caught up 10/30/

This commit is contained in:
Brandon 2020-10-30 19:47:19 -04:00
parent bf78c62384
commit e98212b1cd
68 changed files with 1498 additions and 536 deletions

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@ -44,6 +44,8 @@
<assets path="assets/sounds" include="*.mp3" if="web" />
<assets path="assets/sounds" include="*.ogg" unless="web" />
<assets path="assets/fonts/vcr.ttf" embed="true" />
<!-- _______________________________ Libraries ______________________________ -->
@ -96,4 +98,5 @@
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
<icon path="art/icon.png" unless="switch" />
<icon path="art/iconSwitch.png" if="switch" />
<haxedef name="SKIP_TO_PLAYSTATE" if="debug" />
</project>

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@ -9,4 +9,7 @@ mmatt_ugh
Squidly
Luis
GeoKureli
Will Blanton
Will Blanton
SrPelo
BIT BOY - MIKE WELSH

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@ -1,300 +1,467 @@
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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="campaign_menu_UI_assets.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="arrow push right0000" x="850" y="77" width="41" height="74"/>
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<SubTexture name="lock0000" x="0" y="176" width="67" height="93"/>
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<SubTexture name="week2 select0001" x="372" y="279" width="361" height="87"/>
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<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="campaign_menu_UI_characters.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
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@ -17,6 +17,8 @@ class Alphabet extends FlxSpriteGroup
public var delay:Float = 0.05;
public var paused:Bool = false;
public var text:String = "";
var _finalText:String = "";
var _curText:String = "";
@ -28,15 +30,79 @@ class Alphabet extends FlxSpriteGroup
// amp, backslash, question mark, apostrophy, comma, angry faic, period
var lastSprite:AlphaCharacter;
var xPosResetted:Bool = false;
var lastWasSpace:Bool = false;
public function new(x:Float, y:Float, text:String = "", ?bold:Bool = false)
var splitWords:Array<String> = [];
public function new(x:Float, y:Float, text:String = "", ?bold:Bool = false, typed:Bool = false)
{
super(x, y);
_finalText = text;
this.text = text;
var arrayShit:Array<String> = text.split("");
trace(arrayShit);
if (typed)
{
startTypedText();
}
else
{
addText();
}
}
public function addText()
{
doSplitWords();
for (character in splitWords)
{
// if (character.fastCodeAt() == " ")
// {
// }
if (character == " ")
{
lastWasSpace = true;
}
if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
{
var xPos:Float = 0;
if (lastSprite != null)
{
xPos = lastSprite.x + lastSprite.frameWidth;
}
if (lastWasSpace)
{
xPos += 40;
lastWasSpace = false;
}
// var letter:AlphaCharacter = new AlphaCharacter(30 * loopNum, 0);
var letter:AlphaCharacter = new AlphaCharacter(xPos, 0);
letter.createBold(character);
add(letter);
lastSprite = letter;
}
// loopNum += 1;
}
}
function doSplitWords():Void
{
splitWords = _finalText.split("");
}
public function startTypedText():Void
{
_finalText = text;
doSplitWords();
// trace(arrayShit);
var loopNum:Int = 0;
@ -52,7 +118,7 @@ class Alphabet extends FlxSpriteGroup
// xPos = 0;
}
if (AlphaCharacter.alphabet.contains(arrayShit[loopNum].toLowerCase()))
if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()))
{
if (lastSprite != null && !xPosResetted)
{
@ -67,7 +133,7 @@ class Alphabet extends FlxSpriteGroup
// var letter:AlphaCharacter = new AlphaCharacter(30 * loopNum, 0);
var letter:AlphaCharacter = new AlphaCharacter(xPos, 55 * yMulti);
letter.createBold(arrayShit[loopNum]);
letter.createBold(splitWords[loopNum]);
add(letter);
lastSprite = letter;
@ -76,32 +142,7 @@ class Alphabet extends FlxSpriteGroup
loopNum += 1;
tmr.time = FlxG.random.float(0.03, 0.09);
}, arrayShit.length);
for (character in arrayShit)
{
// if (character.fastCodeAt() == " ")
// {
// }
if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
{
/* var xPos:Float = 0;
if (lastSprite != null)
{
xPos = lastSprite.x + lastSprite.frameWidth - 40;
}
// var letter:AlphaCharacter = new AlphaCharacter(30 * loopNum, 0);
var letter:AlphaCharacter = new AlphaCharacter(xPos, 0);
letter.createBold(character);
add(letter);
lastSprite = letter; */
}
// loopNum += 1;
}
}, splitWords.length);
}
override function update(elapsed:Float)

View File

@ -39,6 +39,9 @@ class AnimationDebug extends FlxState
gridBG.scrollFactor.set(0.5, 0.5);
add(gridBG);
if (daAnim == 'bf')
isDad = false;
if (isDad)
{
dad = new Character(0, 0, daAnim);

View File

@ -26,6 +26,10 @@ class Boyfriend extends Character
animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
animation.addByPrefix('hey', 'BF HEY', 24, false);
animation.addByPrefix('firstDeath', "BF dies", 24, false);
animation.addByPrefix('deathLoop', "BF Dead Loop", 24, true);
animation.addByPrefix('deathConfirm', "BF Dead confirm", 24, false);
playAnim('idle');
antialiasing = true;
@ -40,6 +44,9 @@ class Boyfriend extends Character
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
}
override function update(elapsed:Float)
@ -48,6 +55,12 @@ class Boyfriend extends Character
{
playAnim('idle', true, false, 10);
}
if (animation.curAnim.name == 'firstDeath' && animation.curAnim.finished)
{
playAnim('deathLoop');
}
super.update(elapsed);
}
}

View File

@ -0,0 +1,11 @@
package;
import flixel.FlxSubState;
class ButtonRemapSubstate extends FlxSubState
{
public function new()
{
super();
}
}

View File

@ -73,7 +73,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false);
animation.addByPrefix('singLEFT', 'note sing left', 24, false);
animation.addByPrefix('singRIGHT', 'spooky sing right', 24, false);
animation.addByIndices('danceLeft', 'spooky dance idle', [16, 0, 2, 6], "", 12, false);
animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false);
animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false);
addOffset('danceLeft');
@ -85,6 +85,21 @@ class Character extends FlxSprite
addOffset("singDOWN", -50, -130);
playAnim('danceRight');
case 'monster':
tex = FlxAtlasFrames.fromSparrow(AssetPaths.Monster_Assets__png, AssetPaths.Monster_Assets__xml);
frames = tex;
animation.addByPrefix('idle', 'monster idle', 24);
animation.addByPrefix('singUP', 'monster up note', 24, false);
animation.addByPrefix('singDOWN', 'monster down', 24, false);
animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
addOffset('idle');
addOffset("singUP", -20, 50);
addOffset("singRIGHT", -51);
addOffset("singLEFT", -30);
addOffset("singDOWN", -30, -40);
playAnim('idle');
}
}
@ -113,6 +128,8 @@ class Character extends FlxSprite
playAnim('danceLeft');
case 'dad':
playAnim('idle');
case 'monster':
playAnim('idle');
}
}
@ -125,6 +142,23 @@ class Character extends FlxSprite
{
offset.set(daOffset[0], daOffset[1]);
}
if (curCharacter == 'gf')
{
if (AnimName == 'singLEFT')
{
danced = true;
}
else if (AnimName == 'singRIGHT')
{
danced = false;
}
if (AnimName == 'singUP' || AnimName == 'singDOWN')
{
danced = !danced;
}
}
}
public function addOffset(name:String, x:Float = 0, y:Float = 0)

View File

@ -1,5 +1,6 @@
package;
import Section.SwagSection;
import Song.SwagSong;
import flixel.FlxG;
import flixel.FlxSprite;
@ -68,6 +69,8 @@ class ChartingState extends MusicBeatState
**/
var curSelectedNote:Array<Dynamic>;
var tempBpm:Int = 0;
override function create()
{
gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
@ -81,9 +84,9 @@ class ChartingState extends MusicBeatState
else
{
_song = {
song: 'tutorial',
song: 'Monster',
notes: [],
bpm: 100,
bpm: 95,
sections: 0,
needsVoices: false,
player1: 'bf',
@ -93,6 +96,8 @@ class ChartingState extends MusicBeatState
};
}
tempBpm = _song.bpm;
addSection();
// sections = _song.notes;
@ -172,7 +177,7 @@ class ChartingState extends MusicBeatState
stepperBPM.value = Conductor.bpm;
stepperBPM.name = 'song_bpm';
var characters:Array<String> = ["bf", 'dad', 'gf', 'spooky'];
var characters:Array<String> = ["bf", 'dad', 'gf', 'spooky', 'monster'];
var player1DropDown = new FlxUIDropDownMenu(10, 100, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(character:String)
{
@ -208,6 +213,8 @@ class ChartingState extends MusicBeatState
var stepperLength:FlxUINumericStepper;
var check_mustHitSection:FlxUICheckBox;
var check_changeBPM:FlxUICheckBox;
var stepperSectionBPM:FlxUINumericStepper;
function addSectionUI():Void
{
@ -218,7 +225,11 @@ class ChartingState extends MusicBeatState
stepperLength.value = _song.notes[curSection].lengthInSteps;
stepperLength.name = "section_length";
var stepperCopy:FlxUINumericStepper = new FlxUINumericStepper(110, 30, 1, 1, 1, 999, 0);
stepperSectionBPM = new FlxUINumericStepper(10, 80, 1, Conductor.bpm, 0, 999, 0);
stepperSectionBPM.value = Conductor.bpm;
stepperSectionBPM.name = 'section_bpm';
var stepperCopy:FlxUINumericStepper = new FlxUINumericStepper(110, 30, 1, 1, -999, 999, 0);
var copyButton:FlxButton = new FlxButton(110, 8, "Copy last section", function()
{
@ -229,15 +240,15 @@ class ChartingState extends MusicBeatState
check_mustHitSection.name = 'check_mustHit';
check_mustHitSection.checked = true;
// _song.needsVoices = check_mustHit.checked;
check_mustHitSection.callback = function()
{
// _song.needsVoices = check_mustHit.checked;
trace('CHECKED!');
};
check_changeBPM = new FlxUICheckBox(10, 60, null, null, 'Change BPM', 100);
check_changeBPM.name = 'check_changeBPM';
tab_group_section.add(stepperLength);
tab_group_section.add(stepperSectionBPM);
tab_group_section.add(stepperCopy);
tab_group_section.add(check_mustHitSection);
tab_group_section.add(check_changeBPM);
tab_group_section.add(copyButton);
UI_box.addGroup(tab_group_section);
@ -267,7 +278,7 @@ class ChartingState extends MusicBeatState
if (FlxG.sound.music != null)
FlxG.sound.music.stop();
FlxG.sound.playMusic('assets/music/' + daSong + '.mp3', 0.6);
FlxG.sound.playMusic('assets/music/' + daSong + TitleState.soundExt, 0.6);
FlxG.sound.music.pause();
FlxG.sound.music.onComplete = function()
{
@ -305,6 +316,9 @@ class ChartingState extends MusicBeatState
{
case 'Must hit section':
_song.notes[curSection].mustHitSection = check.checked;
case 'Change BPM':
_song.notes[curSection].changeBPM = check.checked;
FlxG.log.add('changed bpm shit');
}
}
else if (id == FlxUINumericStepper.CHANGE_EVENT && (sender is FlxUINumericStepper))
@ -323,6 +337,7 @@ class ChartingState extends MusicBeatState
}
else if (wname == 'song_bpm')
{
tempBpm = Std.int(nums.value);
Conductor.changeBPM(Std.int(nums.value));
}
else if (wname == 'note_susLength')
@ -330,6 +345,11 @@ class ChartingState extends MusicBeatState
curSelectedNote[2] = nums.value;
updateGrid();
}
else if (wname == 'section_bpm')
{
_song.notes[curSection].bpm = Std.int(nums.value);
updateGrid();
}
}
// FlxG.log.add(id + " WEED " + sender + " WEED " + data + " WEED " + params);
@ -448,12 +468,12 @@ class ChartingState extends MusicBeatState
}
}
_song.bpm = Conductor.bpm;
_song.bpm = tempBpm;
if (FlxG.keys.justPressed.UP)
Conductor.changeBPM(Conductor.bpm + 1);
if (FlxG.keys.justPressed.DOWN)
Conductor.changeBPM(Conductor.bpm - 1);
/* if (FlxG.keys.justPressed.UP)
Conductor.changeBPM(Conductor.bpm + 1);
if (FlxG.keys.justPressed.DOWN)
Conductor.changeBPM(Conductor.bpm - 1); */
if (FlxG.keys.justPressed.RIGHT)
changeSection(curSection + 1);
@ -471,6 +491,7 @@ class ChartingState extends MusicBeatState
if (_song.notes[sec] != null)
{
curSection = sec;
updateGrid();
if (updateMusic)
@ -489,6 +510,7 @@ class ChartingState extends MusicBeatState
updateCurStep();
}
updateGrid();
updateSectionUI();
}
}
@ -514,6 +536,8 @@ class ChartingState extends MusicBeatState
stepperLength.value = sec.lengthInSteps;
check_mustHitSection.checked = sec.mustHitSection;
check_changeBPM.checked = sec.changeBPM;
stepperSectionBPM.value = sec.bpm;
}
function updateNoteUI():Void
@ -535,6 +559,15 @@ class ChartingState extends MusicBeatState
var sectionInfo:Array<Dynamic> = _song.notes[curSection].sectionNotes;
if (_song.notes[curSection].changeBPM && _song.notes[curSection].bpm > 0)
{
Conductor.changeBPM(_song.notes[curSection].bpm);
}
else
{
Conductor.changeBPM(tempBpm);
}
/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
for (sec in 0..._song.notes.length)
{
@ -567,8 +600,7 @@ class ChartingState extends MusicBeatState
if (daSus > 0)
{
var sustainVis:FlxSprite = new FlxSprite(note.x + (GRID_SIZE / 2),
note.y + getYfromStrum(note.strumTime + Conductor.stepCrochet)).makeGraphic(8,
Math.floor(FlxMath.remapToRange(daSus, 0, Conductor.stepCrochet * 16, 0, gridBG.height)));
note.y + GRID_SIZE).makeGraphic(8, Math.floor(FlxMath.remapToRange(daSus, 0, Conductor.stepCrochet * 16, 0, gridBG.height)));
curRenderedSustains.add(sustainVis);
}
}
@ -576,7 +608,16 @@ class ChartingState extends MusicBeatState
private function addSection(lengthInSteps:Int = 16):Void
{
_song.notes.push(new Section(lengthInSteps));
var sec:SwagSection = {
lengthInSteps: lengthInSteps,
bpm: _song.bpm,
changeBPM: false,
mustHitSection: true,
sectionNotes: [],
typeOfSection: 0
};
_song.notes.push(sec);
}
function selectNote(note:Note):Void
@ -611,6 +652,16 @@ class ChartingState extends MusicBeatState
updateGrid();
}
function clearSong():Void
{
for (daSection in 0..._song.notes.length)
{
_song.notes[daSection].sectionNotes = [];
}
updateGrid();
}
private function addNote():Void
{
var noteStrum = Math.round(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 16)));
@ -638,7 +689,7 @@ class ChartingState extends MusicBeatState
return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
}
function calculateSectionLengths(?sec:Section):Int
function calculateSectionLengths(?sec:SwagSection):Int
{
var daLength:Int = 0;

View File

@ -14,7 +14,7 @@ import flixel.text.FlxText;
class FreeplayState extends MusicBeatState
{
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial\nlol"];
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial", "Spookeez", "South", "Monster"];
var selector:FlxText;
var curSelected:Int = 0;
@ -30,11 +30,17 @@ class FreeplayState extends MusicBeatState
for (i in 0...songs.length)
{
var songText:Alphabet = new Alphabet(40, (70 * i) + 30, songs[i]);
var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i], true, false);
add(songText);
songText.x += 40;
// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
// songText.screenCenter(X);
}
FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0);
FlxG.sound.music.fadeIn(2, 0, 0.8);
selector = new FlxText();
selector.size = 40;
selector.text = ">";
add(selector);
@ -46,11 +52,16 @@ class FreeplayState extends MusicBeatState
override function update(elapsed:Float)
{
if (FlxG.keys.justPressed.UP)
super.update(elapsed);
var upP = controls.UP_P;
var downP = controls.DOWN_P;
var accepted = controls.ACCEPT;
if (upP)
{
curSelected -= 1;
}
if (FlxG.keys.justPressed.DOWN)
if (downP)
{
curSelected += 1;
}
@ -73,10 +84,11 @@ class FreeplayState extends MusicBeatState
selector.y = (70 * curSelected) + 30;
if (FlxG.keys.justPressed.ENTER)
if (accepted)
{
PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase());
FlxG.switchState(new PlayState());
FlxG.sound.music.stop();
}
#if switch
@ -84,9 +96,8 @@ class FreeplayState extends MusicBeatState
{
PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase());
FlxG.switchState(new PlayState());
FlxG.sound.music.stop();
}
#end
super.update(elapsed);
}
}

View File

@ -10,26 +10,44 @@ import flixel.tweens.FlxTween;
class GameOverState extends FlxTransitionableState
{
var bfX:Float = 0;
var bfY:Float = 0;
public function new(x:Float, y:Float)
{
super();
bfX = x;
bfY = y;
}
override function create()
{
var loser:FlxSprite = new FlxSprite(100, 100);
var loseTex = FlxAtlasFrames.fromSparrow(AssetPaths.lose__png, AssetPaths.lose__xml);
loser.frames = loseTex;
loser.animation.addByPrefix('lose', 'lose', 24, false);
loser.animation.play('lose');
add(loser);
/* var loser:FlxSprite = new FlxSprite(100, 100);
var loseTex = FlxAtlasFrames.fromSparrow(AssetPaths.lose__png, AssetPaths.lose__xml);
loser.frames = loseTex;
loser.animation.addByPrefix('lose', 'lose', 24, false);
loser.animation.play('lose');
// add(loser); */
var restart:FlxSprite = new FlxSprite(500, 50).loadGraphic(AssetPaths.restart__png);
restart.setGraphicSize(Std.int(restart.width * 0.6));
restart.updateHitbox();
restart.alpha = 0;
restart.antialiasing = true;
add(restart);
var bf:Boyfriend = new Boyfriend(bfX, bfY);
// bf.scrollFactor.set();
add(bf);
bf.playAnim('firstDeath');
FlxG.camera.follow(bf, LOCKON, 0.001);
/*
var restart:FlxSprite = new FlxSprite(500, 50).loadGraphic(AssetPaths.restart__png);
restart.setGraphicSize(Std.int(restart.width * 0.6));
restart.updateHitbox();
restart.alpha = 0;
restart.antialiasing = true;
// add(restart); */
FlxG.sound.music.fadeOut(2, FlxG.sound.music.volume * 0.6);
FlxTween.tween(restart, {alpha: 1}, 1, {ease: FlxEase.quartInOut});
FlxTween.tween(restart, {y: restart.y + 40}, 7, {ease: FlxEase.quartInOut, type: PINGPONG});
// FlxTween.tween(restart, {alpha: 1}, 1, {ease: FlxEase.quartInOut});
// FlxTween.tween(restart, {y: restart.y + 40}, 7, {ease: FlxEase.quartInOut, type: PINGPONG});
super.create();
}
@ -48,6 +66,8 @@ class GameOverState extends FlxTransitionableState
pressed = true;
}
pressed = false;
if (pressed && !fading)
{
fading = true;

View File

@ -0,0 +1,89 @@
package;
import flixel.FlxG;
import flixel.FlxObject;
import flixel.FlxSubState;
import flixel.math.FlxPoint;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
class GameOverSubstate extends MusicBeatSubstate
{
var bf:Boyfriend;
var camFollow:FlxObject;
public function new(x:Float, y:Float)
{
super();
Conductor.songPosition = 0;
bf = new Boyfriend(x, y);
add(bf);
camFollow = new FlxObject(bf.getGraphicMidpoint().x, bf.getGraphicMidpoint().y, 1, 1);
add(camFollow);
FlxG.sound.play('assets/sounds/fnf_loss_sfx' + TitleState.soundExt);
Conductor.changeBPM(100);
// FlxG.camera.followLerp = 1;
// FlxG.camera.focusOn(FlxPoint.get(FlxG.width / 2, FlxG.height / 2));
FlxG.camera.scroll.set();
FlxG.camera.target = null;
bf.playAnim('firstDeath');
}
override function update(elapsed:Float)
{
super.update(elapsed);
if (FlxG.keys.justPressed.ENTER)
{
endBullshit();
}
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.curFrame == 12)
{
FlxG.camera.follow(camFollow, LOCKON, 0.01);
}
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.finished)
{
FlxG.sound.playMusic('assets/music/gameOver' + TitleState.soundExt);
}
if (FlxG.sound.music.playing)
{
Conductor.songPosition = FlxG.sound.music.time;
}
}
override function beatHit()
{
super.beatHit();
FlxG.log.add('beat');
}
var isEnding:Bool = false;
function endBullshit():Void
{
if (!isEnding)
{
isEnding = true;
bf.playAnim('deathConfirm', true);
FlxG.sound.music.stop();
FlxG.sound.play('assets/music/gameOverEnd' + TitleState.soundExt);
new FlxTimer().start(0.7, function(tmr:FlxTimer)
{
FlxG.camera.fade(FlxColor.BLACK, 2, false, function()
{
FlxG.switchState(new PlayState());
});
});
}
}
}

View File

@ -9,7 +9,7 @@ class Main extends Sprite
public function new()
{
super();
addChild(new FlxGame(0, 0, FreeplayState));
addChild(new FlxGame(0, 0, TitleState));
#if !mobile
addChild(new FPS(10, 3, 0xFFFFFF));

38
source/MenuItem.hx Normal file
View File

@ -0,0 +1,38 @@
package;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxSpriteGroup;
import flixel.math.FlxMath;
class MenuItem extends FlxSpriteGroup
{
public var targetY:Float = 0;
public function new(x:Float, y:Float, weekNum:Int = 0, unlocked:Bool = false)
{
super(x, y);
var tex = FlxAtlasFrames.fromSparrow(AssetPaths.campaign_menu_UI_assets__png, AssetPaths.campaign_menu_UI_assets__xml);
var week:FlxSprite = new FlxSprite();
week.frames = tex;
week.animation.addByPrefix('week0', "WEEK1 select", 24);
week.animation.addByPrefix('week1', "week2 select", 24);
add(week);
week.animation.play('week' + weekNum);
week.updateHitbox();
if (!unlocked)
{
week.alpha = 0.6;
}
}
override function update(elapsed:Float)
{
super.update(elapsed);
y = FlxMath.lerp(y, (targetY * 120) + 480, 0.17);
}
}

View File

@ -15,6 +15,10 @@ class MusicBeatState extends FlxUIState
private var curStep:Int = 0;
private var curBeat:Int = 0;
private var controls(get, never):Controls;
inline function get_controls():Controls
return PlayerSettings.player1.controls;
override function create()
{

View File

@ -0,0 +1,78 @@
package;
import flixel.FlxSubState;
class MusicBeatSubstate extends FlxSubState
{
public function new()
{
super();
}
private var lastBeat:Float = 0;
private var lastStep:Float = 0;
private var totalBeats:Int = 0;
private var totalSteps:Int = 0;
private var curStep:Int = 0;
private var curBeat:Int = 0;
private var controls(get, never):Controls;
inline function get_controls():Controls
return PlayerSettings.player1.controls;
override function create()
{
#if (!web)
TitleState.soundExt = '.ogg';
#end
super.create();
}
override function update(elapsed:Float)
{
everyStep();
updateCurStep();
curBeat = Math.round(curStep / 4);
super.update(elapsed);
}
/**
* CHECKS EVERY FRAME
*/
private function everyStep():Void
{
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
{
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
{
stepHit();
}
}
}
private function updateCurStep():Void
{
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
}
public function stepHit():Void
{
totalSteps += 1;
lastStep += Conductor.stepCrochet;
if (totalSteps % 4 == 0)
beatHit();
}
public function beatHit():Void
{
lastBeat += Conductor.crochet;
totalBeats += 1;
}
}

View File

@ -130,8 +130,9 @@ class Note extends FlxSprite
if (mustPress)
{
// The * 0.5 us so that its easier to hit them too late, instead of too early
if (strumTime > Conductor.songPosition - Conductor.safeZoneOffset
&& strumTime < Conductor.songPosition + Conductor.safeZoneOffset)
&& strumTime < Conductor.songPosition + (Conductor.safeZoneOffset * 0.5))
{
canBeHit = true;
}

View File

@ -9,7 +9,7 @@ import flixel.util.FlxColor;
class PauseSubState extends FlxSubState
{
public function new()
public function new(x:Float, y:Float)
{
super();
var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
@ -17,6 +17,12 @@ class PauseSubState extends FlxSubState
bg.scrollFactor.set();
add(bg);
var bf:Boyfriend = new Boyfriend(x, y);
bf.scrollFactor.set();
// add(bf);
bf.playAnim('firstDeath');
bg.cameras = [FlxG.cameras.list[1]];
}

View File

@ -48,9 +48,6 @@ class PlayState extends MusicBeatState
private var strumLine:FlxSprite;
private var curSection:Int = 0;
private var sectionScores:Array<Dynamic> = [[], []];
private var sectionLengths:Array<Int> = [];
private var camFollow:FlxObject;
private var strumLineNotes:FlxTypedGroup<FlxSprite>;
private var playerStrums:FlxTypedGroup<FlxSprite>;
@ -72,11 +69,6 @@ class PlayState extends MusicBeatState
private var camHUD:FlxCamera;
private var camGame:FlxCamera;
var controls(get, never):Controls;
inline function get_controls():Controls
return PlayerSettings.player1.controls;
override public function create()
{
// var gameCam:FlxCamera = FlxG.camera;
@ -89,14 +81,14 @@ class PlayState extends MusicBeatState
FlxCamera.defaultCameras = [camGame];
PlayerSettings.init();
persistentUpdate = true;
persistentDraw = true;
if (SONG == null)
SONG = Song.loadFromJson(curLevel);
Conductor.changeBPM(SONG.bpm);
var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic(AssetPaths.stageback__png);
// bg.setGraphicSize(Std.int(bg.width * 2.5));
// bg.updateHitbox();
@ -135,6 +127,8 @@ class PlayState extends MusicBeatState
gf.visible = false;
case "spooky":
dad.y += 200;
case "monster":
dad.y += 100;
}
boyfriend = new Boyfriend(770, 450);
@ -194,6 +188,12 @@ class PlayState extends MusicBeatState
strumLineNotes.cameras = [camHUD];
notes.cameras = [camHUD];
healthBar.cameras = [camHUD];
healthBarBG.cameras = [camHUD];
healthHeads.cameras = [camHUD];
// if (SONG.song == 'South')
// FlxG.camera.alpha = 0.7;
// UI_camera.zoom = 1;
// cameras = [FlxG.cameras.list[1]];
@ -213,6 +213,10 @@ class PlayState extends MusicBeatState
startTimer = new FlxTimer().start(Conductor.crochet / 1000, function(tmr:FlxTimer)
{
dad.dance();
gf.dance();
boyfriend.playAnim('idle');
switch (swagCounter)
{
case 0:
@ -307,11 +311,6 @@ class PlayState extends MusicBeatState
// NEW SHIT
noteData = songData.notes;
for (i in 1...songData.sections + 1)
{
// noteData.push(ChartParser.parse(songData.song.toLowerCase(), i));
}
var playerCounter:Int = 0;
var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped
@ -321,15 +320,12 @@ class PlayState extends MusicBeatState
for (songNotes in section.sectionNotes)
{
sectionScores[0].push(0);
sectionScores[1].push(0);
var daStrumTime:Float = songNotes[0];
var daNoteData:Int = Std.int(songNotes[1] % 4);
var gottaHitNote:Bool = section.mustHitSection;
if (songNotes.noteData > 3)
if (songNotes[1] > 3)
{
gottaHitNote = !section.mustHitSection;
}
@ -374,26 +370,7 @@ class PlayState extends MusicBeatState
else
{
}
// WILL HAVE TO REDO SCORE SYSTEM
/* if (section.mustHitSection)
{
if (playerCounter == 1) // is the player
{
swagNote.mustPress = true;
}
else
{
//sectionScores[0][daBeats] += swagNote.noteScore;
}
}
*/
}
/* // only need to do it once
if (section.mustHitSection)
sectionLengths.push(Math.round(coolSection / 4));
*/
daBeats += 1;
}
@ -471,8 +448,6 @@ class PlayState extends MusicBeatState
}
}
var sectionScored:Bool = false;
override function openSubState(SubState:FlxSubState)
{
if (paused)
@ -526,7 +501,7 @@ class PlayState extends MusicBeatState
persistentDraw = true;
paused = true;
openSubState(new PauseSubState());
openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
if (FlxG.keys.justPressed.ESCAPE)
@ -581,16 +556,6 @@ class PlayState extends MusicBeatState
// Conductor.lastSongPos = FlxG.sound.music.time;
}
var playerTurn:Int = 0;
if (sectionLengths.length > curSection)
playerTurn = totalBeats % (sectionLengths[curSection] * 8);
if (playerTurn == (sectionLengths[curSection] * 8) - 1 && !sectionScored)
{
// popUpScore();
sectionScored = true;
}
if (generatedMusic && PlayState.SONG.notes[Std.int(curStep / 16)] != null)
{
if (curBeat % 4 == 0)
@ -625,11 +590,6 @@ class PlayState extends MusicBeatState
FlxG.camera.zoom = FlxMath.lerp(1.05, FlxG.camera.zoom, 0.96);
}
if (playerTurn < 4)
{
sectionScored = false;
}
FlxG.watch.addQuick("beatShit", totalBeats);
if (curSong == 'Fresh')
@ -667,7 +627,17 @@ class PlayState extends MusicBeatState
if (health <= 0)
{
boyfriend.stunned = true;
FlxG.switchState(new GameOverState());
persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
if (unspawnNotes[0] != null)
@ -702,15 +672,18 @@ class PlayState extends MusicBeatState
switch (Math.abs(daNote.noteData))
{
case 2:
dad.playAnim('singUP');
dad.playAnim('singUP', true);
case 3:
dad.playAnim('singRIGHT');
dad.playAnim('singRIGHT', true);
case 1:
dad.playAnim('singDOWN');
dad.playAnim('singDOWN', true);
case 0:
dad.playAnim('singLEFT');
dad.playAnim('singLEFT', true);
}
if (SONG.needsVoices)
vocals.volume = 1;
daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
@ -724,7 +697,7 @@ class PlayState extends MusicBeatState
{
if (daNote.tooLate)
{
health -= 0.05;
health -= 0.03;
vocals.volume = 0;
}
@ -744,12 +717,10 @@ class PlayState extends MusicBeatState
private function popUpScore(strumtime:Float):Void
{
var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
// boyfriend.playAnim('hey');
// vocals.volume = 1;
vocals.volume = 1;
var placement:String = Std.string(combo);
// var placement:String = sectionScores[1][curSection] + '/' + sectionScores[0][curSection];
var coolText:FlxText = new FlxText(0, 0, 0, placement, 32);
coolText.screenCenter();
@ -878,72 +849,6 @@ class PlayState extends MusicBeatState
var downR = controls.DOWN_R;
var leftR = controls.LEFT_R;
/*
var gamepad = FlxG.gamepads.lastActive;
if (gamepad != null)
{
if (gamepad.anyPressed(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
left = true;
}
if (gamepad.anyPressed(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
right = true;
}
if (gamepad.anyPressed(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
up = true;
}
if (gamepad.anyPressed(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
down = true;
}
if (gamepad.anyJustPressed(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
leftP = true;
}
if (gamepad.anyJustPressed(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
rightP = true;
}
if (gamepad.anyJustPressed(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
upP = true;
}
if (gamepad.anyJustPressed(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
downP = true;
}
if (gamepad.anyJustReleased(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
leftR = true;
}
if (gamepad.anyJustReleased(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
rightR = true;
}
if (gamepad.anyJustReleased(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
upR = true;
}
if (gamepad.anyJustReleased(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
downR = true;
}
}
*/
// FlxG.watch.addQuick('asdfa', upP);
if ((upP || rightP || downP || leftP) && !boyfriend.stunned && generatedMusic)
{
@ -1067,14 +972,16 @@ class PlayState extends MusicBeatState
{
if (!boyfriend.stunned)
{
health -= 0.08;
health -= 0.055;
if (combo > 5)
{
gf.playAnim('sad');
}
combo = 0;
FlxG.sound.play('assets/sounds/missnote' + FlxG.random.int(1, 3) + TitleState.soundExt, FlxG.random.float(0.05, 0.2));
FlxG.sound.play('assets/sounds/missnote' + FlxG.random.int(1, 3) + TitleState.soundExt, FlxG.random.float(0.1, 0.2));
// FlxG.sound.play('assets/sounds/missnote1' + TitleState.soundExt, 1, false);
// FlxG.log.add('played imss note');
boyfriend.stunned = true;
@ -1154,8 +1061,11 @@ class PlayState extends MusicBeatState
{
if (!note.wasGoodHit)
{
popUpScore(note.strumTime);
combo += 1;
if (!note.isSustainNote)
{
popUpScore(note.strumTime);
combo += 1;
}
if (note.noteData >= 0)
health += 0.03;
@ -1182,7 +1092,6 @@ class PlayState extends MusicBeatState
}
});
sectionScores[1][curSection] += note.noteScore;
note.wasGoodHit = true;
vocals.volume = 1;
@ -1194,12 +1103,22 @@ class PlayState extends MusicBeatState
override function stepHit()
{
if (vocals.time > Conductor.songPosition + Conductor.stepCrochet || vocals.time < Conductor.songPosition - Conductor.stepCrochet)
if (SONG.needsVoices)
{
vocals.pause();
vocals.time = Conductor.songPosition;
vocals.play();
if (vocals.time > Conductor.songPosition + Conductor.stepCrochet
|| vocals.time < Conductor.songPosition - Conductor.stepCrochet)
{
vocals.pause();
vocals.time = Conductor.songPosition;
vocals.play();
}
}
if (dad.curCharacter == 'spooky' && totalSteps % 4 == 2)
{
// dad.dance();
}
super.stepHit();
}
@ -1212,16 +1131,40 @@ class PlayState extends MusicBeatState
notes.sort(FlxSort.byY, FlxSort.DESCENDING);
}
FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
if (SONG.notes[Std.int(curStep / 16)].changeBPM)
{
Conductor.changeBPM(SONG.notes[Std.int(curStep / 16)].bpm);
FlxG.log.add('CHANGED BPM!');
}
else
Conductor.changeBPM(SONG.bpm);
if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0)
FlxG.camera.zoom += 0.025;
dad.dance();
// Dad doesnt interupt his own notes
if (SONG.notes[Std.int(curStep / 16)].mustHitSection)
dad.dance();
healthHeads.setGraphicSize(Std.int(healthHeads.width + 20));
if (totalBeats % gfSpeed == 0)
{
gf.dance();
}
if (!boyfriend.animation.curAnim.name.startsWith("sing"))
boyfriend.playAnim('idle');
if (totalBeats % 8 == 6)
{
boyfriend.playAnim('hey', true);
if (SONG.song == 'Tutorial' && dad.curCharacter == 'gf')
{
dad.playAnim('cheer', true);
}
}
}
}

View File

@ -6,6 +6,8 @@ typedef SwagSection =
var lengthInSteps:Int;
var typeOfSection:Int;
var mustHitSection:Bool;
var bpm:Int;
var changeBPM:Bool;
}
class Section

172
source/StoryMenuState.hx Normal file
View File

@ -0,0 +1,172 @@
package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.group.FlxGroup;
import flixel.text.FlxText;
using StringTools;
class StoryMenuState extends MusicBeatState
{
var scoreText:FlxText;
var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dad Battle'], ['Spookeez', 'South', 'Monster']];
var weekUnlocked:Array<Bool> = [true, false];
var curWeek:Int = 0;
var txtTracklist:FlxText;
var grpWeekText:FlxTypedGroup<MenuItem>;
var grpLocks:FlxTypedGroup<FlxSprite>;
var difficultySelectors:FlxGroup;
override function create()
{
scoreText = new FlxText(10, 10, 0, "SCORE: 49324858", 36);
scoreText.setFormat("VCR OSD Mono", 32);
add(scoreText);
var rankText:FlxText = new FlxText(0, 10);
rankText.text = 'RANK: GREAT';
rankText.setFormat("assets/fonts/vcr.ttf", 32);
rankText.size = scoreText.size;
rankText.screenCenter(X);
add(rankText);
var ui_tex = FlxAtlasFrames.fromSparrow(AssetPaths.campaign_menu_UI_assets__png, AssetPaths.campaign_menu_UI_assets__xml);
var yellowBG:FlxSprite = new FlxSprite(0, 56).makeGraphic(FlxG.width, 400, 0xFFF9CF51);
grpWeekText = new FlxTypedGroup<MenuItem>();
add(grpWeekText);
grpLocks = new FlxTypedGroup<FlxSprite>();
add(grpLocks);
for (i in 0...weekData.length)
{
var unlocked:Bool = true;
if (i == 1)
unlocked = false;
var weekThing:MenuItem = new MenuItem(0, yellowBG.y + yellowBG.height + 10, i, unlocked);
weekThing.y += ((weekThing.height + 20) * i);
weekThing.targetY = i;
grpWeekText.add(weekThing);
weekThing.screenCenter(X);
weekThing.antialiasing = true;
// weekThing.updateHitbox();
if (!weekUnlocked[i])
{
var lock:FlxSprite = new FlxSprite(weekThing.width + 10 + weekThing.x);
lock.frames = ui_tex;
lock.animation.addByPrefix('lock', 'lock');
lock.animation.play('lock');
lock.ID = i;
lock.antialiasing = true;
grpLocks.add(lock);
}
}
difficultySelectors = new FlxGroup();
add(difficultySelectors);
var leftArrow:FlxSprite = new FlxSprite(grpWeekText.members[0].x + 400, grpWeekText.members[0].y + 10);
leftArrow.frames = ui_tex;
leftArrow.animation.addByPrefix('idle', "arrow left");
leftArrow.animation.play('idle');
difficultySelectors.add(leftArrow);
var sprDifficulty:FlxSprite = new FlxSprite(leftArrow.x + 70, leftArrow.y);
sprDifficulty.frames = ui_tex;
sprDifficulty.animation.addByPrefix('easy', 'EASY');
sprDifficulty.animation.addByPrefix('normal', 'NORMAL');
sprDifficulty.animation.addByPrefix('hard', 'HARD');
sprDifficulty.animation.play('easy');
difficultySelectors.add(sprDifficulty);
var rightArrow:FlxSprite = new FlxSprite(sprDifficulty.x + sprDifficulty.width + 20, sprDifficulty.y);
rightArrow.frames = ui_tex;
rightArrow.animation.addByPrefix('idle', 'arrow right');
rightArrow.animation.play('idle');
difficultySelectors.add(rightArrow);
add(yellowBG);
txtTracklist = new FlxText(FlxG.width * 0.05, yellowBG.x + yellowBG.height + 100, 0, "Tracks", 32);
txtTracklist.alignment = CENTER;
txtTracklist.font = rankText.font;
txtTracklist.color = 0xFFe55777;
add(txtTracklist);
updateText();
super.create();
}
override function update(elapsed:Float)
{
// scoreText.setFormat('VCR OSD Mono', 32);
// scoreText.text = "Score SHIT";
// FlxG.watch.addQuick('font', scoreText.font);
difficultySelectors.visible = weekUnlocked[curWeek];
grpLocks.forEach(function(lock:FlxSprite)
{
lock.y = grpWeekText.members[lock.ID].y;
});
if (controls.UP_P)
changeWeek(-1);
if (controls.DOWN_P)
changeWeek(1);
super.update(elapsed);
}
function changeWeek(change:Int = 0):Void
{
curWeek += change;
if (curWeek >= weekData.length)
curWeek = 0;
if (curWeek < 0)
curWeek = weekData.length - 1;
var bullShit:Int = 0;
for (item in grpWeekText.members)
{
item.targetY = bullShit - curWeek;
bullShit++;
}
updateText();
}
function updateText()
{
txtTracklist.text = "Tracks\n";
var stringThing:Array<String> = weekData[curWeek];
for (i in stringThing)
{
txtTracklist.text += "\n" + i;
}
txtTracklist.text = txtTracklist.text.toUpperCase();
txtTracklist.screenCenter(X);
txtTracklist.x -= FlxG.width * 0.35;
}
}

View File

@ -25,7 +25,8 @@ class TitleState extends MusicBeatState
var blackScreen:FlxSprite;
var credGroup:FlxGroup;
var credTextShit:FlxText;
var credTextShit:Alphabet;
var textGroup:FlxGroup;
override public function create():Void
{
@ -33,8 +34,21 @@ class TitleState extends MusicBeatState
TitleState.soundExt = '.ogg';
#end
PlayerSettings.init();
// DEBUG BULLSHIT
super.create();
#if SKIP_TO_PLAYSTATE
FlxG.switchState(new StoryMenuState());
#else
startIntro();
#end
}
function startIntro()
{
if (!initialized)
{
var diamond:FlxGraphic = FlxGraphic.fromClass(GraphicTransTileDiamond);
@ -78,19 +92,21 @@ class TitleState extends MusicBeatState
credGroup = new FlxGroup();
add(credGroup);
textGroup = new FlxGroup();
blackScreen = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
credGroup.add(blackScreen);
credTextShit = new FlxText(0, 0, 0, "ninjamuffin99\nPhantomArcade\nEvilsk8er\nAnd Kawaisprite", 24);
credTextShit = new Alphabet(0, 0, "ninjamuffin99\nPhantomArcade\nkawaisprite\nevilsk8er", true);
credTextShit.screenCenter();
credTextShit.alignment = CENTER;
// credTextShit.alignment = CENTER;
credTextShit.visible = false;
FlxTween.tween(credTextShit, {y: credTextShit.y + 20}, 2.9, {ease: FlxEase.quadInOut, type: PINGPONG});
credGroup.add(credTextShit);
// credGroup.add(credTextShit);
FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt, 0, false);
@ -127,7 +143,7 @@ class TitleState extends MusicBeatState
new FlxTimer().start(2, function(tmr:FlxTimer)
{
FlxG.switchState(new PlayState());
FlxG.switchState(new FreeplayState());
});
FlxG.sound.play('assets/music/titleShoot' + TitleState.soundExt, 0.7);
}
@ -135,6 +151,36 @@ class TitleState extends MusicBeatState
super.update(elapsed);
}
function createCoolText(textArray:Array<String>)
{
for (i in 0...textArray.length)
{
var money:Alphabet = new Alphabet(0, 0, textArray[i], true, false);
money.screenCenter(X);
money.y += (i * 60) + 200;
credGroup.add(money);
textGroup.add(money);
}
}
function addMoreText(text:String)
{
var coolText:Alphabet = new Alphabet(0, 0, text, true, false);
coolText.screenCenter(X);
coolText.y += (textGroup.length * 60) + 200;
credGroup.add(coolText);
textGroup.add(coolText);
}
function deleteCoolText()
{
while (textGroup.members.length > 0)
{
credGroup.remove(textGroup.members[0], true);
textGroup.remove(textGroup.members[0], true);
}
}
override function beatHit()
{
super.beatHit();
@ -144,35 +190,47 @@ class TitleState extends MusicBeatState
switch (curBeat)
{
case 1:
credTextShit.visible = true;
createCoolText(['ninjamuffin99', 'phantomArcade', 'kawaisprite', 'evilsk8er']);
// credTextShit.visible = true;
case 3:
credTextShit.text += '\npresent...';
addMoreText('present');
// credTextShit.text += '\npresent...';
// credTextShit.addText();
case 4:
credTextShit.visible = false;
credTextShit.text = 'In association \nwith';
credTextShit.screenCenter();
deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = 'In association \nwith';
// credTextShit.screenCenter();
case 5:
credTextShit.visible = true;
createCoolText(['In association', 'with']);
case 7:
credTextShit.text += '\nNewgrounds';
addMoreText('newgrounds');
// credTextShit.text += '\nNewgrounds';
case 8:
credTextShit.visible = false;
credTextShit.text = 'Shoutouts Tom Fulp';
credTextShit.screenCenter();
deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = 'Shoutouts Tom Fulp';
// credTextShit.screenCenter();
case 9:
credTextShit.visible = true;
createCoolText(['Shoutouts Tom Fulp']);
// credTextShit.visible = true;
case 11:
credTextShit.text += '\nlmao';
addMoreText('lmao');
// credTextShit.text += '\nlmao';
case 12:
credTextShit.visible = false;
credTextShit.text = "Friday";
credTextShit.screenCenter();
deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = "Friday";
// credTextShit.screenCenter();
case 13:
credTextShit.visible = true;
addMoreText('Friday');
// credTextShit.visible = true;
case 14:
credTextShit.text += '\nNight';
addMoreText('Night');
// credTextShit.text += '\nNight';
case 15:
credTextShit.text += '\nFunkin';
addMoreText('Funkin'); // credTextShit.text += '\nFunkin';
case 16:
skipIntro();
@ -187,6 +245,7 @@ class TitleState extends MusicBeatState
{
FlxG.camera.flash(FlxColor.WHITE, 4);
remove(credGroup);
skippedIntro = true;
}
}
}