periwinkle
a73ee82369
Proper fix for the Core area water level
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The area floods if and only if the Core has been defeated,
AND the player has Curly's Air Tank.
Additionally, the music in Dark Place is set to Geothermal
if the Core has been defeated.
2019-09-12 00:57:11 -04:00
periwinkle
534d622706
Fix being able to access Core without saving Curly
2019-09-12 00:53:12 -04:00
periwinkle
a999ed555a
Fix double fade-in when entering Dark Place with the air tank
2019-09-12 00:50:53 -04:00
duncathan salt
695cec4c79
Merge pull request #57 from duncathan/settings
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adds settings UI
2019-09-11 21:14:01 -06:00
duncathan
366acf3de8
adds support for alphanumeric seeds!
2019-09-11 21:04:14 -06:00
duncathan
cec5cc5199
adds CS folder persistence and a menu for selecting seeds
2019-09-11 20:51:48 -06:00
duncathan
cd55e26160
gracefully handles missing CS folder
2019-09-11 17:03:27 -06:00
duncathan
32c080d84d
Fixes UI runtime errors properly
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This reverts commit 11287c053a
.
2019-09-11 16:26:29 -06:00
duncathan
0b2e76305c
adds support for saving the cs directory in settings - doesn't work tho!
2019-09-11 04:39:10 -06:00
duncathan salt
c75e39c0b0
Merge pull request #56 from duncathan/gui
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swaps to a new UI library
2019-09-10 23:37:29 -06:00
duncathan
6eb4b0ccc8
rewrites existing UI to luigi
2019-09-10 23:35:41 -06:00
duncathan
ac8015b2f0
adds very simple proof of concept buttons
2019-09-10 04:46:45 -06:00
duncathan
9bdb928668
cleans up libraries
2019-09-10 03:48:35 -06:00
duncathan
11287c053a
removes runtime errors by commenting out the code causing it :D
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here's hoping this doesn't cause more problems down the line... lol. in theory this will only cause problems if:
- the GUI includes a textbox
- the UI uses keyboard shortcuts (will cause issues for mac users)
2019-09-10 03:41:06 -06:00
duncathan
27581f737d
splits main.lua into pieces
2019-09-10 03:13:50 -06:00
duncathan
8061174638
add luigi graphics library
2019-09-10 02:48:34 -06:00
duncathan salt
a0b28cc111
Merge pull request #55 from Velosareon/speed-up-mandatory-text
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Speed up mandatory text
2019-09-08 12:32:31 -06:00
yiğit iyişirin
5676ea11b6
PR comments: Readding accidentally removed <FAC, Kings death dialogue, and removing unnecessary <TUR
2019-09-08 00:36:52 -07:00
yiğit iyişirin
be584d49d8
Revert "Gave Ballos a joke dialogue, could do something similar to ALttP randomizer where the final boss says different random things for fun/silliness"
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This reverts commit 5766d58128
.
2019-09-08 00:32:37 -07:00
yiğit iyişirin
d7c00b1e5f
readding in all Huzzahs
2019-09-08 00:27:51 -07:00
yiğit iyişirin
bec915c66e
Revert "Malco sped up"
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This reverts commit 770ae1375e
.
2019-09-08 00:04:43 -07:00
duncathan salt
065847e54f
Merge pull request #54 from Velosareon/fix-first-cave-black-screen
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First Cave exit makes your screen black forever
2019-09-08 00:30:03 -06:00
duncathan salt
6d2e8b47d5
Merge pull request #53 from Velosareon/patch-1
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Update README.md
2019-09-08 00:29:19 -06:00
yiğit iyişirin
b36756abea
Experimenting with auto-playing cutscenes. This can be left out, but the idea is that once the falling island graphic displays after defeating Ballos, the run is complete and time is called, so the rest of the game should auto-play till the credits end (where hopefully we can have the game display the time of run)
2019-09-07 20:42:15 -07:00
yiğit iyişirin
5766d58128
Gave Ballos a joke dialogue, could do something similar to ALttP randomizer where the final boss says different random things for fun/silliness
2019-09-07 20:40:55 -07:00
yiğit iyişirin
681f062116
Misery, the Doctor, and Undead Core sped up
2019-09-07 20:39:21 -07:00
yiğit iyişirin
1cbc1b32be
Ma pignon boss and Booster sped up
2019-09-07 20:38:11 -07:00
yiğit iyişirin
770ae1375e
Malco sped up
2019-09-07 20:37:36 -07:00
yiğit iyişirin
287939142a
Core and Waterway sped up
2019-09-07 20:37:16 -07:00
yiğit iyişirin
4570c9e8f0
Labyrinth sped up
2019-09-07 20:36:11 -07:00
yiğit iyişirin
f7dbe2b855
Plantation areas sped up
2019-09-07 20:34:38 -07:00
yiğit iyişirin
b1e368c9ea
Egg corridor speedup
2019-09-07 20:31:57 -07:00
yiğit iyişirin
a5912478ab
speed up bed rest dialogue
2019-09-07 20:21:48 -07:00
yiğit iyişirin
b31f2533c9
kazuma rescue cutscene was cut too short
2019-09-07 20:21:07 -07:00
yiğit iyişirin
3f52fd0ad8
speed up when teleported into labyrinth by misery
2019-09-02 23:50:43 -07:00
yiğit iyişirin
e1932ae6eb
sped up first balrog fight and jack scene after
2019-09-02 23:50:17 -07:00
yiğit iyişirin
bfdc39d568
speed up some item messages
2019-09-02 23:49:23 -07:00
yiğit iyişirin
02e666f178
removing quake from before boss fight
2019-09-02 01:01:51 -07:00
yiğit iyişirin
277c393f76
Sand Zone text and cutscenes sped up
2019-09-02 00:34:09 -07:00
yiğit iyişirin
9611f13a0c
Shortened first King and Toroko cutscene
2019-09-01 20:52:01 -07:00
yiğit iyişirin
d053f2af3c
Speed up death text
2019-09-01 20:47:56 -07:00
yiğit iyişirin
2a87f6ebd3
First Cave exit makes your screen black forever if you did not collect both items when trying to leave
2019-09-01 16:34:08 -07:00
Velosareon
6c99c362b8
Update README.md
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Fixes the releases link to point to the new GitHub releases page instead of the GitLab one.
2019-08-31 13:08:40 -07:00
duncathan salt
3de836c2de
Merge pull request #52 from periwinkle3125/master
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softlock/various other fixes
2019-07-26 02:40:24 -06:00
periwinkle
b33774001d
Fix more requirements
2019-07-11 15:06:57 -04:00
periwinkle
35b5b6b3cd
Add some missing <TURs
2019-07-11 05:17:57 -04:00
periwinkle
3b501c8200
A few performance improvements
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Featuring a much smarter, more efficient worldGraph:collect()
2019-07-11 03:55:05 -04:00
periwinkle
4ec67e76a3
Remove unnecessary event
2019-07-10 20:39:03 -04:00
periwinkle
42e7e771ea
Fix a couple of incorrect location access requirements
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Also, Curly does not need both polarStar AND weaponBoss, since
the former implies the latter
2019-07-10 20:35:07 -04:00
periwinkle
d2eff12fee
Fix all remaining softlocks (I hope)
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Also makes the air tank unequippable in the inventory, and moves
Prof. Booster's trigger to after the Core fight, as originally intended
2019-07-10 16:57:27 -04:00