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1836 commits

Author SHA1 Message Date
Cameron Taylor 201c81cfef changed keybind to ctrl+shift+L 2024-02-22 18:51:18 -05:00
EliteMasterEric 0b49a88cdd Move the crash keybind into a global plugin. 2024-02-22 01:47:35 -05:00
EliteMasterEric 744e2f95bd Add additional memory utilities and logging. 2024-02-22 00:06:02 -05:00
Cameron Taylor 85b3441a03 tiny levelitems positioning 2024-02-19 21:40:52 -05:00
Jenny Crowe 7d7cf32f44 Chart editor grid now updates when changing the song BPM. HItsound volumes converted to two separate sliders. 2024-02-19 18:18:32 -07:00
Eric 1c8fd7251c Merge pull request #322 from FunkinCrew/storymode-nene-fix
hide storymode menu characters if they dont exist for the level
2024-02-17 19:26:05 -05:00
Cameron Taylor 0a83f2f1e8 Merge branch 'rewrite/master' into feature/chart-editor-note-kind 2024-02-17 05:26:58 -05:00
Cameron Taylor 01250852c5 simplified preloader 2024-02-17 04:45:12 -05:00
Cameron Taylor 2baac0e983 dont infinitely add new props, replace the old ones 2024-02-17 04:21:03 -05:00
Cameron Taylor 41cb3d93b2 nicer color tweens 2024-02-17 04:01:06 -05:00
Cameron Taylor fc3b83367f Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into storymode-nene-fix 2024-02-17 03:49:54 -05:00
Cameron Taylor 316fa72b19 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into bugfix/loading-state 2024-02-17 03:44:16 -05:00
EliteMasterEric 16df3f0e9d Move E to a final constant as Mike suggested. 2024-02-17 03:41:08 -05:00
Mike Welsh a523b82439 Fix songs failing to load on HTML5 target
Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.

This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric 1bc96afd6d Move E to a final constant as Mike suggested. 2024-02-16 22:13:51 -05:00
EliteMasterEric 98e6d4091e Revamp note kind handling in the chart editor. 2024-02-16 22:01:47 -05:00
Mike Welsh ef96bd4358 Fix variable name in MathUtils.smoothLerp 2024-02-16 17:22:55 -08:00
Cameron Taylor 516c5e8596 Merge pull request #329 from FunkinCrew/feature/screenshots
Implemented a screenshot button.
2024-02-16 19:31:53 -05:00
Cameron Taylor 0b58a4f664 camera flash fix 2024-02-16 18:58:27 -05:00
Cameron Taylor 928f941c2f Merge pull request #331 from FunkinCrew/bugfix/countdown-pause-music
Fix issue with incorrect music after pausing during countdown
2024-02-16 17:36:23 -05:00
Cameron Taylor 29e1c480fd unwrap openFolder from #if sys 2024-02-16 16:35:57 -05:00
EliteMasterEric e4cd694c15 ScreenshotPlugin now uses Player.controls. VolumePlugin is now outside MusicBeatState 2024-02-16 14:42:28 -05:00
Mike Welsh e90c37ad75 Fix issue with incorrect music after pausing during countdown
Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.

Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.

This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00
Cameron Taylor 94938313dd click preview to open screenshots folder (and moved openFolder to FileUtil 2024-02-16 05:24:43 -05:00
Cameron Taylor 0036a334bc display fancy preview as a sprite on top of FlxG.stage, to properly render over substates 2024-02-16 04:48:54 -05:00
EliteMasterEric e24c78ae16 Implemented a screenshot button. FancyPreview is broken. 2024-02-15 21:34:24 -05:00
Eric 10f4ad704e Additional mathematical utilities. 2024-02-15 14:17:44 -05:00
Mike Welsh 91ab1cb520 Remove hmm dependency to fix HTML5 target
Remove the `hmm` haxelib dependency from the build.

Linking to `hmm` caused `utest` to be transitively linked, which
eventually caused OpenFL to act strangely and instatiate the
application twice on the HTML5 target.

`hmm` was only used for `HaxelibVersions.getLibraryVersions` macro
call. Instead, manually parse the `hmm.json` ourselves to avoid
the dependency. This fixes the HTML5 target.

`hmm` is still used for package management, but no longer linked
in to the build itself.
2024-02-15 00:23:24 -08:00
Cameron Taylor b96232787a hide storymode menu characters if they dont exist for the level 2024-02-13 05:23:59 -05:00
Cameron Taylor 923f8f423e swag truthers we are BACK 2024-02-13 03:32:20 -05:00
EliteMasterEric bd4103fd11 Merge remote-tracking branch 'origin/rewrite/master' into feature/hashlink-hot-reload 2024-02-13 03:06:20 -05:00
EliteMasterEric e37fc09e89 Hashlink actually working! 2024-02-13 03:03:11 -05:00
EliteMasterEric fa4b896d9a Merge branch 'rewrite/master' into feature/hashlink-hot-reload 2024-02-13 02:23:14 -05:00
EliteMasterEric c4522fe177 Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev 2024-02-13 02:17:06 -05:00
EliteMasterEric f7da12acbc Apparently the transition bug was TransitionableSubState's fault so kill it with fire. 2024-02-13 02:09:25 -05:00
EliteMasterEric f0b5ef4491 Rest in peace, SwagCamera. 2024-02-13 01:38:11 -05:00
Cameron Taylor 681cfa0883 chart editor waveform fixes for single vocal audio files 2024-02-13 01:16:09 -05:00
Cameron Taylor 41e94f951e Merge branch 'rewrite/master' of https://github.com/funkincrew/funkin-secret into feature/freeplay-pico-character 2024-02-13 00:48:26 -05:00
Cameron Taylor 8c54a62ed6 Merge branch 'rewrite/master' into feature/freeplay-pico-character 2024-02-13 00:41:03 -05:00
Cameron Taylor 6e0f577d54 debugger fixes 2024-02-13 00:29:46 -05:00
EliteMasterEric 0ff258ce75 Use stickers to transition from the Results state 2024-02-12 23:34:51 -05:00
EliteMasterEric 1b5b7f0ae2 Fix a bug where stickers were broken on story mode 2024-02-12 23:34:40 -05:00
EliteMasterEric 0494ddb506 Fix crash in chart editor minimal Playtest 2024-02-12 23:19:25 -05:00
Cameron Taylor 92f52b2c3f flixel debugging on test builds 2024-02-12 23:15:18 -05:00
EliteMasterEric 86488a0964 Ensure the CrashHandler ALWAYS initializes first so we have stack traces. 2024-02-12 18:09:36 -05:00
EliteMasterEric 2d8e686b33 Attempt to fix StickerState bug 2024-02-12 16:50:40 -05:00
EliteMasterEric ef28d34520 Sort PlayState imports 2024-02-12 16:50:29 -05:00
EliteMasterEric 60cde55950 Add scripted FunkinSprite 2024-02-12 16:50:18 -05:00
EliteMasterEric f4d4d6a194 Fix deprecation issue with FlxTweenType. 2024-02-12 16:49:56 -05:00
EliteMasterEric f14193e17b Fix black screen on Grabbable Camera 2024-02-12 16:49:36 -05:00