rs should work fine with pre-extracted and tweaked data files from this repository, NXEngine(-evo) extracted freeware data files and Cave Story+ data files.

Vanilla Cave Story does not work yet because some important data files have been embedded inside the executable. and we don't have a loader/extractor implemented yet.

Where to get them?

Freeware

Cave Story+ (no full support)

  • SDL version (first released in 2011 on Steam)
    • PC release (Steam) - Copy data folder from installation directory (guide for Steam) to the runtime directory.
    • PC release (Epic Games Store) - Essentially the same thing as with Steam version.
    • PC release (Humble Bundle) - Essentially the same thing as with Steam version.
  • KAGE version (first released in 2017 on Switch)
    • Switch release - (tested only with eShop version) Extract data directory from romfs. Requires a hacked console and a recent and legal copy of the game. If you don't know how, look in Google how to exactly do that because the methods really differ.

Mandatory screenshots

Freeware data files:

Japanese Freeware

Cave Story+ data files:

CS+ with enhanced graphics

Credits

  • Studio Pixel/Nicalis for Cave Story
  • Daedily - banner / server icon artwork
  • ggez - parts of it are used in crate::framework, notably the VFS code.
  • @ClayHanson_ - for letting us use his .pxchar skin format from Cave Story Multiplayer mod.
  • Clownacy - widescreen camera code.
  • LunarLambda for organism - used as basis for our Organya playback engine.