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2644 commits

Author SHA1 Message Date
EliteMasterEric 0b49a88cdd Move the crash keybind into a global plugin. 2024-02-22 01:47:35 -05:00
EliteMasterEric 744e2f95bd Add additional memory utilities and logging. 2024-02-22 00:06:02 -05:00
EliteMasterEric d95232dda0 Add .vs to gitignore 2024-02-22 00:05:56 -05:00
EliteMasterEric 907d9150c0 Add additional memory utilities and logging. 2024-02-21 17:10:18 -05:00
EliteMasterEric 36c0c61946 Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation 2024-02-20 18:44:51 -05:00
EliteMasterEric d888fb860d Remove support for >100% audio since it didn't actually boost the gain. 2024-02-20 13:37:53 -05:00
Cameron Taylor 2cfeb2c94d anim editor dropdown fix 2024-02-20 00:29:11 -05:00
Cameron Taylor ef6a5c033a assets submod 2024-02-19 23:48:14 -05:00
EliteMasterEric db428a3e36 Update assets submodule. 2024-02-19 23:09:23 -05:00
Cameron Taylor 758a8378e7 Merge pull request #339 from FunkinCrew/bugfix/darnell-stuck
Fix Darnell to not get stuck in his sing poses when the opponent is singing
2024-02-19 22:11:29 -05:00
EliteMasterEric ef39382fea Update assets submodule 2024-02-19 21:49:05 -05:00
Eric 7600b8264a Merge pull request #338 from FunkinCrew/leveltitle-positioning
tiny levelitems positioning
2024-02-19 21:43:09 -05:00
Cameron Taylor 85b3441a03 tiny levelitems positioning 2024-02-19 21:40:52 -05:00
Cameron Taylor 4b4cf7ea53 Merge pull request #336 from FunkinCrew/bugfix/misc-editor-fixes
Chart editor bugfixes
2024-02-19 21:25:57 -05:00
Cameron Taylor a50d3e817e Merge branch 'rewrite/master' into bugfix/misc-editor-fixes 2024-02-19 21:25:26 -05:00
Cameron Taylor 10c275f7e6 Merge pull request #335 from FunkinCrew/abot-fixies
abot eyeballs fixes, and abot position fix
2024-02-19 21:06:38 -05:00
Jenny Crowe 7524885c81 Assets submod go brrr 2024-02-19 18:18:46 -07:00
Jenny Crowe 7d7cf32f44 Chart editor grid now updates when changing the song BPM. HItsound volumes converted to two separate sliders. 2024-02-19 18:18:32 -07:00
Jenny Crowe dd0632d55e Send assets submodule to the woods 2024-02-19 16:38:40 -07:00
Eric 49811713c0 Merge branch 'rewrite/master' into abot-fixies 2024-02-19 12:07:55 -05:00
EliteMasterEric 44623071cd Redo event stuff for abot and game over audio logic 2024-02-18 03:02:36 -05:00
Eric 1c8fd7251c Merge pull request #322 from FunkinCrew/storymode-nene-fix
hide storymode menu characters if they dont exist for the level
2024-02-17 19:26:05 -05:00
EliteMasterEric 12335fef9d Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation 2024-02-17 15:18:23 -05:00
Cameron Taylor d020697bc7 asset submod 2024-02-17 05:57:49 -05:00
Cameron Taylor f9199540c4 Merge pull request #333 from FunkinCrew/feature/chart-editor-note-kind
Revamp note kind handling in the Chart Editor.
2024-02-17 05:30:24 -05:00
Cameron Taylor 0a83f2f1e8 Merge branch 'rewrite/master' into feature/chart-editor-note-kind 2024-02-17 05:26:58 -05:00
Cameron Taylor 01250852c5 simplified preloader 2024-02-17 04:45:12 -05:00
Cameron Taylor 2baac0e983 dont infinitely add new props, replace the old ones 2024-02-17 04:21:03 -05:00
Cameron Taylor 41cb3d93b2 nicer color tweens 2024-02-17 04:01:06 -05:00
Cameron Taylor fc3b83367f Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into storymode-nene-fix 2024-02-17 03:49:54 -05:00
Cameron Taylor 73797688da Merge pull request #334 from FunkinCrew/bugfix/loading-state
Fix songs failing to load on HTML5 target
2024-02-17 03:48:45 -05:00
Cameron Taylor 316fa72b19 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into bugfix/loading-state 2024-02-17 03:44:16 -05:00
Cameron Taylor efd4ae4592 Merge pull request #332 from FunkinCrew/bugfix/smoothLerp-typo
Fix variable name in `MathUtils.smoothLerp`
2024-02-17 03:42:44 -05:00
EliteMasterEric 16df3f0e9d Move E to a final constant as Mike suggested. 2024-02-17 03:41:08 -05:00
Cameron Taylor ffcbef73a9 assets submod update 2024-02-17 03:33:12 -05:00
EliteMasterEric da7cb559bb Update assets submodule. 2024-02-17 02:13:29 -05:00
EliteMasterEric d535a3f547 Update haxeui 2024-02-17 02:13:19 -05:00
EliteMasterEric 8a9a7f3b97 Additional chart editor fixes. 2024-02-17 02:13:11 -05:00
Mike Welsh a523b82439 Fix songs failing to load on HTML5 target
Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.

This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric de8fe2e271 Merge branch 'feature/chart-editor-note-kind' into feature/2hot-death-animation 2024-02-16 22:46:06 -05:00
EliteMasterEric 1bc96afd6d Move E to a final constant as Mike suggested. 2024-02-16 22:13:51 -05:00
EliteMasterEric 98e6d4091e Revamp note kind handling in the chart editor. 2024-02-16 22:01:47 -05:00
Mike Welsh ef96bd4358 Fix variable name in MathUtils.smoothLerp 2024-02-16 17:22:55 -08:00
Cameron Taylor 516c5e8596 Merge pull request #329 from FunkinCrew/feature/screenshots
Implemented a screenshot button.
2024-02-16 19:31:53 -05:00
Cameron Taylor 0b58a4f664 camera flash fix 2024-02-16 18:58:27 -05:00
Cameron Taylor 928f941c2f Merge pull request #331 from FunkinCrew/bugfix/countdown-pause-music
Fix issue with incorrect music after pausing during countdown
2024-02-16 17:36:23 -05:00
Cameron Taylor 29e1c480fd unwrap openFolder from #if sys 2024-02-16 16:35:57 -05:00
EliteMasterEric e4cd694c15 ScreenshotPlugin now uses Player.controls. VolumePlugin is now outside MusicBeatState 2024-02-16 14:42:28 -05:00
EliteMasterEric 77ff261be1 Make functions non-inline so they work on HScript 2024-02-16 13:08:34 -05:00
Mike Welsh e90c37ad75 Fix issue with incorrect music after pausing during countdown
Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.

Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.

This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00