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190 commits

Author SHA1 Message Date
zacksgamerz f439624404 Scaled down the size of the incomming notes for the player for the default control scheme. 2025-04-17 12:03:58 +03:00
sector-a 6b3fb46ae5 Forgot some few vars 2025-04-17 01:03:58 +03:00
zacksgamerz def86a44eb Refactored the middle offset code for the default control scheme, added amplification and increased it by 15 px. 2025-04-17 01:02:28 +03:00
Mihai Alexandru 824767af66 Replace the traditional lime Haptics with funkin.haptic
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-17 01:01:26 +03:00
zacksgamerz 7a747993e7 Fixed issues with pixel notes' hitboxes on the default control scheme, adjusted positioning and scaled down the size even further. 2025-04-16 23:32:22 +03:00
sector-a 0e256021b1 Made note vibrations weaker, removed HAPTIC_VIBRATIONS define, moved vibration option from mobileOptions to options 2025-04-16 15:29:26 +03:00
sector-a ca391c6e32 Add Sustain Note vibration 2025-04-16 15:15:15 +03:00
sector-a 5ae73361b0 Move noteVibrations variable to Strumline and Add Sustain note splash vibration 2025-04-16 15:15:15 +03:00
sector-a 4cee6a9d56 Make Note Vibrations stacked amplitude work as intended 2025-04-16 15:15:15 +03:00
sector-a e3e98dc057 Note vibrations with stackable amplitude 2025-04-16 14:54:31 +03:00
KarimAkra 3e75701c1c Adjust Arrows control scheme notes sizes for easier reading & pressing
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 14:35:28 +03:00
KarimAkra f23a6a8ac8 Adjust notes scale & spacing for Arrows control scheme
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 13:52:00 +03:00
lemz1 14975212a9 macro
registry macro

Merge branch 'lemz1/registry-entry-data' into lemz1/registry-macro-stufff
2025-04-15 20:25:18 -04:00
KarimAkra 2a6720da2e Added a new "Note DPad" control scheme
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
2025-04-15 22:54:00 +03:00
EliteMasterEric 577421a782 Scoring rework: Penalize the player (deducting health and score) for dropping a hold note before it's finished. 2025-04-14 19:32:54 -04:00
EliteMasterEric 9ff14aed42 Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix 2025-04-09 15:58:44 -04:00
EliteMasterEric d84c2e7875 Fix an issue where the game would try to render destroyed note graphics. 2025-03-25 22:02:43 -04:00
Cameron Taylor 6b9e6c9ebc holdnotecover implementation stuff 2025-03-11 23:17:29 -04:00
Cameron Taylor 26de08c005 note hold and splash in progress 2025-03-11 18:46:06 -04:00
Cameron Taylor 93e6d0685b reimplement my notesplash stuff i accidentally deleted derp 2025-03-10 20:39:38 -04:00
Cameron Taylor ea3f1be425 NoteSplash animation cleanup 2025-03-10 20:39:38 -04:00
Cameron Taylor f9a40a2bf7 notesplash notestyle implementation 2025-03-10 20:39:32 -04:00
Cameron Taylor 0a911ae607 remove a buncho unused imports 2025-02-17 19:25:33 -05:00
EliteMasterEric 731f38a2bb Fix a bug with strum backgrounds when setting strumline.alpha (thanks QT:RW!) 2025-02-12 14:10:38 -05:00
fabs a6388962dd Merge branch 'public-develop' into rewrite/master 2025-01-27 22:31:38 +00:00
Kade 785c4be88b
[ENHANCEMENT] [MODDING] Several QOL modding changes (#4009)
* Custom render distance strumline

* Custom note positions

* Custom vertices for holds

* Song Retry Event

Song retry event for pausesubstate.hx
Song retry event for playstate.hx
Song retry event for stage.hx
Song retry event for bopper.hx
Song retry event for song.hx
Scripted class event
Module event

* this should be cast

* Show notesplash toggle

* Formatting and EOF
2025-01-17 15:37:00 -05:00
EliteMasterEric 04a7007f6e Move Tracy debug message into trace() 2025-01-13 14:33:21 -05:00
EliteMasterEric 1212c694e8 Add a new option to put a transparent background on the strumline 2024-11-23 14:42:46 -05:00
EliteMasterEric bc546e86aa Clean up documentation in StrumlineNote 2024-10-05 13:34:08 -04:00
EliteMasterEric de5cca1120 Add some cutom logic to determine if this.active is needed. 2024-10-05 13:34:08 -04:00
DaWaterMalone 3aa4591bab Fixed Modded StrumlineNote Sprite Looping Animation
Within the playStatic function on the StrumlineNote.hx, setting this.active = true; will fix looping animations for modded in StrumlineNote sprites. Leaving this.active = false; will stop any modded StrumlineNote sprite animation when the player or opponent hits chart notes.
2024-10-05 13:34:08 -04:00
EliteMasterEric 5630e74584 Rework Freeplay variation handling... again. 2024-09-27 14:26:08 -04:00
EliteMasterEric 0bf1bead03 Fix some issues causing the Input Offsets view to crash on web. 2024-09-22 12:14:15 -04:00
Cameron Taylor 47ed9d7fb2 Merge branch 'rewrite/master' into dombomb64/note-style-scaling 2024-09-19 22:35:16 -04:00
dombomb64 6e33cac9ec ...Okay it wasn't that simple 2024-09-17 16:47:16 -04:00
dombomb64 0706192cbe Fix note scaling with one simple trick! 2024-09-17 13:50:59 -04:00
EliteMasterEric 517984d120 Fix a bug where Shit judgement would always display with anti-aliasing. 2024-09-13 18:46:49 -04:00
EliteMasterEric 382af3b485 Reimplement ghost tapping (disabled via compile define) 2024-08-28 05:42:14 -04:00
EliteMasterEric 41bd0246ac Custom coutndown, judgements, and combo count now use the note style file instead of hardcoded paths. 2024-07-28 17:10:32 -04:00
anysad 82a6ca5916 welcome fallback note styles! 2024-07-28 02:43:02 -04:00
EliteMasterEric d4cbe74939 Smaller fixes tied to note kinds 2024-07-12 21:40:46 -04:00
EliteMasterEric f76309c91e Update rendering for custom note styles 2024-07-12 04:13:20 -04:00
lemz 1fe44fa368 add from 2024-07-12 02:13:23 -04:00
lemz 4746c1da0e checking empty suffix is stupid 2024-07-12 02:13:22 -04:00
lemz f9bccb057a use suffixes instead of pixel boolean 2024-07-12 02:13:22 -04:00
lemz 492af8add4 String works now 2024-07-12 02:13:21 -04:00
lemz 44d9785317 editing them works now
still need to implement String and do some testing
2024-07-12 02:13:21 -04:00
lemz c41d846df5 store params in chart
chart editor still doesnt fully work
2024-07-12 02:13:20 -04:00
lemz 764cdee63d add more options 2024-07-12 02:13:20 -04:00
lemz 0fe726cefa fix min, max 2024-07-12 02:13:20 -04:00
lemz d9b9854d91 add params to toolbox
not completely finished
2024-07-12 02:13:18 -04:00
lemz 9a563ec46b switch seemingly doesnt work 2024-07-12 02:13:18 -04:00
lemz 94fe4a06b9 Update NoteKind.hx 2024-07-12 02:13:18 -04:00
lemz c8d019da2f Update NoteKind.hx 2024-07-12 02:13:17 -04:00
lemz acd8912d16 Add Custom Params For NoteKind
still need to implement the chart editor stuff
2024-07-12 02:13:17 -04:00
lemz 928de7b8eb check for pixel style if necessary 2024-07-12 02:13:16 -04:00
lemz c4855c0ca8 fix hold note 2024-07-12 02:13:15 -04:00
lemz ca2cbb44f5 display custom note style in chart editor 2024-07-12 02:13:14 -04:00
lemz 328e590f92 hold assets are updated aswell 2024-07-12 02:13:13 -04:00
lemz b6eda8e498 remove note kind logic from playstate 2024-07-12 02:13:12 -04:00
lemz 14771e72de no more note getter 2024-07-12 02:13:12 -04:00
lemz 3f39d9509c make custom note style less clunky 2024-07-12 02:13:12 -04:00
lemz e3e4e9fac0 helper function 2024-07-12 02:13:11 -04:00
lemz c83e505f5b onUpdate, etc. works now too 2024-07-12 02:13:11 -04:00
lemz 606d9d4af4 Update NoteKindManager.hx 2024-07-12 02:13:11 -04:00
lemz 134b467876 rename stuff 2024-07-12 02:13:10 -04:00
lemz a7482410b9 add note kind scripts 2024-07-12 02:13:10 -04:00
gamerbross 8107d1a290 Remove SustainTrail forced alpha 2024-07-10 20:18:29 -04:00
MaybeMaru 16d64991ed Add missing constants 2024-06-27 03:56:41 -04:00
Cameron Taylor 73c7bcf609
Merge branch 'rewrite/master' into burgerballs/scroll-speed-event 2024-06-06 19:49:47 -04:00
Cameron Taylor 4f34079b98 Merge branch 'audio-stream' into develop-0.4.0 2024-05-29 16:45:35 -04:00
EliteMasterEric 30fd86befb Merge branch 'feature/charter-in-pause-menu' into develop-0.4.0 2024-05-22 12:01:27 -04:00
EliteMasterEric faf7a0643c Tinkered with ghost tapping some, leaving it off for now tho. 2024-05-19 01:47:36 -04:00
Burgerballs 21333ee8dc burgerbugs require burgerfixes 2024-05-15 17:26:03 +01:00
MaybeMaru c5caa0331e Update Strumline.hx 2024-05-13 22:17:47 +02:00
MaybeMaru c270f61cac Update Strumline.hx 2024-05-13 02:21:43 +02:00
MaybeMaru b22dd4d7d4 Update Strumline.hx 2024-05-13 02:18:57 +02:00
Burgerballs a5700b37e1 awesome shit (see desc)
No longer Additive, it just sets the scroll speed

Now you can set it to either strumline
2024-05-10 21:23:35 +01:00
Burgerballs e5ee6efdf4 redundancy is bad!!!! 2024-05-09 20:01:26 +01:00
Burgerballs edfde606a1 magical machine of death 2024-05-09 17:51:03 +01:00
codist 000e256b0e Fixed an issue where hold note would be invisible for a single frame. 2024-05-08 01:20:39 -04:00
EliteMasterEric 5e63832a87 Revert "Moved scroll speed to an instance variable"
This reverts commit 6e5171b766.
2024-05-02 23:06:01 -04:00
EliteMasterEric 6e5171b766 Moved scroll speed to an instance variable in PlayState (for da modders :P) 2024-05-01 22:39:13 -04:00
EliteMasterEric 17a15a3947 Reposition notes based on the configured input offset (so you still hit them when centered) 2024-04-24 21:57:17 -04:00
EliteMasterEric 07092269b8 Merge branch 'rewrite/master' into input-offsets 2024-04-04 18:45:16 -04:00
EliteMasterEric 1759f5c388 Note cover now only plays splash on player 2024-04-03 04:52:28 -04:00
EliteMasterEric 28462681b2 Fix bug where 100ms sustains wouldn't update their rendering. 2024-03-29 00:52:20 -04:00
EliteMasterEric 7c04630bb7 Fix a bug where duplicate notes would get placed at the beginning 2024-03-29 00:49:02 -04:00
EliteMasterEric dc638a1303 Fix a bunch of merge bugs. 2024-03-23 15:34:37 -04:00
EliteMasterEric 831d6aae71 Merge remote-tracking branch 'origin/rewrite/master' into input-offsets 2024-03-23 14:38:50 -04:00
Cameron Taylor 1ebfeb3a89 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into feature/script-event-note-incoming 2024-03-05 23:57:53 -05:00
EliteMasterEric 1b1834e98b Implement a botplay checkbox in the chart editor 2024-03-05 22:27:07 -05:00
EliteMasterEric 059e1c0e13 Implement onNoteIncoming script event. 2024-03-05 21:48:04 -05:00
EliteMasterEric f7a3d43e54 Fixes to animation looping and holds 2024-03-02 22:46:13 -05:00
EliteMasterEric e349b0bb49 New pre-caching techniques should reduce stuttering on Weekend 1. 2024-02-23 00:16:11 -05:00
EliteMasterEric 539b688055 Exploration in expanding FunkinSprite for optimization 2024-02-22 18:55:24 -05:00
Cameron Taylor 25766dbde9 decoupling some stuff from Conductor.instance 2024-02-12 21:41:16 -05:00
Cameron Taylor 0f29f2f7a6 Merge branch 'rewrite/master' into input-offsets 2024-01-31 00:39:35 -05:00
EliteMasterEric e391c02015 Polish note display visuals, and scrap Killer judgement. 2024-01-15 22:10:42 -05:00
EliteMasterEric 313fd55e98 WIP 2024-01-15 14:20:44 -05:00