HAIR AND MOD SUPPORT SHIT IN PROGRESS

This commit is contained in:
Cameron Taylor 2021-01-14 23:33:12 -05:00
parent 447f638001
commit b85855d8ef
27 changed files with 536 additions and 36 deletions

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<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.5" company="ninjamuffin99" />
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<window if="html5" resizable="true" />
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Tutorial
Bopeebo
Fresh
Dadbattle

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<SubTexture name="MOM DOWN POSE0003" x="1367" y="0" width="442" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0004" x="1819" y="0" width="451" height="613" frameX="0" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0005" x="2280" y="0" width="438" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0006" x="916" y="0" width="441" height="613" frameX="-18" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0007" x="1367" y="0" width="442" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0008" x="1819" y="0" width="451" height="613" frameX="0" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0009" x="2280" y="0" width="438" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0010" x="916" y="0" width="441" height="613" frameX="-18" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0011" x="1367" y="0" width="442" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0012" x="1819" y="0" width="451" height="613" frameX="0" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0013" x="2280" y="0" width="438" height="607" frameX="-7" frameY="-6" frameWidth="459" frameHeight="613"/>
<SubTexture name="MOM DOWN POSE0014" x="916" y="0" width="441" height="613" frameX="-18" frameY="0" frameWidth="459" frameHeight="613"/>
<SubTexture name="Mom Idle0000" x="2728" y="0" width="467" height="811" frameX="0" frameY="-2" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0001" x="3205" y="0" width="478" height="810" frameX="0" frameY="-3" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0002" x="3693" y="0" width="467" height="797" frameX="0" frameY="-17" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0003" x="4170" y="0" width="478" height="792" frameX="0" frameY="-22" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0004" x="4658" y="0" width="461" height="805" frameX="-4" frameY="-9" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0005" x="5129" y="0" width="472" height="801" frameX="-4" frameY="-13" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0006" x="5611" y="0" width="460" height="807" frameX="-4" frameY="-7" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0007" x="6081" y="0" width="471" height="804" frameX="-4" frameY="-10" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0008" x="6562" y="0" width="460" height="813" frameX="-4" frameY="-1" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0009" x="7032" y="0" width="471" height="811" frameX="-4" frameY="-3" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0010" x="7513" y="0" width="471" height="814" frameX="-4" frameY="0" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0011" x="0" y="824" width="475" height="812" frameX="-4" frameY="-2" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0012" x="485" y="824" width="460" height="814" frameX="-4" frameY="0" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Idle0013" x="955" y="824" width="471" height="812" frameX="-4" frameY="-2" frameWidth="479" frameHeight="814"/>
<SubTexture name="Mom Left Pose0000" x="1436" y="824" width="564" height="803" frameX="-1" frameY="-7" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0001" x="2010" y="824" width="561" height="800" frameX="-4" frameY="-10" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0002" x="2581" y="824" width="558" height="810" frameX="-12" frameY="0" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0003" x="3149" y="824" width="568" height="806" frameX="-2" frameY="-4" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0004" x="3727" y="824" width="570" height="810"/>
<SubTexture name="Mom Left Pose0005" x="4307" y="824" width="566" height="806" frameX="-4" frameY="-4" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0006" x="2581" y="824" width="558" height="810" frameX="-12" frameY="0" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0007" x="3149" y="824" width="568" height="806" frameX="-2" frameY="-4" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Left Pose0008" x="3727" y="824" width="570" height="810"/>
<SubTexture name="Mom Left Pose0009" x="4307" y="824" width="566" height="806" frameX="-4" frameY="-4" frameWidth="570" frameHeight="810"/>
<SubTexture name="Mom Pose Left0000" x="4883" y="824" width="662" height="762" frameX="0" frameY="0" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0001" x="5555" y="824" width="672" height="762"/>
<SubTexture name="Mom Pose Left0002" x="6237" y="824" width="648" height="745" frameX="0" frameY="-17" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0003" x="6895" y="824" width="658" height="743" frameX="0" frameY="-19" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0004" x="0" y="1648" width="658" height="749" frameX="0" frameY="-13" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0005" x="668" y="1648" width="662" height="747" frameX="0" frameY="-15" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0006" x="1340" y="1648" width="648" height="749" frameX="0" frameY="-13" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0007" x="1998" y="1648" width="658" height="747" frameX="0" frameY="-15" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0008" x="0" y="1648" width="658" height="749" frameX="0" frameY="-13" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Pose Left0009" x="668" y="1648" width="662" height="747" frameX="0" frameY="-15" frameWidth="672" frameHeight="762"/>
<SubTexture name="Mom Up Pose0000" x="2666" y="1648" width="455" height="840" frameX="0" frameY="-14" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0001" x="3131" y="1648" width="451" height="838" frameX="-10" frameY="-16" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0002" x="3592" y="1648" width="455" height="860" frameX="-6" frameY="-1" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0003" x="4057" y="1648" width="452" height="861" frameX="-16" frameY="0" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0004" x="4519" y="1648" width="460" height="857" frameX="-10" frameY="-4" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0005" x="4989" y="1648" width="467" height="858" frameX="-6" frameY="-3" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0006" x="5466" y="1648" width="455" height="857" frameX="-6" frameY="-4" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0007" x="5931" y="1648" width="452" height="858" frameX="-16" frameY="-3" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0008" x="4519" y="1648" width="460" height="857" frameX="-10" frameY="-4" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0009" x="4989" y="1648" width="467" height="858" frameX="-6" frameY="-3" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0010" x="5466" y="1648" width="455" height="857" frameX="-6" frameY="-4" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0011" x="5931" y="1648" width="452" height="858" frameX="-16" frameY="-3" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0012" x="4519" y="1648" width="460" height="857" frameX="-10" frameY="-4" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0013" x="4989" y="1648" width="467" height="858" frameX="-6" frameY="-3" frameWidth="473" frameHeight="861"/>
<SubTexture name="Mom Up Pose0014" x="5466" y="1648" width="455" height="857" frameX="-6" frameY="-4" frameWidth="473" frameHeight="861"/>
</TextureAtlas>

1
assets/mods/modList.txt Normal file
View File

@ -0,0 +1 @@
introMod

View File

@ -50,6 +50,7 @@ class AnimationDebug extends FlxState
add(dad);
char = dad;
dad.flipX = false;
}
else
{
@ -59,6 +60,7 @@ class AnimationDebug extends FlxState
add(bf);
char = bf;
bf.flipX = false;
}
dumbTexts = new FlxTypedGroup<FlxText>();

View File

@ -18,21 +18,24 @@ class Boyfriend extends Character
override function update(elapsed:Float)
{
if (animation.curAnim.name.startsWith('sing'))
if (!debugMode)
{
holdTimer += elapsed;
}
else
holdTimer = 0;
if (animation.curAnim.name.startsWith('sing'))
{
holdTimer += elapsed;
}
else
holdTimer = 0;
if (animation.curAnim.name.endsWith('miss') && animation.curAnim.finished && !debugMode)
{
playAnim('idle', true, false, 10);
}
if (animation.curAnim.name.endsWith('miss') && animation.curAnim.finished && !debugMode)
{
playAnim('idle', true, false, 10);
}
if (animation.curAnim.name == 'firstDeath' && animation.curAnim.finished)
{
playAnim('deathLoop');
if (animation.curAnim.name == 'firstDeath' && animation.curAnim.finished)
{
playAnim('deathLoop');
}
}
super.update(elapsed);

View File

@ -61,6 +61,19 @@ class Character extends FlxSprite
playAnim('danceRight');
case 'gf-car':
tex = FlxAtlasFrames.fromSparrow('assets/images/gfCar.png', 'assets/images/gfCar.xml');
frames = tex;
animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false);
animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24,
false);
addOffset('danceLeft', 0);
addOffset('danceRight', 0);
playAnim('danceRight');
case 'dad':
// DAD ANIMATION LOADING CODE
tex = FlxAtlasFrames.fromSparrow('assets/images/DADDY_DEAREST.png', 'assets/images/DADDY_DEAREST.xml');
@ -70,13 +83,14 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHT', 'Dad Sing Note RIGHT', 24);
animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24);
playAnim('idle');
addOffset('idle');
addOffset("singUP", -6, 50);
addOffset("singRIGHT", 0, 27);
addOffset("singLEFT", -10, 10);
addOffset("singDOWN", 0, -30);
playAnim('idle');
case 'spooky':
tex = FlxAtlasFrames.fromSparrow('assets/images/spooky_kids_assets.png', 'assets/images/spooky_kids_assets.xml');
frames = tex;
@ -108,13 +122,33 @@ class Character extends FlxSprite
// CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle');
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
playAnim('idle');
case 'mom-car':
tex = FlxAtlasFrames.fromSparrow('assets/images/momCar.png', 'assets/images/momCar.xml');
frames = tex;
animation.addByPrefix('idle', "Mom Idle", 24, false);
animation.addByPrefix('singUP', "Mom Up Pose", 24, false);
animation.addByPrefix('singDOWN', "MOM DOWN POSE", 24, false);
animation.addByPrefix('singLEFT', 'Mom Left Pose', 24, false);
// ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT
// CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle');
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
playAnim('idle');
case 'monster':
tex = FlxAtlasFrames.fromSparrow('assets/images/Monster_Assets.png', 'assets/images/Monster_Assets.xml');
frames = tex;
@ -131,7 +165,7 @@ class Character extends FlxSprite
addOffset("singDOWN", -30, -40);
playAnim('idle');
case 'pico':
tex = FlxAtlasFrames.fromSparrow('assets/images/.Pico_FNF_assetss.png', 'assets/images/Pico_FNF_assetss.xml');
tex = FlxAtlasFrames.fromSparrow('assets/images/Pico_FNF_assetss.png', 'assets/images/Pico_FNF_assetss.xml');
frames = tex;
animation.addByPrefix('idle', "Pico Idle Dance", 24);
animation.addByPrefix('singUP', 'pico Up note0', 24, false);
@ -156,6 +190,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24);
playAnim('idle');
addOffset('idle');
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -68, -7);
@ -166,6 +201,8 @@ class Character extends FlxSprite
addOffset("singLEFTmiss", 62, 64);
addOffset("singDOWNmiss", 210, -28);
playAnim('idle');
flipX = true;
case 'bf':
@ -205,6 +242,32 @@ class Character extends FlxSprite
addOffset('deathConfirm', 37, 69);
addOffset('scared', -4);
flipX = true;
case 'bf-car':
var tex = FlxAtlasFrames.fromSparrow('assets/images/bfCar.png', 'assets/images/bfCar.xml');
frames = tex;
animation.addByPrefix('idle', 'BF idle dance', 24, false);
animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
animation.addByPrefix('singDOWN', 'BF NOTE DOWN0', 24, false);
animation.addByPrefix('singUPmiss', 'BF NOTE UP MISS', 24, false);
animation.addByPrefix('singLEFTmiss', 'BF NOTE LEFT MISS', 24, false);
animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
antialiasing = true;
addOffset('idle', -5);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
flipX = true;
}
@ -270,8 +333,12 @@ class Character extends FlxSprite
{
case 'mom':
playAnim('idle');
case 'mom-car':
playAnim('idle');
case 'bf':
playAnim('idle');
case 'bf-car':
playAnim('idle');
case 'gf':
if (!animation.curAnim.name.startsWith('hair'))
{
@ -283,6 +350,17 @@ class Character extends FlxSprite
playAnim('danceLeft');
}
case 'gf-car':
if (!animation.curAnim.name.startsWith('hair'))
{
danced = !danced;
if (danced)
playAnim('danceRight');
else
playAnim('danceLeft');
}
case 'spooky':
danced = !danced;
@ -303,10 +381,13 @@ class Character extends FlxSprite
{
animation.play(AnimName, Force, Reversed, Frame);
var daOffset = animOffsets.get(animation.curAnim.name);
if (animOffsets.exists(animation.curAnim.name))
if (animation.curAnim != null)
{
offset.set(daOffset[0], daOffset[1]);
var daOffset = animOffsets.get(animation.curAnim.name);
if (animOffsets.exists(animation.curAnim.name))
{
offset.set(daOffset[0], daOffset[1]);
}
}
if (curCharacter == 'gf')

View File

@ -208,7 +208,7 @@ class ChartingState extends MusicBeatState
stepperBPM.value = Conductor.bpm;
stepperBPM.name = 'song_bpm';
var characters:Array<String> = ["bf", 'dad', 'gf', 'spooky', 'monster', 'pico', 'mom'];
var characters:Array<String> = ["bf", 'dad', 'gf', 'spooky', 'monster', 'pico', 'mom', 'mom-car', 'bf-car'];
for (i in Assets.getText('assets/images/custom_chars/charlist.txt').split('\n'))
{

20
source/CoolUtil.hx Normal file
View File

@ -0,0 +1,20 @@
package;
import lime.utils.Assets;
using StringTools;
class CoolUtil
{
public static function coolTextFile(path:String):Array<String>
{
var daList:Array<String> = Assets.getText(path).trim().split('\n');
for (i in 0...daList.length)
{
daList[i] = daList[i].trim();
}
return daList;
}
}

View File

@ -10,9 +10,11 @@ import flixel.text.FlxText;
import flixel.util.FlxColor;
import lime.utils.Assets;
using StringTools;
class FreeplayState extends MusicBeatState
{
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
var songs:Array<String> = [];
var selector:FlxText;
var curSelected:Int = 0;
@ -28,6 +30,8 @@ class FreeplayState extends MusicBeatState
override function create()
{
songs = CoolUtil.coolTextFile('assets/data/freeplaySonglist.txt');
/*
if (FlxG.sound.music != null)
{

View File

@ -7,14 +7,15 @@ class HealthIcon extends FlxSprite
public function new(char:String = 'bf', isPlayer:Bool = false)
{
super();
loadGraphic('assets/images/iconGrid.png', true, 150, 150);
antialiasing = true;
animation.add('bf', [0, 1], 0, false, isPlayer);
animation.add('bf-car', [0, 1], 0, false, isPlayer);
animation.add('spooky', [2, 3], 0, false, isPlayer);
animation.add('pico', [4, 5], 0, false, isPlayer);
animation.add('mom', [6, 7], 0, false, isPlayer);
animation.add('mom-car', [6, 7], 0, false, isPlayer);
animation.add('tankman', [8, 9], 0, false, isPlayer);
animation.add('face', [10, 11], 0, false, isPlayer);
animation.add('dad', [12, 13], 0, false, isPlayer);

View File

@ -276,7 +276,12 @@ class PlayState extends MusicBeatState
add(stageCurtains);
}
gf = new Character(400, 130, 'gf');
var gfVersion:String = 'gf';
if (curStage == 'limo')
gfVersion = 'gf-car';
gf = new Character(400, 130, gfVersion);
gf.scrollFactor.set(0.95, 0.95);
gf.antialiasing = true;
add(gf);
@ -798,9 +803,9 @@ class PlayState extends MusicBeatState
iconP1.animation.curAnim.curFrame = 0;
if (healthBar.percent > 80)
iconP2.animation.curAnim.curFrame = Std.parseInt(curStage) + 1;
iconP2.animation.curAnim.curFrame = 1;
else
iconP2.animation.curAnim.curFrame = Std.parseInt(curStage);
iconP2.animation.curAnim.curFrame = 0;
/* if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting()); */

View File

@ -40,7 +40,7 @@ class TitleState extends MusicBeatState
override public function create():Void
{
Polymod.init({modRoot: "assets/mods", dirs: ['introMod']});
Polymod.init({modRoot: "assets/mods", dirs: CoolUtil.coolTextFile('assets/mods/modList.txt')});
#if (!web)
TitleState.soundExt = '.ogg';