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https://github.com/ninjamuffin99/Funkin.git
synced 2025-01-09 13:47:25 +00:00
Fix some issues causing the Input Offsets view to crash on web.
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a41d3033d5
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@ -103,7 +103,11 @@ class NoteStyle implements IRegistryEntry<NoteStyleData>
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function buildNoteFrames(force:Bool = false):Null<FlxAtlasFrames>
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{
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var noteAssetPath = getNoteAssetPath();
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if (noteAssetPath == null) return null;
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if (noteAssetPath == null)
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{
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FlxG.log.warn('Note asset path not found: ${id}');
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return null;
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}
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if (!FunkinSprite.isTextureCached(Paths.image(noteAssetPath)))
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{
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@ -16,6 +16,7 @@ import funkin.ui.debug.latency.CoolStatsGraph;
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import openfl.events.KeyboardEvent;
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import funkin.input.PreciseInputManager;
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import funkin.play.notes.Strumline;
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import funkin.ui.mainmenu.MainMenuState;
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import funkin.play.notes.notestyle.NoteStyle;
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import funkin.data.notestyle.NoteStyleData;
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import funkin.data.notestyle.NoteStyleRegistry;
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@ -188,6 +189,12 @@ class LatencyState extends MusicBeatSubState
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}
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override public function close():Void
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{
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cleanup();
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super.close();
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}
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function cleanup():Void
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{
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PreciseInputManager.instance.onInputPressed.remove(preciseInputPressed);
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PreciseInputManager.instance.onInputReleased.remove(preciseInputReleased);
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@ -200,7 +207,6 @@ class LatencyState extends MusicBeatSubState
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FlxG.state.persistentDraw = prevPersistentDraw;
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FlxG.state.persistentUpdate = prevPersistentUpdate;
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super.close();
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}
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function regenNoteData()
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@ -311,7 +317,9 @@ class LatencyState extends MusicBeatSubState
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if (controls.BACK)
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{
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close();
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// close();
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cleanup();
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FlxG.switchState(() -> new MainMenuState());
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}
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super.update(elapsed);
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@ -1,5 +1,6 @@
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package funkin.ui.options;
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import funkin.ui.transition.LoadingState;
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import funkin.ui.debug.latency.LatencyState;
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import flixel.FlxSprite;
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import flixel.FlxSubState;
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@ -185,7 +186,11 @@ class OptionsMenu extends Page
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createItem("PREFERENCES", function() switchPage(Preferences));
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createItem("CONTROLS", function() switchPage(Controls));
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createItem("INPUT OFFSETS", function() {
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#if web
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LoadingState.transitionToState(() -> new LatencyState());
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#else
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FlxG.state.openSubState(new LatencyState());
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#end
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});
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#if newgrounds
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@ -451,6 +451,11 @@ class LoadingState extends MusicBeatSubState
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return promise.future;
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}
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public static function transitionToState(state:NextState, stopMusic:Bool = false):Void
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{
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FlxG.switchState(() -> new LoadingState(state, stopMusic));
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}
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}
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class MultiCallback
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