Alula
|
d1698d43b8
|
refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
|
2020-12-25 23:39:41 +01:00 |
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Alula
|
82cce198ee
|
Touch controls, Android support
|
2020-12-20 21:57:17 +01:00 |
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Alula
|
091892b339
|
add Monster X and some tweaks
|
2020-12-15 23:09:14 +01:00 |
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Alula
|
f6a1b6b6a4
|
Add Omega
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2020-12-07 20:20:19 +01:00 |
|
Alula
|
ad4fc4b481
|
recolor the water
|
2020-12-06 20:31:36 +01:00 |
|
Alula
|
203a4a1180
|
Let CI override version displayed in menu
|
2020-12-06 16:41:12 +01:00 |
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Alula
|
d2c5f2161a
|
make bullets aware of player who shot them
|
2020-12-05 22:24:38 +01:00 |
|
Alula
|
c7622ea3b0
|
air hud fix
|
2020-12-05 21:51:59 +01:00 |
|
Alula
|
1180b81373
|
fix bullet hit glitches
|
2020-12-04 19:58:59 +01:00 |
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Alula
|
0cb6b91198
|
hide player2 by default, add/drop button in debugger
|
2020-12-04 18:37:47 +01:00 |
|
Alula
|
f103e1aa2e
|
Every NPC is now aware of multiple players
|
2020-12-03 22:06:26 +01:00 |
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Alula
|
e540dfb297
|
camera improvements
|
2020-12-02 12:47:40 +01:00 |
|
Alula
|
23c5196fde
|
Improved camera behavior
|
2020-12-02 02:19:42 +01:00 |
|
Alula
|
87b2df2ade
|
make some of the NPCs aware of second player
|
2020-11-30 14:31:40 +01:00 |
|
Alula
|
d6d2df53f7
|
initial co-op support
|
2020-11-29 13:06:10 +01:00 |
|
Alula
|
605a858c90
|
Refactor input system and other stuff
|
2020-11-28 20:25:51 +01:00 |
|
Alula
|
65bc0b6b88
|
NPC/Camera/lighting fixes
|
2020-11-27 19:19:12 +01:00 |
|
Alula
|
5f2968fa0b
|
full implementation of grasstown npcs
|
2020-11-26 09:41:28 +01:00 |
|
Alula
|
e7d421f384
|
hide dead npcs in debug view
|
2020-11-25 15:15:56 +01:00 |
|
Alula
|
441edb833e
|
NPC refactor and switch to u16 for animation frames
|
2020-11-17 03:42:45 +01:00 |
|
Alula
|
15f961ad4f
|
death effect, minor tweaks
|
2020-11-14 02:25:37 +01:00 |
|
Alula
|
7db891f5a1
|
Water shader and motion interpolation
|
2020-11-07 18:17:01 +01:00 |
|
Alula
|
984299deb3
|
out-of-tree ggez and huge performance improvements
|
2020-11-05 00:25:18 +01:00 |
|
Alula
|
ff723c728b
|
jellies and fixes for dumb bugs
|
2020-11-04 16:37:00 +01:00 |
|
Alula
|
c4a87f5a64
|
Add complete implementation of Balfrog fight
|
2020-11-04 10:06:02 +01:00 |
|
Alula
|
30f47b17eb
|
boss life bar, textscript opcodes and etc.
|
2020-11-02 15:01:30 +01:00 |
|
Alula
|
c92224dc96
|
boss handling, balfrog skeleton
|
2020-11-02 03:20:16 +01:00 |
|
Alula
|
c0f39e7f18
|
Seasonal textures support
|
2020-11-02 02:38:39 +01:00 |
|
Alula
|
69e2b00cdc
|
Improved camera
|
2020-11-01 20:39:57 +01:00 |
|
Alula
|
8d0ad30e09
|
add various NPCs and fixes
|
2020-11-01 20:05:29 +01:00 |
|
Alula
|
062748d3a1
|
Various minor tweaks and fixes
|
2020-10-31 15:32:13 +01:00 |
|
Alula
|
2542376362
|
Implement frame interpolation for smooth 50tps experience
|
2020-10-30 23:47:29 +01:00 |
|
Alula
|
28da301e8c
|
air counter and drowning
|
2020-10-30 15:24:12 +01:00 |
|
Alula
|
43a756fcc2
|
Intro NPCs
|
2020-10-30 14:50:10 +01:00 |
|
Alula
|
f7e7a8563e
|
add heart and missile pickups
|
2020-10-30 11:24:55 +01:00 |
|
Alula
|
771516f7e4
|
Add intro scene
|
2020-10-30 09:49:30 +01:00 |
|
Alula
|
87a3597257
|
Rename 'Enhanced Graphics' option to 'Lighting Effects'
|
2020-10-30 02:32:18 +01:00 |
|
Alula
|
db248e4dd9
|
add subpixel camera scrolling
|
2020-10-29 23:14:53 +01:00 |
|
Alula
|
72992eb4e4
|
more precise and less jittery game loop timing
|
2020-10-29 13:22:56 +01:00 |
|
Alula
|
ef7d534ebb
|
Mimiga Village is done
|
2020-10-27 02:05:49 +01:00 |
|
Alula
|
ba06c66f01
|
lighting tweaks, optimizations, fan npcs
|
2020-10-26 09:34:54 +01:00 |
|
Alula
|
fbb4045f47
|
add fireball and snake
|
2020-10-02 03:30:42 +02:00 |
|
Alula
|
01dfb7997a
|
physics fixes
|
2020-10-01 05:06:18 +02:00 |
|
Alula
|
048816bfe7
|
balrog and lots of tweaks
|
2020-09-30 05:11:25 +02:00 |
|
Alula
|
930ac9a2fe
|
better lighting for dark places
|
2020-09-29 22:52:51 +02:00 |
|
Alula
|
ebe070b77e
|
teleporter slot menu
|
2020-09-29 22:19:47 +02:00 |
|
Alula
|
69331f6925
|
some lighting tweaks
|
2020-09-29 02:58:07 +02:00 |
|
Alula
|
ac8d27197c
|
various tweaks
|
2020-09-29 02:43:55 +02:00 |
|
Alula
|
8973727b93
|
I misunderstood <FAC flags
|
2020-09-26 02:03:17 +02:00 |
|
Alula
|
e8337f14fb
|
directional lights lol
|
2020-09-26 01:48:32 +02:00 |
|
Alula
|
4b21d9d786
|
add flipped face support and make the lighting switch like
|
2020-09-25 22:02:35 +02:00 |
|
Alula
|
e2cfc898ac
|
lightmap thing
|
2020-09-25 21:25:40 +02:00 |
|
Alula
|
449a503fc5
|
initial switch data support
|
2020-09-25 19:14:52 +02:00 |
|
Alula
|
2b148fe3ed
|
fix tsc interpreter bugs and various inaccuracies
|
2020-09-25 14:55:28 +02:00 |
|
Alula
|
ed94343da3
|
fix npc leaks, new mimiga village npcs
|
2020-09-23 15:10:42 +02:00 |
|
Alula
|
49461d66fa
|
weapon leveling down and respective effects
|
2020-09-23 13:31:43 +02:00 |
|
Alula
|
21226da064
|
implement frame skipping for non-50/60 hz displays
|
2020-09-22 23:28:36 +02:00 |
|
Alula
|
a6b6361842
|
reduce black screen delay
|
2020-09-22 22:43:19 +02:00 |
|
Alula
|
1327fe9a27
|
colored text and some shameless advertisting
|
2020-09-22 21:31:47 +02:00 |
|
Alula
|
5f6f59947c
|
add <LDP opcode and reorganize a bit
|
2020-09-22 02:01:55 +02:00 |
|
Alula
|
4570e33edf
|
implement save loading
|
2020-09-22 01:53:46 +02:00 |
|
Alula
|
dd9ac33185
|
menu improvements
|
2020-09-22 00:33:16 +02:00 |
|
Alula
|
fc7d47a262
|
minor tweaks
|
2020-09-21 16:15:14 +02:00 |
|
Alula
|
f87ccaf694
|
weapon switching
|
2020-09-21 01:55:52 +02:00 |
|
Alula
|
b83f3e0288
|
fix npc sounds
|
2020-09-21 01:05:02 +02:00 |
|
Alula
|
087218b4fd
|
resizable window and some reorganization
|
2020-09-20 17:27:31 +02:00 |
|
Alula
|
ab7e8da162
|
add a cs+/nxengine inspired title screen
|
2020-09-20 03:05:41 +02:00 |
|
Alula
|
39d0d2d6f4
|
let npc access other npcs, add misery/stick toroko for shack scene
|
2020-09-19 17:37:32 +02:00 |
|
Alula
|
74010e789e
|
bug fixes and more accurate physics
|
2020-09-19 15:19:00 +02:00 |
|
Alula
|
be6aefdd09
|
exp pickup sound
|
2020-09-17 00:44:14 +02:00 |
|
Alula
|
65a6e193db
|
add sound effects
|
2020-09-16 21:53:53 +02:00 |
|
Alula
|
2a28c24538
|
pixtone!
|
2020-09-16 15:21:30 +02:00 |
|
Alula
|
2736f61e13
|
add smoke
|
2020-09-13 07:18:24 +02:00 |
|
Alula
|
9a7ea5be42
|
bullet lifetime fix
|
2020-09-13 02:39:43 +02:00 |
|
Alula
|
82511ca6b7
|
xp bar fixes
|
2020-09-13 02:29:11 +02:00 |
|
Alula
|
aee221107e
|
complete the xp and weapon leveling system
|
2020-09-13 01:45:36 +02:00 |
|
Alula
|
84ac596d50
|
add the fucking xp doritos
|
2020-09-12 23:43:27 +02:00 |
|
Alula
|
a737619f56
|
background parallax fix
|
2020-09-12 07:10:48 +02:00 |
|
Alula
|
519c7e6349
|
weapons are finally functional and ready to be fully implemented
|
2020-09-12 06:43:29 +02:00 |
|
Alula
|
e143185f5d
|
initial implementation of weapons and bullets
|
2020-09-12 02:42:44 +02:00 |
|
Alula
|
62cb96d4b3
|
bullet stuff and many cs+ workarounds
|
2020-09-11 18:30:18 +02:00 |
|
Alula
|
95438d8561
|
weapon hud
|
2020-09-11 02:55:07 +02:00 |
|
Alula
|
a94aef5e58
|
add <GIT item boxes
|
2020-09-10 14:34:42 +02:00 |
|
Alula
|
124f793e4c
|
ArmsItem.tsc is loaded ONLY in inventory lol
|
2020-09-10 14:09:44 +02:00 |
|
Alula
|
b72d0451a6
|
armsitem.tsc loading
|
2020-09-10 12:25:40 +02:00 |
|
Alula
|
6631774a45
|
minor fixes
|
2020-09-10 00:20:50 +02:00 |
|
Alula
|
308149560e
|
fix waterway and cave backgrounds
|
2020-09-10 00:02:40 +02:00 |
|
Alula
|
e5372c71c4
|
first cave and npc damage
|
2020-09-09 18:25:39 +02:00 |
|
Alula
|
34d94d52c0
|
first cave critters and physics fixes
|
2020-09-09 15:28:58 +02:00 |
|
Alula
|
d79657bb6a
|
physics abstraction and npc physics implementation
|
2020-09-09 15:06:11 +02:00 |
|
Alula
|
fa342c7568
|
a lot of stuff and entities
|
2020-09-06 02:37:42 +02:00 |
|
Alula
|
3f7174df66
|
tsc: yes/no confirmation box
|
2020-09-05 04:56:29 +02:00 |
|
Alula
|
da9bcd3249
|
more entities and stuff
|
2020-09-05 04:09:52 +02:00 |
|
Alula
|
cb066cbf9c
|
map name, camera and other fixes
|
2020-09-05 01:47:09 +02:00 |
|
Alula
|
497d29a9c4
|
initial npc implementation
|
2020-09-05 01:08:33 +02:00 |
|
Alula
|
ba8e8d1515
|
implement npc data loading
|
2020-09-03 14:19:46 +02:00 |
|
Alula
|
98fb3a24e1
|
implement bmfont rendering
|
2020-08-29 08:59:46 +02:00 |
|
Alula
|
31b149d135
|
game: hide hud when player control is disabled
|
2020-08-28 04:24:52 +02:00 |
|
Alula
|
1758aa5740
|
tsc: implement fading
|
2020-08-28 03:41:14 +02:00 |
|
Alula
|
c703203506
|
tsc: third line and non-strict mode
|
2020-08-28 01:34:28 +02:00 |
|