Alula
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2f111919d6
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Initial Android support and some ggez rewrite
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2020-10-07 16:08:12 +02:00 |
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Alula
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048816bfe7
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balrog and lots of tweaks
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2020-09-30 05:11:25 +02:00 |
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Alula
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ac8d27197c
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various tweaks
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2020-09-29 02:43:55 +02:00 |
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Alula
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e2cfc898ac
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lightmap thing
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2020-09-25 21:25:40 +02:00 |
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Alula
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449a503fc5
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initial switch data support
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2020-09-25 19:14:52 +02:00 |
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Alula
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3ac3429907
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Properly working 50fps timing
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2020-09-22 23:49:27 +02:00 |
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Alula
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21226da064
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implement frame skipping for non-50/60 hz displays
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2020-09-22 23:28:36 +02:00 |
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Alula
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4570e33edf
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implement save loading
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2020-09-22 01:53:46 +02:00 |
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Alula
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087218b4fd
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
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Alula
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ab7e8da162
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add a cs+/nxengine inspired title screen
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2020-09-20 03:05:41 +02:00 |
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Alula
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2736f61e13
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add smoke
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2020-09-13 07:18:24 +02:00 |
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Alula
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83dc7893f4
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
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Alula
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e143185f5d
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initial implementation of weapons and bullets
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2020-09-12 02:42:44 +02:00 |
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Alula
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62cb96d4b3
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bullet stuff and many cs+ workarounds
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2020-09-11 18:30:18 +02:00 |
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Alula
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931d5a58ee
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implement a lot of item related opcodes and some minor bug fixes
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2020-09-10 15:24:04 +02:00 |
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Alula
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6bcb498c5d
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add inventory structure
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2020-09-10 12:27:33 +02:00 |
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Alula
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d79657bb6a
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physics abstraction and npc physics implementation
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2020-09-09 15:06:11 +02:00 |
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Alula
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497d29a9c4
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initial npc implementation
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2020-09-05 01:08:33 +02:00 |
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Alula
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ba8e8d1515
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implement npc data loading
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2020-09-03 14:19:46 +02:00 |
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Alula
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c8b6395fd7
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tsc: quake effect and some additional opcodes
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2020-09-03 14:06:12 +02:00 |
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Alula
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a4f0d8dfa4
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initial organya implementation
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2020-09-03 00:58:11 +02:00 |
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Alula
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8f7eb2e025
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some flag naming and refactoring
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2020-08-31 20:33:01 +02:00 |
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Alula
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1cb6b1bf07
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switch barebones although not our focus rn
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2020-08-30 15:37:54 +02:00 |
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Alula
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98fb3a24e1
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
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Alula
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c21eb248ba
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minimalist bmfont loader
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2020-08-29 02:32:32 +02:00 |
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Alula
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ff1dca747c
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game: add executable built-in virtual filesystem
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2020-08-28 21:39:31 +02:00 |
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Alula
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1758aa5740
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tsc: implement fading
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2020-08-28 03:41:14 +02:00 |
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Alula
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8f908b306d
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Improve TextScript VM to make it execute ingame-conversations
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2020-08-27 07:12:35 +02:00 |
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Alula
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44d4bd8ea3
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complete the TSC VM
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2020-08-27 04:43:21 +02:00 |
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Alula
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31db4bcc80
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small refactoring
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2020-08-26 01:37:42 +02:00 |
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Alula
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139350d5e1
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small refactor for ui things
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2020-08-23 04:16:31 +02:00 |
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Alula
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7f37153056
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snack blocks, more particles and rng
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2020-08-21 07:27:26 +02:00 |
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Alula
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ef9ca2e89a
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add carets and fix booster
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2020-08-20 20:31:47 +02:00 |
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Alula
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1993720f34
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new ui, fork and strip down ggez
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2020-08-19 21:11:32 +02:00 |
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Alula
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09edf27e91
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revert + add imgui and stuff
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2020-08-19 15:11:34 +02:00 |
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Alula
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ccadb98a8a
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failed refactoring lol
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2020-08-19 13:21:40 +02:00 |
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Alula
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ff5962d97e
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NXEngine data compatibility and npc set loading
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2020-08-19 03:59:16 +02:00 |
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Alula
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ae45e5513c
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CaveStory+ data files fixes
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2020-08-19 02:55:21 +02:00 |
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Alula
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b89d54251f
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initial commit
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2020-08-18 18:46:07 +02:00 |
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