Alula
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c1bd334844
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various tweaks, dskinmeta format
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2021-06-21 13:12:58 +02:00 |
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Alula
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5efd3f3c92
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general cleanup, hooks and android build fix
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2021-03-29 23:19:07 +02:00 |
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Alula
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fe9fb06b5a
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fix windows builds
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2021-03-23 04:40:02 +01:00 |
|
Alula
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361baeb20d
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add netplay feature
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2021-03-12 17:55:20 +01:00 |
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Alula
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a1d546215f
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weapon refactor + bunch of minor stuff
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2021-03-09 15:05:38 +01:00 |
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Alula
|
319289ca67
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new android port
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2021-02-24 09:28:47 +01:00 |
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Alula
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1cc7ed8b2b
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
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Alula
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c7522f9bf1
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dep update
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2021-02-10 21:14:09 +01:00 |
|
Alula
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2ccfb06943
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fix building on windoze
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2021-02-10 13:12:38 +01:00 |
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Alula
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a8a9c6316d
|
fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |
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Alula
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318d94d843
|
ggez is gone
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2021-02-05 23:47:13 +01:00 |
|
Alula
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02f0f7f314
|
initial sdl2 port
|
2021-01-28 23:33:43 +01:00 |
|
Alula
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3c20e089f9
|
(wip) start rewriting rendering stuff
|
2021-01-27 19:20:47 +01:00 |
|
Alula
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c5b058014a
|
make 640x480 default screen resolution
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2021-01-16 23:48:11 +01:00 |
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Alula
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41307ccbc7
|
Merge branch 'master' of github.com:alula/doukutsu-rs
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2021-01-16 14:52:13 +01:00 |
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Alula
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8e810bf026
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add spur and other stuff
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2021-01-16 14:51:52 +01:00 |
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alula
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8111e01caf
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Merge pull request #8 from khang06/windows-quirks
Mitigations for Windows quirks
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2021-01-10 14:19:18 +01:00 |
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Alula
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b087c645d6
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android changes
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2021-01-08 20:25:46 +01:00 |
|
Khang
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7e308676ff
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address comments
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2021-01-04 00:08:17 -05:00 |
|
Khang
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348cb3045b
|
handle 0x0 windows, fixes minimizing on windows
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2021-01-03 19:36:38 -05:00 |
|
Khang
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807b095b15
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mitigations for windows' broken system timer
|
2021-01-03 19:36:30 -05:00 |
|
Alula
|
e092a9e2ea
|
Lua time
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2021-01-01 02:46:01 +01:00 |
|
Alula
|
d1698d43b8
|
refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
|
2020-12-25 23:39:41 +01:00 |
|
Alula
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82cce198ee
|
Touch controls, Android support
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2020-12-20 21:57:17 +01:00 |
|
Alula
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091892b339
|
add Monster X and some tweaks
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2020-12-15 23:09:14 +01:00 |
|
Alula
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203a4a1180
|
Let CI override version displayed in menu
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2020-12-06 16:41:12 +01:00 |
|
Alula
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605a858c90
|
Refactor input system and other stuff
|
2020-11-28 20:25:51 +01:00 |
|
Alula
|
f5c813aaab
|
debugger ui improvements
|
2020-11-25 00:08:27 +01:00 |
|
Alula
|
15f961ad4f
|
death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
|
Alula
|
7db891f5a1
|
Water shader and motion interpolation
|
2020-11-07 18:17:01 +01:00 |
|
Alula
|
984299deb3
|
out-of-tree ggez and huge performance improvements
|
2020-11-05 00:25:18 +01:00 |
|
Alula
|
ff723c728b
|
jellies and fixes for dumb bugs
|
2020-11-04 16:37:00 +01:00 |
|
Alula
|
30f47b17eb
|
boss life bar, textscript opcodes and etc.
|
2020-11-02 15:01:30 +01:00 |
|
Alula
|
8d0ad30e09
|
add various NPCs and fixes
|
2020-11-01 20:05:29 +01:00 |
|
Alula
|
057818cfda
|
fix imgui scaling
|
2020-10-31 18:22:27 +01:00 |
|
Alula
|
062748d3a1
|
Various minor tweaks and fixes
|
2020-10-31 15:32:13 +01:00 |
|
Alula
|
2542376362
|
Implement frame interpolation for smooth 50tps experience
|
2020-10-30 23:47:29 +01:00 |
|
Alula
|
451c3671d7
|
Add game saving support
|
2020-10-30 02:29:53 +01:00 |
|
Alula
|
b8d3919f09
|
make the fps timer count frames, not events. why i'm a such idiot?
|
2020-10-30 00:04:27 +01:00 |
|
Alula
|
72992eb4e4
|
more precise and less jittery game loop timing
|
2020-10-29 13:22:56 +01:00 |
|
Alula
|
beb7bfe3e6
|
some stuff related to touch controls
|
2020-10-20 22:45:56 +02:00 |
|
Alula
|
2f111919d6
|
Initial Android support and some ggez rewrite
|
2020-10-07 16:08:12 +02:00 |
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