Marcin Puc
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c8115df285
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Add various refactorings (#48)
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2022-01-17 23:29:30 +01:00 |
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dawnDus
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1f8690263b
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add super_quake
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2022-01-13 11:32:33 -05:00 |
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Alula
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bdc4e7d209
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Add <SIL/<CIL
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2021-10-16 14:59:27 +02:00 |
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Alula
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df1fbbf0d1
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tsc refactor/optimization, credits interpreter
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2021-10-16 04:37:42 +02:00 |
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Alula
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164b2bf295
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refactoring
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2021-10-15 16:36:05 +02:00 |
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Alula
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d147242199
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scaling / ui tweaks, persistent timing
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2021-10-14 09:43:17 +02:00 |
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Alula
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e018b53b04
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commit stuff from last 2 months idfk what I've exactly changed
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2021-10-08 04:41:31 +02:00 |
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Alula
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6d9ed16668
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slight cleanup
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2021-08-16 08:51:21 +02:00 |
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Alula
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3806531e34
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ensure requested viewport always fits in window
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2021-06-28 13:07:20 +02:00 |
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Alula
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79a6c93060
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Fix 'Load Game' behaving incorrectly when no save is present
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2021-06-28 07:27:36 +02:00 |
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Alula
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eeb290a6f3
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lua 5.3, a bunch of new functionality for scripting api
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2021-06-27 23:14:36 +02:00 |
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Alula
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6f3beb6e28
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slopes, pxmap, camera fixes
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2021-06-27 03:06:56 +02:00 |
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Alula
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752ecac3ee
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support for overriding pixtone samples
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2021-06-21 00:42:10 +02:00 |
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Alula
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3fe8e132e5
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cs+ inspired water thing
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2021-06-20 21:41:38 +02:00 |
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Alula
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d23ad6984e
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unfuck physics
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2021-05-05 18:34:23 +02:00 |
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Alula
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aed30141b4
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unfuck already implemented NPCs
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2021-05-05 14:04:59 +02:00 |
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Alula
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d83f58fe1b
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add support for map flags
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2021-05-02 04:04:52 +02:00 |
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Alula
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4f34e33b57
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add skip flags, fix pre-save 'do you want to retry'
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2021-05-02 02:09:54 +02:00 |
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Alula
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662dc2adbf
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debugger toggle
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2021-04-20 13:43:57 +02:00 |
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Alula
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5efd3f3c92
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general cleanup, hooks and android build fix
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2021-03-29 23:19:07 +02:00 |
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Alula
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319289ca67
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new android port
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2021-02-24 09:28:47 +01:00 |
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Alula
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c7522f9bf1
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dep update
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2021-02-10 21:14:09 +01:00 |
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Alula
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a8a9c6316d
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fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |
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Alula
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c3887e31c7
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omg sdl2 port finally fully works?
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2021-02-05 10:47:30 +01:00 |
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Alula
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02f0f7f314
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initial sdl2 port
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2021-01-28 23:33:43 +01:00 |
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Alula
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3c20e089f9
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
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Alula
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7f86dae8a0
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subpixel coords / motion interpolation toggle
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2021-01-16 23:49:43 +01:00 |
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Alula
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e092a9e2ea
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Lua time
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2021-01-01 02:46:01 +01:00 |
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Alula
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d1698d43b8
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refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
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2020-12-25 23:39:41 +01:00 |
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Alula
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0cb6b91198
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hide player2 by default, add/drop button in debugger
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2020-12-04 18:37:47 +01:00 |
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Alula
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605a858c90
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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Alula
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cf5ee5b9c5
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fix texture bleeding and object jittering
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2020-11-25 08:24:38 +01:00 |
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Alula
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f5c813aaab
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debugger ui improvements
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2020-11-25 00:08:27 +01:00 |
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Alula
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7db891f5a1
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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Alula
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984299deb3
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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Alula
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c0f39e7f18
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Seasonal textures support
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2020-11-02 02:38:39 +01:00 |
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Alula
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8d0ad30e09
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add various NPCs and fixes
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2020-11-01 20:05:29 +01:00 |
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Alula
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2542376362
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Implement frame interpolation for smooth 50tps experience
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2020-10-30 23:47:29 +01:00 |
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Alula
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771516f7e4
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Add intro scene
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2020-10-30 09:49:30 +01:00 |
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Alula
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87a3597257
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Rename 'Enhanced Graphics' option to 'Lighting Effects'
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2020-10-30 02:32:18 +01:00 |
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Alula
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451c3671d7
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Add game saving support
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2020-10-30 02:29:53 +01:00 |
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Alula
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72992eb4e4
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more precise and less jittery game loop timing
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2020-10-29 13:22:56 +01:00 |
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Alula
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ef7d534ebb
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Mimiga Village is done
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2020-10-27 02:05:49 +01:00 |
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Alula
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beb7bfe3e6
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some stuff related to touch controls
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2020-10-20 22:45:56 +02:00 |
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Alula
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048816bfe7
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balrog and lots of tweaks
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2020-09-30 05:11:25 +02:00 |
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Alula
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ebe070b77e
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teleporter slot menu
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2020-09-29 22:19:47 +02:00 |
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Alula
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ac8d27197c
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various tweaks
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2020-09-29 02:43:55 +02:00 |
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Alula
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e2cfc898ac
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lightmap thing
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2020-09-25 21:25:40 +02:00 |
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Alula
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2b148fe3ed
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fix tsc interpreter bugs and various inaccuracies
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2020-09-25 14:55:28 +02:00 |
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Alula
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21226da064
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implement frame skipping for non-50/60 hz displays
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2020-09-22 23:28:36 +02:00 |
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