1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-16 03:43:36 +00:00
Funkin/Project.xml

126 lines
4.6 KiB
XML
Raw Normal View History

2020-10-03 06:50:15 +00:00
<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
2021-01-20 10:31:43 +00:00
<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.6" company="ninjamuffin99" />
2020-10-03 06:50:15 +00:00
2020-11-08 00:56:29 +00:00
<!--Switch Export with Unique ApplicationID and Icon-->
2020-11-07 21:51:55 +00:00
<set name="APP_ID" value="0x0100f6c013bbc000" />
2020-10-03 06:50:15 +00:00
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
2020-12-02 17:28:28 +00:00
<!-- <app preloader="Preloader" resizable="true" /> -->
2020-12-04 17:32:35 +00:00
<app preloader="flixel.system.FlxPreloader" />
2020-10-03 06:50:15 +00:00
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
<!--HTML5-specific-->
<window if="html5" resizable="true" />
<!--Desktop-specific-->
2021-01-15 04:33:12 +00:00
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
2020-10-03 06:50:15 +00:00
<!--Mobile-specific-->
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
2020-10-26 23:06:42 +00:00
<!--Switch-specific-->
<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
2020-10-03 06:50:15 +00:00
<!-- _____________________________ Path Settings ____________________________ -->
2020-10-03 19:32:15 +00:00
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
2020-10-09 21:24:20 +00:00
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
2020-10-03 19:32:15 +00:00
2020-10-03 06:50:15 +00:00
<classpath name="source" />
2020-10-07 03:59:48 +00:00
2020-11-07 05:05:58 +00:00
<assets path="assets/images" />
<assets path="assets/data" />
2021-01-25 03:42:51 +00:00
<assets path='example_mods' rename='mods' embed='false'/>
<!-- <template path='mods' /> -->
2020-10-07 01:56:33 +00:00
2020-11-07 03:39:21 +00:00
<!-- <library name="noPreload" preload='false'/> -->
2020-11-08 06:26:05 +00:00
<!-- <library name="noPreload"/> -->
<assets path="assets/music" include="*.mp3" if="web"/>
<assets path="assets/music" include="*.ogg" unless="web"/>
2020-10-07 01:56:33 +00:00
<assets path="assets/sounds" include="*.mp3" if="web" />
2020-10-07 03:59:48 +00:00
<assets path="assets/sounds" include="*.ogg" unless="web" />
2020-11-07 02:17:27 +00:00
<assets path="CHANGELOG.md"/>
2020-10-30 23:47:19 +00:00
2021-02-01 06:50:30 +00:00
<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
NOT USING A DIRECT THING TO THE ASSET!!!
-->
<assets path="assets/fonts" embed='true'/>
2020-10-03 06:50:15 +00:00
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
2020-12-27 02:46:22 +00:00
<haxedev set='webgl' />
2020-10-03 06:50:15 +00:00
<!--In case you want to use the addons package-->
2020-10-03 19:32:15 +00:00
<haxelib name="flixel-addons" />
2020-10-12 03:52:21 +00:00
<haxelib name="hscript" />
2020-10-03 06:50:15 +00:00
<!--In case you want to use the ui package-->
2020-10-12 03:52:21 +00:00
<haxelib name="flixel-ui" />
2020-12-02 16:28:26 +00:00
<haxelib name="newgrounds"/>
2020-11-25 08:22:22 +00:00
<haxelib name="faxe" if='switch'/>
2021-01-04 23:56:30 +00:00
<haxelib name="polymod"/>
2020-11-25 08:22:22 +00:00
2020-11-07 02:18:55 +00:00
<!-- <haxelib name="markdown" /> -->
<!-- <haxelib name="HtmlParser" /> -->
2020-10-03 06:50:15 +00:00
<!--In case you want to use nape with flixel-->
<!--<haxelib name="nape-haxe4" />-->
<!-- ______________________________ Haxedefines _____________________________ -->
<!--Enable the Flixel core recording system-->
<!--<haxedef name="FLX_RECORD" />-->
<!--Disable the right and middle mouse buttons-->
2020-10-12 00:24:34 +00:00
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
2020-10-03 06:50:15 +00:00
<!--Disable the native cursor API on Flash-->
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
<!--Disable the Flixel core sound tray-->
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
<!--Disable the Flixel sound management code-->
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
<!--Disable the Flixel core focus lost screen-->
2021-01-25 10:04:31 +00:00
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
2020-10-03 06:50:15 +00:00
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
2020-10-31 02:06:21 +00:00
<icon path="art/icon.png" />
2020-11-08 00:56:29 +00:00
2020-11-02 23:37:55 +00:00
2020-11-01 19:16:22 +00:00
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
2020-11-07 02:17:27 +00:00
<haxedef name="NG_LOGIN" if="newgrounds" />
2020-11-11 10:00:13 +00:00
2020-10-03 06:50:15 +00:00
</project>