mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-04 12:43:16 +00:00
Attempt to fix StickerState bug
This commit is contained in:
parent
ef28d34520
commit
2d8e686b33
|
@ -116,10 +116,19 @@ class StickerSubState extends MusicBeatSubState
|
|||
{
|
||||
grpStickers.cameras = FlxG.cameras.list;
|
||||
|
||||
if (dipshit != null)
|
||||
/*
|
||||
if (dipshit != null)
|
||||
{
|
||||
FlxG.removeChild(dipshit);
|
||||
dipshit = null;
|
||||
}
|
||||
*/
|
||||
|
||||
if (grpStickers.members == null || grpStickers.members.length == 0)
|
||||
{
|
||||
FlxG.removeChild(dipshit);
|
||||
dipshit = null;
|
||||
switchingState = false;
|
||||
close();
|
||||
return;
|
||||
}
|
||||
|
||||
for (ind => sticker in grpStickers.members)
|
||||
|
@ -235,15 +244,19 @@ class StickerSubState extends MusicBeatSubState
|
|||
FlxTransitionableState.skipNextTransIn = true;
|
||||
FlxTransitionableState.skipNextTransOut = true;
|
||||
|
||||
dipshit = new Sprite();
|
||||
var scrn:BitmapData = new BitmapData(FlxG.width, FlxG.height, true, 0x00000000);
|
||||
var mat:Matrix = new Matrix();
|
||||
scrn.draw(grpStickers.cameras[0].canvas, mat);
|
||||
// I think this grabs the screen and puts it under the stickers?
|
||||
// Leaving this commented out rather than stripping it out because it's cool...
|
||||
/*
|
||||
dipshit = new Sprite();
|
||||
var scrn:BitmapData = new BitmapData(FlxG.width, FlxG.height, true, 0x00000000);
|
||||
var mat:Matrix = new Matrix();
|
||||
scrn.draw(grpStickers.cameras[0].canvas, mat);
|
||||
|
||||
var bitmap:Bitmap = new Bitmap(scrn);
|
||||
var bitmap:Bitmap = new Bitmap(scrn);
|
||||
|
||||
dipshit.addChild(bitmap);
|
||||
FlxG.addChildBelowMouse(dipshit);
|
||||
dipshit.addChild(bitmap);
|
||||
// FlxG.addChildBelowMouse(dipshit);
|
||||
*/
|
||||
|
||||
FlxG.switchState(() -> targetState(this));
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue