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storymenu stuff for now 🤝
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@ -215,8 +215,11 @@ class StoryMenuState extends MusicBeatState
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size = nums[char];
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// IDK, this might be busted ass null shit?
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weekCharacterThing.x += nums[3];
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weekCharacterThing.y += nums[4];
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if (char != 1)
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{
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weekCharacterThing.x += nums[3];
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weekCharacterThing.y += nums[4];
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}
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}
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * size));
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@ -467,9 +470,6 @@ class StoryMenuState extends MusicBeatState
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for (ind => grp in grpWeekCharacters)
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grp.visible = ind == curWeek;
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// grpWeekCharacters.members[0].animation.play(weekCharacters[curWeek][0]);
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// grpWeekCharacters.members[1].animation.play(weekCharacters[curWeek][1]);
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// grpWeekCharacters.members[2].animation.play(weekCharacters[curWeek][2]);
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txtTracklist.text = "Tracks\n";
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var trackNames:Array<String> = weekData[curWeek];
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