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https://github.com/ninjamuffin99/Funkin.git
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...Okay it wasn't that simple
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0706192cbe
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@ -85,7 +85,8 @@ class StrumlineNote extends FlxSprite
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noteStyle.applyStrumlineFrames(this);
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noteStyle.applyStrumlineAnimations(this, this.direction);
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this.scale.set(noteStyle.getStrumlineScale());
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var scale = noteStyle.getStrumlineScale();
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this.scale.set(scale, scale);
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this.updateHitbox();
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noteStyle.applyStrumlineOffsets(this);
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@ -87,6 +87,7 @@ class SustainTrail extends FlxSprite
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public var bottomClip:Float = 0.9;
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public var isPixel:Bool;
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public var noteStyleOffsets:Array<Float>;
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var graphicWidth:Float = 0;
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var graphicHeight:Float = 0;
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@ -107,6 +108,7 @@ class SustainTrail extends FlxSprite
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this.noteDirection = noteDirection;
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setupHoldNoteGraphic(noteStyle);
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noteStyleOffsets = noteStyle.getHoldNoteOffsets();
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indices = new DrawData<Int>(12, true, TRIANGLE_VERTEX_INDICES);
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@ -137,7 +139,6 @@ class SustainTrail extends FlxSprite
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zoom = 1.0;
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zoom *= noteStyle.fetchHoldNoteScale();
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zoom *= 0.7;
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// CALCULATE SIZE
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graphicWidth = graphic.width / 8 * zoom; // amount of notes * 2
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@ -202,7 +203,7 @@ class SustainTrail extends FlxSprite
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{
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width = graphicWidth;
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height = graphicHeight;
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offset.set(0, 0);
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offset.set(noteStyleOffsets[0], noteStyleOffsets[1]);
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origin.set(width * 0.5, height * 0.5);
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}
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@ -93,7 +93,8 @@ class NoteStyle implements IRegistryEntry<NoteStyleData>
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buildNoteAnimations(target);
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// Set the scale.
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target.scale.set(getNoteScale());
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var scale = getNoteScale();
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target.scale.set(scale, scale);
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target.updateHitbox();
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}
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@ -224,6 +225,13 @@ class NoteStyle implements IRegistryEntry<NoteStyleData>
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return data?.scale ?? 1.0;
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}
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public function getHoldNoteOffsets():Array<Float>
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{
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var data = _data?.assets?.holdNote;
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if (data == null && fallback != null) return fallback.getHoldNoteOffsets();
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return data?.offsets ?? [0.0, 0.0];
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}
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public function applyStrumlineFrames(target:StrumlineNote):Void
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{
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// TODO: Add support for multi-Sparrow.
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@ -304,9 +312,16 @@ class NoteStyle implements IRegistryEntry<NoteStyleData>
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return thx.Arrays.filterNull(result);
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}
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public function getStrumlineOffsets():Array<Float>
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{
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var data = _data?.assets?.noteStrumline;
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if (data == null && fallback != null) return fallback.getStrumlineOffsets();
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return data?.offsets ?? [0.0, 0.0];
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}
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public function applyStrumlineOffsets(target:StrumlineNote):Void
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{
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var offsets = _data?.assets?.noteStrumline?.offsets ?? [0.0, 0.0];
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var offsets = getStrumlineOffsets();
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target.x += offsets[0];
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target.y += offsets[1];
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}
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