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https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-12-25 14:37:05 +00:00
implements sharecodes
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b4e08a2d07
commit
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@ -315,16 +315,17 @@ end
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function C:_updateSharecode(seed)
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local settings = 0 -- 0b00000000
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-- 0bXXXSSPOO
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-- P: single bit used for puppysanity
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-- O: two bits used for objective
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-- S: two bits used for spawn location
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-- X: unused
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-- O: three bits used for objective
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-- S: three bits used for spawn location
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-- B: single bit used for sequence breaks
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-- 0bBSSSOOOP
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-- bitshift intervals
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local obj = 0
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local pup = 2
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local spn = 3
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local obj = 1
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local pup = 0
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local spn = 4
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local brk = 7
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if self.obj == "objBadEnd" then
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settings = bit.bor(settings, bit.blshift(1, obj))
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@ -343,11 +344,24 @@ function C:_updateSharecode(seed)
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settings = bit.bor(settings, bit.blshift(2, spn))
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end
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local seq = 0
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if self.worldGraph.seqbreak then
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settings = bit.bor(settings, bit.blshift(1, brk))
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if self.worldGraph.dboosts.cthulhu.enabled then seq = bit.bor(seq, 1) end
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if self.worldGraph.dboosts.chaco.enabled then seq = bit.bor(seq, 2) end
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if self.worldGraph.dboosts.paxChaco.enabled then seq = bit.bor(seq, 4) end
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if self.worldGraph.dboosts.flightlessHut.enabled then seq = bit.bor(seq, 8) end
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if self.worldGraph.dboosts.camp.enabled then seq = bit.bor(seq, 16) end
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if self.worldGraph.dboosts.sisters.enabled then seq = bit.bor(seq, 32) end
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if self.worldGraph.dboosts.plantation.enabled then seq = bit.bor(seq, 64) end
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if self.worldGraph.dboosts.rocket.enabled then seq = bit.bor(seq, 128) end
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end
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if #seed < 20 then
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seed = seed .. (" "):rep(20-#seed)
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end
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local packed = love.data.pack("data", "sB", seed, settings)
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local packed = love.data.pack("data", "sBB", seed, settings, seq)
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self.sharecode = love.data.encode("string", "base64", packed)
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logNotice(("Sharecode: %s"):format(self.sharecode))
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@ -24,7 +24,7 @@ function C:setup()
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self:loadObjective(Settings.settings.obj)
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self:loadMyChar(Settings.settings.mychar)
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self:loadSpawn(Settings.settings.spawn)
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self:loadSeqSettings(Settings.settings.dboosts)
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self:loadSeqSettings(Settings.settings.seqbreaks, Settings.settings.dboosts)
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background = lg.newImage('assets/background.png')
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self:draw()
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@ -86,15 +86,18 @@ function C:loadSpawn(spawn)
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settings.spawn.value = "override"
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end
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function C:loadSeqSettings(seq)
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sequence.cthulhu.value = seq.cthulhu
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sequence.chaco.value = seq.chaco
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sequence.paxChaco.value = seq.paxChaco
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sequence.flightlessHut.value = seq.flightlessHut
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sequence.camp.value = seq.camp
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sequence.sisters.value = seq.sisters
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sequence.plantation.value = seq.plantation
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sequence.rocket.value = seq.rocket
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function C:loadSeqSettings(breaks, seq)
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if breaks then settings.seqbreak.value = breaks end
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if breaks or breaks == nil then
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sequence.cthulhu.value = seq.cthulhu
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sequence.chaco.value = seq.chaco
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sequence.paxChaco.value = seq.paxChaco
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sequence.flightlessHut.value = seq.flightlessHut
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sequence.camp.value = seq.camp
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sequence.sisters.value = seq.sisters
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sequence.plantation.value = seq.plantation
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sequence.rocket.value = seq.rocket
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end
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end
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layout.version.text = 'Cave Story Randomizer [Open Mode] v' .. VERSION
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@ -151,11 +154,11 @@ settings.seqButton:onPress(function()
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end)
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sequence.allOn:onPress(function()
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Screen:loadSeqSettings(_.map(Settings.settings.dboosts, function(k,v) return true end))
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Screen:loadSeqSettings(nil, _.map(Settings.settings.dboosts, function(k,v) return true end))
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end)
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sequence.allOff:onPress(function()
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Screen:loadSeqSettings(_.map(Settings.settings.dboosts, function(k,v) return false end))
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Screen:loadSeqSettings(nil, _.map(Settings.settings.dboosts, function(k,v) return false end))
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end)
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sequence.close:onPress(function()
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@ -178,18 +181,29 @@ settings.customseed:onChange(function()
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end)
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settings.importshare:onPress(function()
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local success, seed, sharesettings = pcall(function()
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local success, seed, sharesettings, seq = pcall(function()
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local packed = love.data.decode("data", "base64", settings.sharecode.value)
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local seed, settings = love.data.unpack("sB", packed)
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return seed, settings
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local seed, settings, seq = love.data.unpack("sBB", packed)
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assert(#seed == 20)
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return seed, settings, seq
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end)
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if success then
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settings.importshare.text = "Sharecode Imported"
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Screen:loadPuppy(bit.band(sharesettings, 4) ~= 0) -- settings & (0b00000001 << 2)
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Screen:loadObjective(bit.band(sharesettings, 3)) -- settings & 0b00000011
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Screen:loadSpawn(bit.brshift(bit.band(sharesettings, 24), 3)) -- (settings & 0b00011000) >> 3
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Screen:loadPuppy(bit.band(sharesettings, 1) ~= 0) -- settings & 0b00000001
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Screen:loadObjective(bit.brshift(bit.band(sharesettings, 14), 1)) -- (settings & 0b00001110) >> 1
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Screen:loadSpawn(bit.brshift(bit.band(sharesettings, 112), 4)) -- (settings & 0b01110000) >> 4
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Screen:loadSeed(seed:gsub("^%s*(.-)%s*$", "%1")) -- trim any leading or trailing whitespace
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Screen:loadSeqSettings(bit.band(sharesettings, 128) ~= 0, { -- (settings & 0b10000000)
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cthulhu = bit.band(seq, 1) ~= 0,
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chaco = bit.band(seq, 2) ~= 0,
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paxChaco = bit.band(seq, 4) ~= 0,
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flightlessHut = bit.band(seq, 8) ~= 0,
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camp = bit.band(seq, 16) ~= 0,
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sisters = bit.band(seq, 32) ~= 0,
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plantation = bit.band(seq, 64) ~= 0,
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rocket = bit.band(seq, 128) ~= 0
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})
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else
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settings.importshare.text = "Invalid Sharecode!"
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end
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