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1216 commits

Author SHA1 Message Date
Eric Myllyoja 2760a9ae9a Polished Week 4 light post code. 2022-07-24 14:44:17 -04:00
Eric Myllyoja 600c7e5441 F3 to toggle debug markers, various visual tweaks 2022-07-24 00:49:54 -04:00
Eric Myllyoja aa0962fe62 Cleanup of GameOverSubstate, fix GF duck animation duration 2022-07-22 22:25:19 -04:00
Eric Myllyoja c456355366 Scripted states and shaders. 2022-07-22 16:11:18 -04:00
Cameron Taylor a731ccf0ad dipshit latency stuff WIP still 2022-07-19 14:19:03 -04:00
Eric Myllyoja 4172fd861d First prototype of can logic 2022-07-14 19:03:42 -04:00
Cameron Taylor f3e0b0ec5b input accuracy testing 2022-07-12 19:02:38 -04:00
Cameron Taylor 5778e979d9 lil fix for end number hehe 2022-07-11 15:14:59 -04:00
Cameron Taylor 05858a4f6c crash fix when pressing before loop 2022-07-11 15:04:41 -04:00
Eric Myllyoja ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Cameron Taylor 4d3766b65b better traces hehe 2022-07-06 20:58:13 -04:00
Cameron Taylor c3995ef557 different timestamping 2022-07-06 20:54:07 -04:00
Cameron Taylor 5e630dc214 latency debugging stuff in progress 2022-07-06 20:37:35 -04:00
Cameron Taylor 1c1974bae5 better beat visualizations 2022-07-06 18:45:27 -04:00
Cameron Taylor f797f6a7b1 music debug stuff in progress 2022-07-06 15:27:45 -04:00
Cameron Taylor 9712af9f62 daily builds instead of push'd (12:30PM EST / 5:30UTC) 2022-07-06 11:51:44 -04:00
Cameron Taylor 53d703cfcd spectogram tweakin hehe 2022-07-05 14:36:01 -04:00
Cameron Taylor 9cf2598951 spectogram placeholder 2022-07-05 14:34:08 -04:00
Cameron Taylor b5d85c3fd6 latency stuff in progress maybe? 2022-07-05 14:24:02 -04:00
Eric Myllyoja 05148ee4f0 GF now ducks (a little glitchy tho) 2022-06-12 00:53:39 -04:00
Eric Myllyoja 705d0ed5b9 Updated hmm deps, no more forks! 2022-06-12 00:02:49 -04:00
Eric Myllyoja 05db82c828 Added blood to henches, added moving limo, added dynamic GF combo/drop animations 2022-06-09 22:28:58 -04:00
Eric Myllyoja 4999d2b268 Updated HScript to fix a bug with variables not being stored. 2022-06-09 03:31:31 -04:00
Cameron Taylor 3f84a5514f POV i learning how macros work 2022-06-09 02:27:20 -04:00
Eric Myllyoja ddd35d3bb0 Updated Polymod to fix several breaking script bugs. 2022-06-09 00:12:37 -04:00
Eric Myllyoja 1c62dc1274 First revision of henchmen killing. 2022-06-01 22:07:42 -04:00
Cameron Taylor bc86724393 Merge pull request #14 from ninjamuffin99/feature/scripted-characters
YOLO MERRRRRRRRRRRGE
Polymod - Scripted Characters
2022-05-31 00:00:20 -04:00
Cameron Taylor 853820c56b animation timing fixes 2022-05-30 23:59:12 -04:00
Eric Myllyoja 9dfbfad926 First test of Week 4 Gameplay, plus fixes for MultiSparrow 2022-05-29 21:40:13 -04:00
Cameron Taylor 64b40ce7b8 bf default cam position fix 2022-05-29 19:33:04 -04:00
Cameron Taylor e844b93641 spookeez scared animation lightning fix 2022-05-29 19:13:21 -04:00
Cameron Taylor caa7ae6ddd ok caching is fuckie... 2022-05-18 23:51:52 -04:00
Cameron Taylor 3918abe8a1 ANOTHER REBASE CLEAN CLEAN
revert commit lol?

action seperating hehe

directory fix?

runs / compsite action fix

shell bash fix? lol

seperate out the butler/itchio stuff

took out nasty env thingie in the action

butler api key fix perhaps?

lol target woops

linux build easy?

mac yolo test?

moved all to one main github workflow, and better butler downloading

rename the workflow lol

better if statement maybe?

oops fixed indentation lol!

missing shell, im dumb!!

mac fix and maybe even windows?

hmm fix perhaps

dont need the HMM setup actually?

REBASE / SQUASH STUFF LOL
windows linux butler installing?

haxelib caching?

cache fix lol?

actual cache fix... lol

ok i am getting trolled....

actual hashfile, woops

hopefully cache fix, and no more "clean" builds

added workflow dispatch too

better workflow_dispatch thing?

NO CACHE BULLSHIT

ok actually maybe cache?

idk some shit with syntax

ok no more cache...

just cache the haxelib stuff

format fix teehee
2022-05-18 23:45:06 -04:00
Cameron Taylor 7f6067444e testing new cleaner action stuff? 2022-05-18 13:22:36 -04:00
Cameron Taylor 1007db4422 rename build file, and also proper branching? 2022-05-18 11:40:05 -04:00
Cameron Taylor e6b4bbeb27 Merge pull request #15 from ninjamuffin99/hmm
yolo
2022-05-17 21:41:56 -04:00
Cameron Taylor 91690ed1e4 hmm workflow test? 2022-05-13 13:24:20 -04:00
Cameron Taylor 6867c25729 hmm lock stuff 2022-05-13 13:14:57 -04:00
Cameron Taylor 61c6f477ef HMM setup in progress 2022-05-13 13:03:52 -04:00
Cameron Taylor c9c3bf7a21 thx.semver github workflow type beat 2022-05-13 12:00:33 -04:00
Cameron Taylor 68e807e5c1 test push lol! 2022-05-13 11:55:33 -04:00
Cameron Taylor df8c8c4b2f remove the github artifact thing 2022-05-13 11:53:29 -04:00
MtH 02255a61d9 oopy forgot the comment 2022-05-07 22:33:18 +02:00
MtH 8bd876ed1c flipx 2022-05-07 22:07:09 +02:00
MtH 8e2eefb605 0.2.8 character positions, dont multiply zoom, chara scaling fix 2022-05-07 18:45:49 +02:00
Cameron Taylor bfce579cd5 Merge remote-tracking branch 'origin/master' into feature/scripted-characters 2022-05-04 12:27:18 -04:00
Cameron Taylor f37c2cbbf6 cameraOffset stuff defaulted properly 2022-05-03 14:07:18 -04:00
Cameron Taylor d835bed813 senpai stage tweaks 2022-05-03 13:27:14 -04:00
Cameron Taylor f9f711a179 charting editor head fix 2022-05-03 13:09:02 -04:00
Cameron Taylor be995f0702 note styles in Note.hx that use StrumlineStyle 2022-05-03 13:02:37 -04:00