dawnDus
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fe3e60ecbf
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Fix challenge's incomplete stage.tbl
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2022-02-10 18:02:45 -05:00 |
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Alula
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8e2088adb4
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initial cs+ challenge support
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2022-02-10 10:21:28 +01:00 |
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Alula
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c127ee4bd4
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use path list for resource loading
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2022-02-10 08:54:20 +01:00 |
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Alula
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3374f13c2b
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soundtrack switching menu
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2022-02-10 07:15:28 +01:00 |
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Alula
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e09ea37bda
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Add support for triangle rendering using SDL 2.0.17+ APIs
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2022-02-10 06:01:58 +01:00 |
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Alula
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338dbe4bc8
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use git version of rust-sdl2
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2022-02-10 06:01:58 +01:00 |
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Alula
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7bc8e18310
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implement remaining switch TSC opcodes
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2022-02-10 06:01:57 +01:00 |
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dawnDus
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c722582ff2
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Assorted bugs #60
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2022-02-09 23:00:02 -05:00 |
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dawnDus
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0369b37d10
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Save, load, and display item counts
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2022-02-08 19:04:36 -05:00 |
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dawnDus
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e53d4c7f43
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Fix balrog missile trail
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2022-02-08 17:26:21 -05:00 |
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dawnDus
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79d28822e8
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Animated portrait support
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2022-02-07 17:33:09 +01:00 |
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dawndus
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693155ca6a
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Added save select menu (#58)
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2022-02-06 12:23:24 -05:00 |
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dawnDus
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2223358991
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<FAC slide-in animation
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2022-02-06 12:22:26 -05:00 |
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dawnDus
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a359a756d0
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Include BMFont config file
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2022-02-05 13:25:25 -05:00 |
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dawnDus
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32526f92f8
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TSC Fixes:
- <CLR should not reset <FAC
- Last character \n bugfix
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2022-02-04 19:31:16 -05:00 |
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dawndus
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bd0762f812
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Added volume settings (#57)
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2022-02-02 22:09:29 -05:00 |
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dawnDus
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88fdb7b0ce
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Load bullet.tbl and arms_level.tbl from plus files
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2022-02-02 22:08:20 -05:00 |
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dawnDus
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ff79957145
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Enable closing map while it draws
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2022-01-30 15:40:59 -05:00 |
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dawnDus
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807cc305b9
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Use skin sheet for whimsical star
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2022-01-29 12:48:45 -05:00 |
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dawnDus
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d3d77b58e3
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Refactor whimsical star
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2022-01-29 11:14:39 -05:00 |
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dawnDus
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ff5cf7359b
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Reduce flickering and whimsical star fix
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2022-01-28 19:44:03 -05:00 |
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dawnDus
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9f530ce6a5
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Main menu music and cursor for nikumaru time
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2022-01-28 16:17:00 -05:00 |
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dawnDus
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5725948f85
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Adjust polar star caret
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2022-01-28 12:52:30 -05:00 |
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dawnDus
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db50f67876
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Fix FacingPlayer condition
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2022-01-28 12:46:33 -05:00 |
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dawnDus
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a02284c439
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Missing bubble caret
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2022-01-27 09:43:03 -05:00 |
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dawnDus
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6e7191e5d3
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Missing carets (Bubbler, Empty!, Push Jump)
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2022-01-26 23:56:32 -05:00 |
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dawnDus
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654cbfb814
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Universal offset for hardcoded bosses (Switch)
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2022-01-26 18:51:05 -05:00 |
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dawnDus
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b99cb8a34d
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Use set_flag function to handle OOB flags
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2022-01-25 23:41:21 -05:00 |
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dawnDus
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7448ce0e59
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Fixed Sister's spawn location on Switch
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2022-01-25 23:32:47 -05:00 |
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dawnDus
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fba36467ea
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FPS counter
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2022-01-25 20:37:45 -05:00 |
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dawnDus
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b7f226b322
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Pause menu background dimming
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2022-01-25 19:35:41 -05:00 |
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dawnDus
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698d694c43
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Missed tilemap calls in editor
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2022-01-25 00:16:07 -05:00 |
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dawnDus
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3b307c7c9d
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Wrong dimension on clip width
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2022-01-25 00:13:51 -05:00 |
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dawnDus
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95fd91b8a0
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Better control over tilemap ticks
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2022-01-25 00:10:13 -05:00 |
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dawnDus
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6302258817
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Push tile animations
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2022-01-24 23:07:23 -05:00 |
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dawnDus
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d32cd87532
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Pause menu improvements
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2022-01-24 22:34:21 -05:00 |
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dawnDus
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7b5d4c367c
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Correct layering on damage numbers
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2022-01-23 19:51:18 -05:00 |
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dawnDus
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e1b33aa0e9
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Persistent damage numbers
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2022-01-23 19:29:41 -05:00 |
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Alula
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12d7758ea7
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Adjust lighting effects
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2022-01-23 18:50:10 +01:00 |
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Alula
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a098095c13
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change version to 0.99.0 in appveyor builds
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2022-01-23 18:17:01 +01:00 |
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Alula
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59b2e9954a
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Fix a big mistake in ogg resampling code
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2022-01-23 18:01:35 +01:00 |
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dawnDus
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bb07919505
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fixed core ball direciton and shock state
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2022-01-23 10:09:04 -05:00 |
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Alula
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4c20234d5e
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fix stack overflows in audio code by moving huge structs to heap
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2022-01-23 15:00:10 +01:00 |
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Alula
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0e06113738
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Add Map System
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2022-01-23 05:56:10 +01:00 |
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alula
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3054d07213
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fix credit list appearance
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2022-01-23 05:05:44 +01:00 |
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dawnDus
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1c7e4c9f65
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SSS operand implemented
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2022-01-22 23:32:40 +01:00 |
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Alula
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b880fee8e7
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Switch to upsteam cpal and avoid creating unnecessary threads
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2022-01-22 05:08:53 +01:00 |
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Alula
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dba6789b0a
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Consistent menu spacing
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2022-01-22 05:08:13 +01:00 |
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Alula
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dcd33d943e
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Compliant BMFont renderer
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2022-01-22 05:07:53 +01:00 |
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Alula
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4325dcad86
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Add support for GOG version
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2022-01-22 02:19:18 +01:00 |
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