mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-22 14:53:00 +00:00
updates a couple weapon reqs
This commit is contained in:
parent
1a020162b0
commit
58a771289b
|
@ -107,6 +107,7 @@ function eggCorridor1:new(worldGraph)
|
|||
|
||||
self.requirements = function(self, items) return self.world.regions.arthur:canAccess(items) end
|
||||
|
||||
self.locations.cthulhu.requirements = function(self, items) return _has(items, "weaponSN") or _has(items, "flight") end
|
||||
self.locations.eventSue.requirements = function(self, items) return _has(items, "idCard") and _has(items, "weaponBoss") end
|
||||
self.locations.eventSue:setItem(self.world.items:getByKey("eventSue"))
|
||||
end
|
||||
|
@ -345,7 +346,7 @@ function eggCorridor2:new(worldGraph)
|
|||
return false
|
||||
end
|
||||
|
||||
self.locations.dragonChest.requirements = function(self, items) return _has(items, "weapon") end
|
||||
self.locations.dragonChest.requirements = function(self, items) return _has(items, "weaponSN") or _has(items, "eventCore") end
|
||||
self.locations.sisters.requirements = function(self, items) return _has(items, "weaponBoss") end
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in a new issue