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Commit graph

48 commits

Author SHA1 Message Date
Alula 164b2bf295
refactoring 2021-10-15 16:36:05 +02:00
Alula d147242199
scaling / ui tweaks, persistent timing 2021-10-14 09:43:17 +02:00
Alula 68cf299e96
netplay shit, visual tweaks 2021-10-14 06:54:11 +02:00
Alula cd959f8f7c
fix a bunch of warnings, inventory dimming 2021-10-10 02:11:58 +02:00
Alula e018b53b04
commit stuff from last 2 months idfk what I've exactly changed 2021-10-08 04:41:31 +02:00
Alula 79c54b09c3 macOS tweaks / CI builds 2021-08-13 03:46:41 +02:00
Alula c1bd334844
various tweaks, dskinmeta format 2021-06-21 13:12:58 +02:00
Alula 5efd3f3c92
general cleanup, hooks and android build fix 2021-03-29 23:19:07 +02:00
Alula fe9fb06b5a fix windows builds 2021-03-23 04:40:02 +01:00
Alula 361baeb20d
add netplay feature 2021-03-12 17:55:20 +01:00
Alula a1d546215f
weapon refactor + bunch of minor stuff 2021-03-09 15:05:38 +01:00
Alula 319289ca67
new android port 2021-02-24 09:28:47 +01:00
Alula 1cc7ed8b2b
ogg playback and persistent settings 2021-02-12 11:05:28 +01:00
Alula c7522f9bf1
dep update 2021-02-10 21:14:09 +01:00
Alula 2ccfb06943
fix building on windoze 2021-02-10 13:12:38 +01:00
Alula a8a9c6316d
fix a bunch of warnings, bugs and compilation 2021-02-10 12:53:49 +01:00
Alula 318d94d843
ggez is gone 2021-02-05 23:47:13 +01:00
Alula 02f0f7f314
initial sdl2 port 2021-01-28 23:33:43 +01:00
Alula 3c20e089f9 (wip) start rewriting rendering stuff 2021-01-27 19:20:47 +01:00
Alula c5b058014a
make 640x480 default screen resolution 2021-01-16 23:48:11 +01:00
Alula 41307ccbc7
Merge branch 'master' of github.com:alula/doukutsu-rs 2021-01-16 14:52:13 +01:00
Alula 8e810bf026
add spur and other stuff 2021-01-16 14:51:52 +01:00
alula 8111e01caf
Merge pull request #8 from khang06/windows-quirks
Mitigations for Windows quirks
2021-01-10 14:19:18 +01:00
Alula b087c645d6
android changes 2021-01-08 20:25:46 +01:00
Khang 7e308676ff address comments 2021-01-04 00:08:17 -05:00
Khang 348cb3045b handle 0x0 windows, fixes minimizing on windows 2021-01-03 19:36:38 -05:00
Khang 807b095b15 mitigations for windows' broken system timer 2021-01-03 19:36:30 -05:00
Alula e092a9e2ea
Lua time 2021-01-01 02:46:01 +01:00
Alula d1698d43b8
refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile 2020-12-25 23:39:41 +01:00
Alula 82cce198ee
Touch controls, Android support 2020-12-20 21:57:17 +01:00
Alula 091892b339
add Monster X and some tweaks 2020-12-15 23:09:14 +01:00
Alula 203a4a1180
Let CI override version displayed in menu 2020-12-06 16:41:12 +01:00
Alula 605a858c90
Refactor input system and other stuff 2020-11-28 20:25:51 +01:00
Alula f5c813aaab
debugger ui improvements 2020-11-25 00:08:27 +01:00
Alula 15f961ad4f
death effect, minor tweaks 2020-11-14 02:25:37 +01:00
Alula 7db891f5a1
Water shader and motion interpolation 2020-11-07 18:17:01 +01:00
Alula 984299deb3
out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
Alula ff723c728b
jellies and fixes for dumb bugs 2020-11-04 16:37:00 +01:00
Alula 30f47b17eb
boss life bar, textscript opcodes and etc. 2020-11-02 15:01:30 +01:00
Alula 8d0ad30e09
add various NPCs and fixes 2020-11-01 20:05:29 +01:00
Alula 057818cfda
fix imgui scaling 2020-10-31 18:22:27 +01:00
Alula 062748d3a1
Various minor tweaks and fixes 2020-10-31 15:32:13 +01:00
Alula 2542376362
Implement frame interpolation for smooth 50tps experience 2020-10-30 23:47:29 +01:00
Alula 451c3671d7
Add game saving support 2020-10-30 02:29:53 +01:00
Alula b8d3919f09
make the fps timer count frames, not events. why i'm a such idiot? 2020-10-30 00:04:27 +01:00
Alula 72992eb4e4
more precise and less jittery game loop timing 2020-10-29 13:22:56 +01:00
Alula beb7bfe3e6
some stuff related to touch controls 2020-10-20 22:45:56 +02:00
Alula 2f111919d6
Initial Android support and some ggez rewrite 2020-10-07 16:08:12 +02:00