Eric Myllyoja
f790cd8fd6
WIP
2022-09-06 00:59:54 -04:00
Eric Myllyoja
7c88032551
More code for Blazin, additional shaders
2022-09-03 22:21:54 -04:00
Eric Myllyoja
c26b3a828d
First work in progress for Blazin
2022-08-31 02:24:09 -04:00
Eric Myllyoja
31487c0a32
Logic for double cans, partial implementation of cans into 2hot
2022-08-27 02:02:29 -04:00
Cameron Taylor
36e6d6bd91
fft...
2022-08-26 16:46:58 -04:00
Cameron Taylor
07fb4039dc
dipshit FFT fixing in progress...
2022-08-26 16:46:48 -04:00
Cameron Taylor
eaab159c73
lit-up on street stage
2022-08-25 20:15:50 -04:00
Cameron Taylor
aaf1376b53
stage editor Y key fix (and streets repositioning)
2022-08-25 05:18:09 -04:00
Cameron Taylor
59aae9c3d9
storymenu stuff for now 🤝
2022-08-25 01:40:39 -04:00
Cameron Taylor
831626a156
stuff for storymenu
2022-08-25 01:35:47 -04:00
Cameron Taylor
8f4855852e
BASE PROTOTYPE WORKING W/ HaxeUI
2022-08-24 05:44:22 -04:00
Eric Myllyoja
2bef1cb88a
Adjusted firing streak and angle.
2022-08-22 21:55:30 -04:00
Cameron Taylor
3be4530fa5
code in place for story week
2022-08-22 20:18:54 -04:00
Eric Myllyoja
fe9a319814
Latest WIP on Weekend 1 appearance stuff
2022-08-16 20:26:34 -04:00
Eric Myllyoja
2760a9ae9a
Polished Week 4 light post code.
2022-07-24 14:44:17 -04:00
Eric Myllyoja
600c7e5441
F3 to toggle debug markers, various visual tweaks
2022-07-24 00:49:54 -04:00
Eric Myllyoja
aa0962fe62
Cleanup of GameOverSubstate, fix GF duck animation duration
2022-07-22 22:25:19 -04:00
Eric Myllyoja
c456355366
Scripted states and shaders.
2022-07-22 16:11:18 -04:00
Cameron Taylor
a731ccf0ad
dipshit latency stuff WIP still
2022-07-19 14:19:03 -04:00
Eric Myllyoja
4172fd861d
First prototype of can logic
2022-07-14 19:03:42 -04:00
Cameron Taylor
f3e0b0ec5b
input accuracy testing
2022-07-12 19:02:38 -04:00
Cameron Taylor
5778e979d9
lil fix for end number hehe
2022-07-11 15:14:59 -04:00
Cameron Taylor
05858a4f6c
crash fix when pressing before loop
2022-07-11 15:04:41 -04:00
Eric Myllyoja
ee3e1750df
Work in progress on Week 8 stuff (animation offsets, death animation)
2022-07-06 21:49:42 -04:00
Cameron Taylor
4d3766b65b
better traces hehe
2022-07-06 20:58:13 -04:00
Cameron Taylor
c3995ef557
different timestamping
2022-07-06 20:54:07 -04:00
Cameron Taylor
5e630dc214
latency debugging stuff in progress
2022-07-06 20:37:35 -04:00
Cameron Taylor
1c1974bae5
better beat visualizations
2022-07-06 18:45:27 -04:00
Cameron Taylor
f797f6a7b1
music debug stuff in progress
2022-07-06 15:27:45 -04:00
Cameron Taylor
9712af9f62
daily builds instead of push'd (12:30PM EST / 5:30UTC)
2022-07-06 11:51:44 -04:00
Cameron Taylor
53d703cfcd
spectogram tweakin hehe
2022-07-05 14:36:01 -04:00
Cameron Taylor
9cf2598951
spectogram placeholder
2022-07-05 14:34:08 -04:00
Cameron Taylor
b5d85c3fd6
latency stuff in progress maybe?
2022-07-05 14:24:02 -04:00
Eric Myllyoja
05148ee4f0
GF now ducks (a little glitchy tho)
2022-06-12 00:53:39 -04:00
Eric Myllyoja
705d0ed5b9
Updated hmm deps, no more forks!
2022-06-12 00:02:49 -04:00
Eric Myllyoja
05db82c828
Added blood to henches, added moving limo, added dynamic GF combo/drop animations
2022-06-09 22:28:58 -04:00
Eric Myllyoja
4999d2b268
Updated HScript to fix a bug with variables not being stored.
2022-06-09 03:31:31 -04:00
Cameron Taylor
3f84a5514f
POV i learning how macros work
2022-06-09 02:27:20 -04:00
Eric Myllyoja
ddd35d3bb0
Updated Polymod to fix several breaking script bugs.
2022-06-09 00:12:37 -04:00
Eric Myllyoja
1c62dc1274
First revision of henchmen killing.
2022-06-01 22:07:42 -04:00
Cameron Taylor
bc86724393
Merge pull request #14 from ninjamuffin99/feature/scripted-characters
...
YOLO MERRRRRRRRRRRGE
Polymod - Scripted Characters
2022-05-31 00:00:20 -04:00
Cameron Taylor
853820c56b
animation timing fixes
2022-05-30 23:59:12 -04:00
Eric Myllyoja
9dfbfad926
First test of Week 4 Gameplay, plus fixes for MultiSparrow
2022-05-29 21:40:13 -04:00
Cameron Taylor
64b40ce7b8
bf default cam position fix
2022-05-29 19:33:04 -04:00
Cameron Taylor
e844b93641
spookeez scared animation lightning fix
2022-05-29 19:13:21 -04:00
Cameron Taylor
caa7ae6ddd
ok caching is fuckie...
2022-05-18 23:51:52 -04:00
Cameron Taylor
3918abe8a1
ANOTHER REBASE CLEAN CLEAN
...
revert commit lol?
action seperating hehe
directory fix?
runs / compsite action fix
shell bash fix? lol
seperate out the butler/itchio stuff
took out nasty env thingie in the action
butler api key fix perhaps?
lol target woops
linux build easy?
mac yolo test?
moved all to one main github workflow, and better butler downloading
rename the workflow lol
better if statement maybe?
oops fixed indentation lol!
missing shell, im dumb!!
mac fix and maybe even windows?
hmm fix perhaps
dont need the HMM setup actually?
REBASE / SQUASH STUFF LOL
windows linux butler installing?
haxelib caching?
cache fix lol?
actual cache fix... lol
ok i am getting trolled....
actual hashfile, woops
hopefully cache fix, and no more "clean" builds
added workflow dispatch too
better workflow_dispatch thing?
NO CACHE BULLSHIT
ok actually maybe cache?
idk some shit with syntax
ok no more cache...
just cache the haxelib stuff
format fix teehee
2022-05-18 23:45:06 -04:00
Cameron Taylor
7f6067444e
testing new cleaner action stuff?
2022-05-18 13:22:36 -04:00
Cameron Taylor
1007db4422
rename build file, and also proper branching?
2022-05-18 11:40:05 -04:00
Cameron Taylor
e6b4bbeb27
Merge pull request #15 from ninjamuffin99/hmm
...
yolo
2022-05-17 21:41:56 -04:00