doukutsu-rs/src/rng.rs

55 lines
1.2 KiB
Rust

use std::cell::Cell;
pub struct RNG(Cell<(u64, u64, u64, u64)>);
#[inline]
fn rol64(x: u64, shift: u64) -> u64
{
if shift == 0 || shift == 64 {
x
} else {
(x << shift) | (x >> (64 - shift))
}
}
impl RNG {
pub fn new(seed: i32) -> Self {
Self(Cell::new((seed as u64,
(seed as u64).wrapping_add(0x9e3779b97f4a7c15),
(seed as u64).wrapping_add(0xbdd3944475a73cf0),
0
)))
}
pub fn next_u64(&self) -> i32 {
let mut state = self.0.get();
let result = rol64(state.1.wrapping_mul(5), 7).wrapping_mul(9);
let t = state.1 << 17;
state.2 ^= state.0;
state.3 ^= state.1;
state.1 ^= state.2;
state.0 ^= state.3;
state.2 ^= t;
state.3 = rol64(state.3, 45);
self.0.replace(state);
result as i32
}
#[inline]
pub fn next(&self) -> i32 {
self.next_u64() as i32
}
#[inline]
pub fn next_u32(&self) -> u32 {
self.next_u64() as u32
}
pub fn range(&self, range: std::ops::Range<i32>) -> i32 {
range.start.wrapping_add((self.next_u32() >> 2) as i32 % (range.end.wrapping_sub(range.start).wrapping_add(1)))
}
}