EliteMasterEric
19e6029fb2
Fix some compilation errors
2024-09-18 03:13:10 -04:00
Eric
8cad10263e
Merge branch 'develop' into bugfix/animation-editor
2024-09-16 18:37:35 -04:00
FabsTheFabs
e0a4818e5a
registry updates
2024-09-07 00:52:38 +01:00
FabsTheFabs
d049478c65
registry updates
2024-09-03 19:16:46 +01:00
Cameron Taylor
825327e1c8
Merge branch 'rewrite/master' into feature/charSelect
2024-08-29 15:13:58 -04:00
EliteMasterEric
af93da6cd4
Fixes to Chart Editor toolboxes
2024-08-28 05:43:23 -04:00
EliteMasterEric
200b3c963b
Updated compile defines to use feature flag system
2024-08-26 18:01:36 -04:00
Cameron Taylor
76edf2e4e9
remove unused imports
2024-08-20 14:44:53 -04:00
Cameron Taylor
6e3fba4d3d
Merge branch 'rewrite/master' into gamerbross/animation-editor
2024-08-20 14:29:43 -04:00
CheemsAndFriends
a6f8cf0141
Setting a simple mask test
2024-08-20 01:20:13 +02:00
CheemsAndFriends
82eea221d8
Can't seem to understand AtlasSprite
2024-08-19 14:41:20 +02:00
CheemsAndFriends
4dad17d241
Prepare the FlxAnimate bizz
2024-08-19 13:40:58 +02:00
FabsTheFabs
9d85d423c6
add stage to registry and chart editor
2024-08-19 04:29:22 +01:00
Cameron Taylor
e105f933ac
Merge branch 'rewrite/master' into anysad/custom-countdowns
2024-08-09 23:00:03 -04:00
Cameron Taylor
cce6434570
Merge branch 'rewrite/master' into feature/erect-stages
2024-08-07 19:43:37 -04:00
FabsTheFabs
3b7e656793
add stage names to registry + chart editor
2024-07-31 14:36:06 +01:00
EliteMasterEric
68b7610225
Update OpenFL to latest (requires a few fixes)
2024-07-29 17:26:49 -04:00
EliteMasterEric
41bd0246ac
Custom coutndown, judgements, and combo count now use the note style file instead of hardcoded paths.
2024-07-28 17:10:32 -04:00
Cameron Taylor
4164329ca9
Merge branch 'rewrite/master' into lemz1/note-kind-scripts
2024-07-22 22:20:58 -04:00
FabsTheFabs
73fc855f8e
new stage names
2024-07-18 05:23:31 +01:00
EliteMasterEric
ace762413e
Fix an issue where display would break on invalid note styles.
2024-07-12 16:39:42 -04:00
EliteMasterEric
f76309c91e
Update rendering for custom note styles
2024-07-12 04:13:20 -04:00
lemz
1fe44fa368
add from
2024-07-12 02:13:23 -04:00
lemz
f9bccb057a
use suffixes instead of pixel boolean
2024-07-12 02:13:22 -04:00
lemz
492af8add4
String works now
2024-07-12 02:13:21 -04:00
lemz
44d9785317
editing them works now
...
still need to implement String and do some testing
2024-07-12 02:13:21 -04:00
lemz
c41d846df5
store params in chart
...
chart editor still doesnt fully work
2024-07-12 02:13:20 -04:00
lemz
764cdee63d
add more options
2024-07-12 02:13:20 -04:00
lemz
0fe726cefa
fix min, max
2024-07-12 02:13:20 -04:00
lemz
437cc68ba7
adapt to minimize problem
2024-07-12 02:13:19 -04:00
lemz
93475ae8aa
minimized check
2024-07-12 02:13:19 -04:00
lemz
d9b9854d91
add params to toolbox
...
not completely finished
2024-07-12 02:13:18 -04:00
lemz
fbcc73dcee
unhardcode notestyledropdown
2024-07-12 02:13:17 -04:00
lemz
7a0c7ade35
Update ChartEditorDropdowns.hx
2024-07-12 02:13:16 -04:00
lemz
928de7b8eb
check for pixel style if necessary
2024-07-12 02:13:16 -04:00
lemz
c4855c0ca8
fix hold note
2024-07-12 02:13:15 -04:00
lemz
49d302be95
make code a bit simpler
2024-07-12 02:13:15 -04:00
lemz
bb97549171
fixed a bit
2024-07-12 02:13:14 -04:00
lemz
040fc85a62
change note style on change
2024-07-12 02:13:14 -04:00
lemz
ca2cbb44f5
display custom note style in chart editor
2024-07-12 02:13:14 -04:00
lemz
9d7846a0d5
loop through all note style entries
2024-07-12 02:13:13 -04:00
lemz
ca69e7b850
custom note styles in chart editor
2024-07-12 02:13:13 -04:00
lemz
a7482410b9
add note kind scripts
2024-07-12 02:13:10 -04:00
EliteMasterEric
03d1f858ec
Remove flixel-ui and add a new dropdown to the animation offset editor
2024-07-12 00:57:08 -04:00
gamerbross
c3f8075b5f
Few animation editor bugfixes
2024-07-11 23:11:58 -04:00
gamerbross
90155bcfbf
ChartEditor Live Input Code Refactor + 6 key fix
2024-07-11 22:24:38 -04:00
Eric
71947c581e
[PUBLIC PR] Fix a bug where the memory counter would overflow into the negatives ( #662 )
...
* get Float instead of Int in cpp (Float is 64-bit in so it works easier than Int64)
* use Math.fround instead of Math.round
---------
Co-authored-by: Karim Akra <144803230+KarimAkra@users.noreply.github.com>
2024-07-11 19:35:41 -04:00
Cameron Taylor
a92334d5ae
Merge branch 'rewrite/master' into char-select-cherrypick
2024-07-08 16:23:32 -04:00
Cameron Taylor
d7105e8b8e
change debug menu and add key for freeplay
2024-07-08 16:22:38 -04:00
FabsTheFabs
d686890f76
most of the old code
2024-07-01 22:16:56 -04:00