dawnDus
ff5cf7359b
Reduce flickering and whimsical star fix
2022-01-28 19:44:03 -05:00
dawnDus
9f530ce6a5
Main menu music and cursor for nikumaru time
2022-01-28 16:17:00 -05:00
dawnDus
5725948f85
Adjust polar star caret
2022-01-28 12:52:30 -05:00
dawnDus
db50f67876
Fix FacingPlayer condition
2022-01-28 12:46:33 -05:00
dawnDus
a02284c439
Missing bubble caret
2022-01-27 09:43:03 -05:00
dawnDus
6e7191e5d3
Missing carets (Bubbler, Empty!, Push Jump)
2022-01-26 23:56:32 -05:00
dawnDus
654cbfb814
Universal offset for hardcoded bosses (Switch)
2022-01-26 18:51:05 -05:00
dawnDus
b99cb8a34d
Use set_flag function to handle OOB flags
2022-01-25 23:41:21 -05:00
dawnDus
7448ce0e59
Fixed Sister's spawn location on Switch
2022-01-25 23:32:47 -05:00
dawnDus
fba36467ea
FPS counter
2022-01-25 20:37:45 -05:00
dawnDus
b7f226b322
Pause menu background dimming
2022-01-25 19:35:41 -05:00
dawnDus
698d694c43
Missed tilemap calls in editor
2022-01-25 00:16:07 -05:00
dawnDus
3b307c7c9d
Wrong dimension on clip width
2022-01-25 00:13:51 -05:00
dawnDus
95fd91b8a0
Better control over tilemap ticks
2022-01-25 00:10:13 -05:00
dawnDus
6302258817
Push tile animations
2022-01-24 23:07:23 -05:00
dawnDus
d32cd87532
Pause menu improvements
2022-01-24 22:34:21 -05:00
dawnDus
7b5d4c367c
Correct layering on damage numbers
2022-01-23 19:51:18 -05:00
dawnDus
e1b33aa0e9
Persistent damage numbers
2022-01-23 19:29:41 -05:00
Alula
12d7758ea7
Adjust lighting effects
2022-01-23 18:50:10 +01:00
Alula
a098095c13
change version to 0.99.0 in appveyor builds
2022-01-23 18:17:01 +01:00
Alula
59b2e9954a
Fix a big mistake in ogg resampling code
2022-01-23 18:01:35 +01:00
dawnDus
bb07919505
fixed core ball direciton and shock state
2022-01-23 10:09:04 -05:00
Alula
4c20234d5e
fix stack overflows in audio code by moving huge structs to heap
2022-01-23 15:00:10 +01:00
Alula
0e06113738
Add Map System
2022-01-23 05:56:10 +01:00
alula
3054d07213
fix credit list appearance
2022-01-23 05:05:44 +01:00
dawnDus
1c7e4c9f65
SSS operand implemented
2022-01-22 23:32:40 +01:00
Alula
b880fee8e7
Switch to upsteam cpal and avoid creating unnecessary threads
2022-01-22 05:08:53 +01:00
Alula
dba6789b0a
Consistent menu spacing
2022-01-22 05:08:13 +01:00
Alula
dcd33d943e
Compliant BMFont renderer
2022-01-22 05:07:53 +01:00
Alula
4325dcad86
Add support for GOG version
2022-01-22 02:19:18 +01:00
Alula
d6df4640ab
Merge branch 'master' of github.com:alula/doukutsu-rs
2022-01-22 02:18:26 +01:00
Alula
bc3906e39d
SDL/KAGE -> Original/Remastered because Nicalis surprised us a little
2022-01-22 02:18:12 +01:00
dawnDus
203bacb1a0
reset cutscene skip speed in main menu
2022-01-21 23:23:57 +01:00
dawnDus
eadeedae6b
STC command
2022-01-21 23:23:57 +01:00
dawnDus
af1f9f5d89
Loading counter
2022-01-21 23:23:57 +01:00
Daedliy
ce6de7c0a0
decorative border fix + spacing ( #52 )
...
* decorative border fix + spacing
* extra shifting around
2022-01-21 15:00:36 -05:00
dawnDus
6226df68ca
F2 for quick retry
2022-01-20 22:30:25 -05:00
dawndus
fb5a72c565
Merge pull request #50 from dawndus/master
...
Ironhead letterbox
2022-01-20 21:22:17 -05:00
dawnDus
c9f11d6c9f
fix jittery whimsical star during pause
2022-01-20 21:21:34 -05:00
dawnDus
b181f9293f
Initial pause menu
2022-01-20 21:14:12 -05:00
dawnDus
c63c520553
ghost puppy particles
2022-01-20 21:00:44 -05:00
dawnDus
53fdb890b1
curly lightcone
2022-01-19 19:23:31 -05:00
dawnDus
dd8f2dcf67
Added missing core action
2022-01-19 18:50:33 -05:00
dawnDus
924f23154b
Ironhead Switch fixes
2022-01-19 00:05:34 -05:00
Vinícius Miguel
f676b73c0e
typo: rect_deserialze
-> rect_deserialize
( #51 )
2022-01-19 04:58:44 +01:00
dawnDus
46045c2a7e
Ironhead letterbox
2022-01-17 22:46:27 -05:00
Marcin Puc
c8115df285
Add various refactorings ( #48 )
2022-01-17 23:29:30 +01:00
alula
529a1c122d
Merge pull request #49 from Daedliy/master
...
small start menu fixes
2022-01-17 21:51:56 +01:00
Daedliy
df297819fe
applying suggested changes
2022-01-17 16:34:37 -03:00
Daedliy
3d1ebf76a3
-consistent 14/7 pixel spacing between option and selected value
...
-fixed small bug in audio menu where cursor would select the first entry, despite being un-selectable
-gave MenuEntry:Options an additional Vec<String> for hopefully better descriptions
-removed "Player's" from "Player's Weapon Light Cone" over redundancy and so it'd fit
2022-01-16 14:52:08 -03:00