doukutsu-rs/src
Alula 65bc0b6b88
NPC/Camera/lighting fixes
2020-11-27 19:19:12 +01:00
..
builtin Water shader and motion interpolation 2020-11-07 18:17:01 +01:00
components NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
engine_constants full implementation of grasstown npcs 2020-11-26 09:41:28 +01:00
npc NPC/Camera/lighting fixes 2020-11-27 19:19:12 +01:00
render implement bmfont rendering 2020-08-29 08:59:46 +02:00
scene NPC/Camera/lighting fixes 2020-11-27 19:19:12 +01:00
sound nuke saved bgm state if it was previously stopped 2020-11-05 23:10:15 +01:00
bmfont.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
bmfont_renderer.rs NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
builtin_fs.rs Water shader and motion interpolation 2020-11-07 18:17:01 +01:00
bullet.rs NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
caret.rs NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
common.rs Add Igor boss 2020-11-17 11:46:51 +01:00
difficulty_modifier.rs debugger ui improvements 2020-11-25 00:08:27 +01:00
encoding.rs shift-jis encoding support 2020-09-13 05:30:56 +02:00
entity.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
frame.rs Water shader and motion interpolation 2020-11-07 18:17:01 +01:00
inventory.rs Add game saving support 2020-10-30 02:29:53 +01:00
lib.rs debugger ui improvements 2020-11-25 00:08:27 +01:00
live_debugger.rs debugger ui improvements 2020-11-25 00:08:27 +01:00
macros.rs make texture size table case insensitive 2020-09-11 14:58:50 +02:00
main.rs Initial Android support and some ggez rewrite 2020-10-07 16:08:12 +02:00
map.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
menu.rs NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
physics.rs Various minor tweaks and fixes 2020-10-31 15:32:13 +01:00
player.rs NPC/Camera/lighting fixes 2020-11-27 19:19:12 +01:00
player_hit.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
profile.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
rng.rs rng inlining 2020-09-05 06:26:01 +02:00
shared_game_state.rs fix texture bleeding and object jittering 2020-11-25 08:24:38 +01:00
stage.rs NPC/Camera/lighting fixes 2020-11-27 19:19:12 +01:00
text_script.rs debugger ui improvements 2020-11-25 00:08:27 +01:00
texture_set.rs fix texture bleeding and object jittering 2020-11-25 08:24:38 +01:00
touch_controls.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
ui.rs out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
weapon.rs add fireball and snake 2020-10-02 03:30:42 +02:00