duncathan
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c5ee18c2a6
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completes credit item counter
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2020-03-05 08:24:48 -06:00 |
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duncathan
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ede8e618c1
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item counter now increments when any item is collected
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2020-03-05 05:47:17 -06:00 |
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duncathan
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25ecbca6d2
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credits display the value in the incrementer (as num of items collected)
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2020-03-05 05:41:24 -06:00 |
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duncathan
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ca1f1bc51e
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adds an incrementer to head.tsc to count number of items collected
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2020-03-05 02:11:16 -06:00 |
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duncathan
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8a6a8ac0ed
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adds randomizer credits
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2020-03-04 23:25:42 -06:00 |
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duncathan
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b275ec14ad
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path from reservoir to dark place opens when you beat ironhead
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2020-03-04 23:25:42 -06:00 |
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duncathan
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655c71a058
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fixes credit music timing
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2020-03-04 23:25:42 -06:00 |
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duncathan salt
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51b633ec13
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Merge pull request #82 from periwinkle3125/restore-omega-dialogue
Restore Misery dialogue before Omega fight
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2020-03-04 19:17:58 -06:00 |
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duncathan
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4b75ff6abc
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shuffles credit music!
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2020-03-04 19:15:06 -06:00 |
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duncathan
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19c6880f9a
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fixes crash on credits
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2020-03-04 19:11:05 -06:00 |
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duncathan
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1914775e22
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outer wall requires a weapon or at least 9 hp to climb without flight
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2020-03-04 18:40:31 -06:00 |
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periwinkle
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18d95f204f
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Add back Curly reaction at start of Sand Zone
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2020-03-04 19:34:31 -05:00 |
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periwinkle
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b4927ea36e
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Restore Misery dialogue before Omega fight
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2020-03-04 19:05:26 -05:00 |
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duncathan
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e44f606479
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adds missing cue
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2020-03-04 02:58:00 -06:00 |
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duncathan
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e974d97c7f
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compile fix
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2020-03-04 00:08:55 -06:00 |
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duncathan
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7ed589966e
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door to last cave warns you if you don't have all requirements
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2020-03-03 23:48:39 -06:00 |
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duncathan
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9ebbbfaa15
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momorin now tells you if you're ready for the throne room
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2020-03-03 22:40:16 -06:00 |
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duncathan
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9378373661
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fixes a couple tsc errors
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2020-03-03 22:16:47 -06:00 |
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duncathan
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1032d69320
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adds missing passage cue
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2020-03-03 22:13:11 -06:00 |
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duncathan
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c0ce91d1c6
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main ui updates
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2020-03-03 20:26:46 -06:00 |
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duncathan
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13e531c354
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adds missing momo cue
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2020-03-03 09:25:01 -06:00 |
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duncathan
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435d5347f0
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fix bad end hint logic
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2020-03-03 08:34:05 -06:00 |
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duncathan
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dc6ac6040a
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tweaks id card hints
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2020-03-03 08:30:50 -06:00 |
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duncathan salt
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f6efe15df0
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Merge pull request #81 from duncathan/hints
adds randomized hints!!!!
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2020-03-03 08:23:05 -06:00 |
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duncathan
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efea98845d
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adds randomized hints!!!!
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2020-03-03 08:20:04 -06:00 |
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duncathan salt
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03afa18131
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Merge pull request #80 from duncathan/smallfeatures
adds music shuffle
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2020-03-03 01:22:13 -06:00 |
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duncathan
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5b172e650c
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adds music settings to saved settings
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2020-03-03 01:21:07 -06:00 |
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duncathan
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4426eb69ec
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adds ui for music settings
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2020-03-03 01:08:27 -06:00 |
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duncathan
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46eb8dc016
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adds music randomization
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2020-03-02 23:02:23 -06:00 |
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duncathan
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a09179fc56
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implements org loading hack
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2020-03-02 19:57:07 -06:00 |
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duncathan
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730d7b92fd
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adds orgs in prep for an org loading hack
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2020-03-02 18:19:07 -06:00 |
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duncathan
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068121a278
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tiny logic update to prevent the most edge case of softlocks
imagine if all weaponSNs were somehow locked behind first cave in arthur mode
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2020-03-02 06:04:25 -06:00 |
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duncathan
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174f3c5f4b
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permits refighting the sisters in all bosses if they were skipped
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2020-03-01 22:29:10 -06:00 |
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duncathan
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69c8a0e2b8
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adds signs in labyrinth shop showing what you need for each chest
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2020-03-01 21:05:50 -06:00 |
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duncathan
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ce7ee57279
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removes motionless king/toroko from mimiga village
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2020-03-01 20:42:52 -06:00 |
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duncathan
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49a1689010
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makes labyrinth B always climbable in Camp mode
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2020-03-01 19:43:25 -06:00 |
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duncathan
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beeae91283
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text change
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2020-03-01 04:51:46 -06:00 |
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duncathan
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a27745465f
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makes last cave accessible via rocket skip if rocket skip is enabled
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2020-03-01 04:38:13 -06:00 |
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duncathan
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693b04b8cf
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fixes double gunsmith in arthur/camp modes
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2020-03-01 04:26:43 -06:00 |
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duncathan
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1e4d875f1c
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fixes duplicate curlys in waterway
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2020-03-01 04:22:41 -06:00 |
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duncathan salt
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6ba47caa5f
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Merge pull request #79 from duncathan/sequencebreaks
adds configurable sequence break logic
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2020-03-01 04:11:51 -06:00 |
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duncathan
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98ef3ca075
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implements sharecodes
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2020-03-01 04:03:00 -06:00 |
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duncathan
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b4e08a2d07
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implements UI and settings for sequence breaks
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2020-03-01 03:32:16 -06:00 |
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duncathan
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021bac9307
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adds optional logic for sequence breaks
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2020-03-01 03:32:06 -06:00 |
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duncathan salt
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9eb5b6e4b1
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Merge pull request #78 from duncathan/spawnpoints
adds arthur's house and camp as spawn points
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2020-02-29 22:31:46 -06:00 |
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duncathan
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58a771289b
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updates a couple weapon reqs
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2020-02-29 22:31:06 -06:00 |
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duncathan
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1a020162b0
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makes weapons other than MG successfully generate, adds snake (camp)
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2020-02-29 22:28:38 -06:00 |
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duncathan
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6d1c805c56
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more map fixes, backtracks, etc
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2020-02-29 20:23:53 -06:00 |
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duncathan
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f00114143d
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adds icons to startpoints
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2020-02-29 04:50:31 -06:00 |
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duncathan
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175b4790d5
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gives hp, locks arthur's front door
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2020-02-29 04:29:03 -06:00 |
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