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Commit graph

1026 commits

Author SHA1 Message Date
Alula 6660d5356b
Use HitExtents instead of Rect for hitboxes 2024-08-03 22:23:57 +02:00
Alula 5a8842669b
Move scene handling code to Game, doesn't make sense to have it in
backends
2024-08-03 03:13:49 +02:00
Alula 48a2233862
Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
Dr. Glaucous 44d5893a7a Fix button mapping icons for Nintendo controllers 2024-07-24 05:45:11 +02:00
Daniel Doran c19d0738fa Update gamecontrollerdb.txt 2024-06-17 19:18:31 +02:00
Alula 5434e6dbf5
Fix for Rust 1.78 (thanks imgui) 2024-05-29 00:55:57 +02:00
Alula 60a6c97834
Remove old Lua scripting support 2024-05-29 00:22:01 +02:00
biroder c33d387031 Add Ridiculon soundtrack name 2024-05-20 01:20:30 +03:00
Laura K b572fdfd47
Fix dead Discord CDN urls [ci skip] 2024-04-27 20:00:37 +02:00
Laura K 94b9f930ce
ci: fix windows targets 2024-04-27 00:24:32 +02:00
莯凛 01ec93dd27
support custom text encoding for .tsc and stage table (#259)
* feat: support optional custom encoding
* feat: support custom encoding for stage table
2024-04-10 13:06:14 +03:00
biroder ca5361cc58 Add panic logging 2024-03-25 16:06:47 +00:00
poly000 08f086bfc4
localize difficulty name in save menu (#263) 2024-03-25 11:41:21 +00:00
poly000 1f288e2a39
replace impl Clone with #[derive(Clone)] (#262) [ci skip] 2024-03-25 11:04:13 +00:00
poly000 0e0cd66564
ci: migrate to node 20 actions (#261) 2024-03-24 14:58:32 +02:00
József Sallai 9c95b20f5c use localized soundtrack names 2024-03-24 00:57:56 +02:00
Alula 7630a9b60e
Update gamecontrollerdb 2024-03-11 07:57:07 +01:00
Alula ae909878c4
Parse machine code to determine vanilla stage table offset 2024-03-08 02:46:21 +01:00
Alula 7785513e8b
Fix inaccuracy: bloody water droplets 2024-03-08 01:44:30 +01:00
Alula 7f33f7b6c8
Support for loading 0.9.x.x beta saves 2024-03-08 01:39:48 +01:00
József Sallai 6c9b4d9a54
fix minor grammar mistake in readme 2024-03-04 00:12:12 +02:00
Edward Stuckey af9947b931 Fix ORG sampling bug
Also included the full org2 wavetable.
2024-02-29 19:54:09 +01:00
Laura K b275816e76
Update README.md [ci skip] 2024-02-23 11:44:25 +01:00
Laura K 8e3ccea8a1
Add font credits [ci skip] 2024-02-19 22:21:21 +01:00
biroder 76ec4771b3 Add local.properties file [ci skip] 2024-02-09 21:07:29 +00:00
biroder 3b77cdf0c5 Change the search directory for Lua scripts back to data dir[ci skip] 2024-01-26 10:30:08 +02:00
biroder 397cd8f584 Make some changes to the Android port
- Add application category and description
- Hide system navigation bar
- Change documents provider name to application name
- Disable multi-window mode support because touch controls don't work in this mode
2024-01-16 12:17:52 +00:00
biroder 21c255efb4
Make discord-rich-presence an optional dependency [ci skip] 2024-01-09 11:58:05 +00:00
Sobakin e1fb118910
Added cutscene auto skip option (#249) 2024-01-09 11:17:08 +00:00
Laura K c56bd2e8ae
Add EGS warning + some cleanup [ci skip] 2023-12-29 03:22:00 +01:00
periwinkle e09fbf5c63 Make all occurrences of Stage::change_tile spawn an accurate amount of smoke
Wouldn't it be better to have change_tile itself make the smoke?
2023-12-29 03:08:46 +01:00
biroder c4cffd54a8
Update sdl2 2023-12-28 17:12:38 +00:00
biroder 99f13a746e
Dummy change to trigger CI build 2023-12-27 03:07:33 +02:00
biroder 690c97e44d
Add nightly builds link for Android 2023-12-26 20:37:22 +02:00
biroder 311ca8b12f
Update ci.yml [ci skip] 2023-12-14 20:04:44 +02:00
biroder 152e31966a
Update ci.yml
This will need to be fixed later
2023-12-14 19:43:30 +02:00
biroder b4ede5bcad
Enable Android nightly builds 2023-12-14 19:18:44 +02:00
biroder a5f49c07e4 Fix #241 2023-12-08 15:07:54 +00:00
biroder fc66b84d8f
Add commit sha to nightly builds metadata 2023-11-27 09:13:14 +00:00
biroder 87cc7f12e3
Fix nightly build links [ci skip] 2023-11-26 15:56:49 +02:00
biroder e9cf548cc2 Add builds metadata saving
And remove the `pkg-config` dependency installation for Linux builds.
2023-11-26 15:31:09 +02:00
biroder 3af1d61e5b
Fix CI 2023-11-12 12:34:38 +02:00
Edward Stuckey 3b14adf949
Fix Player gun desync bug and inventory inconsistencies (#245)
* add inventory and player render fixes
2023-11-12 10:02:59 +00:00
biroder 46710dd31a Make some changes to README and CI config[ci skip]
Change links to nightly builds in README.

Change the version of nightly builds (use the build number at the end of the version string for master and part of the commit hash for other branches). Make it so that the workflow can be run manually. Disable cache saving for non-master branches, because in this case the cache is always created new and doesn't update the existing one, which wastes cache space. Temporarily disable build for Android
2023-11-11 00:38:47 +02:00
biroder 10e4d3efff
Change build number 2023-11-06 16:14:48 +00:00
biroder 2b1411787b Switch to Github Actions and add Android nightly builds 2023-11-06 17:48:00 +00:00
biroder 0e33bcaaf9
Prevent "Missing data files" message box from closing 2023-11-02 13:11:36 +00:00
biroder 45443dfa23 Fix #221 2023-10-30 09:35:35 +00:00
biroder 06ae269b7b Implement "Open game/user data directory" menus on Android[ci skip] 2023-10-29 17:17:01 +00:00
periwinkle 12a305becb
Accuracy fixes for misc NPCs (#242) 2023-10-06 13:14:05 +03:00