Alula
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fa342c7568
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a lot of stuff and entities
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2020-09-06 02:37:42 +02:00 |
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Alula
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971a9ef673
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more carets
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2020-09-05 06:43:14 +02:00 |
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Alula
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61b45b45af
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rng inlining
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2020-09-05 06:26:01 +02:00 |
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Alula
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ab7902dac1
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BGM lookup paths instead of one hardcoded
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2020-09-05 05:31:55 +02:00 |
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Alula
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3f7174df66
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tsc: yes/no confirmation box
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2020-09-05 04:56:29 +02:00 |
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Alula
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4e57455a96
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restore state if music has been stopped
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2020-09-05 04:54:43 +02:00 |
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Alula
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da9bcd3249
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more entities and stuff
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2020-09-05 04:09:52 +02:00 |
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Alula
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f137d84a46
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save prev bgm song id as well
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2020-09-05 04:09:13 +02:00 |
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Alula
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d335c21f50
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fix bgm state restoration
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2020-09-05 03:36:19 +02:00 |
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Alula
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703303d18f
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fade direction fix
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2020-09-05 03:14:58 +02:00 |
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Alula
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11a8cb9e83
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improved and fixed rng
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2020-09-05 03:03:43 +02:00 |
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Alula
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cb066cbf9c
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map name, camera and other fixes
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2020-09-05 01:47:09 +02:00 |
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Alula
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497d29a9c4
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initial npc implementation
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2020-09-05 01:08:33 +02:00 |
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Alula
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d83a7ecb4d
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audio timescale support
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2020-09-04 14:00:09 +02:00 |
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Alula
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460037ab31
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my dumb ass forgot to make this public
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2020-09-03 14:29:59 +02:00 |
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Alula
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ba8e8d1515
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implement npc data loading
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2020-09-03 14:19:46 +02:00 |
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Alula
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f0020870e3
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add ggez errors
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2020-09-03 14:19:26 +02:00 |
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Alula
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c8b6395fd7
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tsc: quake effect and some additional opcodes
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2020-09-03 14:06:12 +02:00 |
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Alula
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69ef0f5791
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stopping fix
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2020-09-03 14:04:54 +02:00 |
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Alula
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510439d9ec
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song state save/restore
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2020-09-03 13:48:56 +02:00 |
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Alula
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a4f0d8dfa4
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initial organya implementation
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2020-09-03 00:58:11 +02:00 |
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Alula
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ff2f87133f
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tsc: skip_until bug fix
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2020-09-03 00:57:54 +02:00 |
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Alula
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764d00ab63
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some more flags
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2020-08-31 21:46:03 +02:00 |
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Alula
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8f7eb2e025
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some flag naming and refactoring
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2020-08-31 20:33:01 +02:00 |
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Alula
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1cb6b1bf07
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switch barebones although not our focus rn
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2020-08-30 15:37:54 +02:00 |
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Alula
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0090fc775b
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new, smaller font
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2020-08-29 09:00:09 +02:00 |
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Alula
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98fb3a24e1
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
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Alula
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c21eb248ba
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minimalist bmfont loader
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2020-08-29 02:32:32 +02:00 |
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Alula
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fd0fe7c400
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tsc: do safe utf-8 conversion
Fixes crash on Windows
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2020-08-28 21:57:37 +02:00 |
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Alula
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ff1dca747c
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game: add executable built-in virtual filesystem
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2020-08-28 21:39:31 +02:00 |
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Alula
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0ace1831e2
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map: use GameResult
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2020-08-28 06:55:45 +02:00 |
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Alula
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b680db9114
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texture_set: add memory image loading function
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2020-08-28 05:49:04 +02:00 |
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Alula
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647e5c73cd
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texture_set: streamed image loading
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2020-08-28 05:44:33 +02:00 |
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Alula
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31b149d135
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game: hide hud when player control is disabled
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2020-08-28 04:24:52 +02:00 |
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Alula
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1fdf66f917
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tsc: complete message box opcodes
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2020-08-28 04:24:18 +02:00 |
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Alula
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526523a473
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more player related opcodes
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2020-08-28 04:12:13 +02:00 |
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Alula
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bf03c6c9a1
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tsc: do not throw event redefinition error in non-strict mode
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2020-08-28 03:47:50 +02:00 |
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Alula
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1758aa5740
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tsc: implement fading
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2020-08-28 03:41:14 +02:00 |
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Alula
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c703203506
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tsc: third line and non-strict mode
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2020-08-28 01:34:28 +02:00 |
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Alula
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fb5c5d8329
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crush the fonts
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2020-08-28 01:33:32 +02:00 |
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Alula
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af9b69c303
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tsc: stage switching
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2020-08-28 00:29:10 +02:00 |
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Alula
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1d8c8fe9d0
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Add Shinonome Mincho 14 font data (public domain)
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2020-08-27 07:13:20 +02:00 |
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Alula
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8f908b306d
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Improve TextScript VM to make it execute ingame-conversations
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2020-08-27 07:12:35 +02:00 |
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Alula
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44d4bd8ea3
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complete the TSC VM
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2020-08-27 04:43:21 +02:00 |
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Alula
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f6bba5958f
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xp bar stub
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2020-08-26 03:19:25 +02:00 |
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Alula
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f12a619669
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print out the error to console when map loading fails
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2020-08-26 03:07:04 +02:00 |
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Alula
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ab96582091
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complete the textscript bytecode compiler
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2020-08-26 03:06:21 +02:00 |
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Alula
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31db4bcc80
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small refactoring
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2020-08-26 01:37:42 +02:00 |
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Alula
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f1e1d41931
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remove ggez tests to stop them from interfering with our tests
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2020-08-26 01:36:44 +02:00 |
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Alula
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6a84c732b1
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initial textscript things
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2020-08-23 04:17:45 +02:00 |
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